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We propose FaceVR, a novel image-based method that enables video teleconferencing in VR based on self-reenactment. State-of-the-art face tracking methods in the VR context are focused on the animation of rigged 3d avatars. While they…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Justus Thies , Michael Zollhöfer , Marc Stamminger , Christian Theobalt , Matthias Nießner

In this paper, we consider a novel and practical case for talking face video generation. Specifically, we focus on the scenarios involving multi-people interactions, where the talking context, such as audience or surroundings, is present.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-29 Meidai Xuanyuan , Yuwang Wang , Honglei Guo , Qionghai Dai

In contrast to the traditional avatar creation pipeline which is a costly process, contemporary generative approaches directly learn the data distribution from photographs. While plenty of works extend unconditional generative models and…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Junshu Tang , Bo Zhang , Binxin Yang , Ting Zhang , Dong Chen , Lizhuang Ma , Fang Wen

Diffusion-based video generation techniques have significantly improved zero-shot talking-head avatar generation, enhancing the naturalness of both head motion and facial expressions. However, existing methods suffer from poor…

Graphics · Computer Science 2025-04-24 Lingzhou Mu , Baiji Liu , Ruonan Zhang , Guiming Mo , Jiawei Jin , Kai Zhang , Haozhi Huang

Effective and generalizable control in video generation remains a significant challenge. While many methods rely on ambiguous or task-specific signals, we argue that a fundamental disentanglement of "appearance" and "motion" provides a more…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Mingzhi Sheng , Zekai Gu , Peng Li , Cheng Lin , Hao-Xiang Guo , Ying-Cong Chen , Yuan Liu

Camera sensor simulation serves as a critical role for autonomous driving (AD), e.g. evaluating vision-based AD algorithms. While existing approaches have leveraged generative models for controllable image/video generation, they remain…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Wenchao Sun , Xuewu Lin , Keyu Chen , Zixiang Pei , Yining Shi , Chuang Zhang , Sifa Zheng

Controllability plays a crucial role in video generation, as it allows users to create and edit content more precisely. Existing models, however, lack control of camera pose that serves as a cinematic language to express deeper narrative…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Hao He , Yinghao Xu , Yuwei Guo , Gordon Wetzstein , Bo Dai , Hongsheng Li , Ceyuan Yang

Estimating human motion from video is an active research area due to its many potential applications. Most state-of-the-art methods predict human shape and posture estimates for individual images and do not leverage the temporal information…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Dorian F. Henning , Tristan Laidlow , Stefan Leutenegger

World models based on video generation demonstrate remarkable potential for simulating interactive environments but face persistent difficulties in two key areas: maintaining long-term content consistency when scenes are revisited and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Tianxing Xu , Zixuan Wang , Guangyuan Wang , Li Hu , Zhongyi Zhang , Peng Zhang , Bang Zhang , Song-Hai Zhang

Monocular image-based 3D reconstruction of faces is a long-standing problem in computer vision. Since image data is a 2D projection of a 3D face, the resulting depth ambiguity makes the problem ill-posed. Most existing methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Ayush Tewari , Florian Bernard , Pablo Garrido , Gaurav Bharaj , Mohamed Elgharib , Hans-Peter Seidel , Patrick Pérez , Michael Zollhöfer , Christian Theobalt

Achieving precise camera control in video generation remains challenging, as existing methods often rely on camera pose annotations that are difficult to scale to large and dynamic datasets and are frequently inconsistent with depth…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Zelin Zhao , Xinyu Gong , Bangya Liu , Ziyang Song , Jun Zhang , Suhui Wu , Yongxin Chen , Hao Zhang

Recent advancements in personalized Text-to-Video (T2V) generation have made significant strides in synthesizing character-specific content. However, these methods face a critical limitation: the inability to perform fine-grained control…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Haopeng Fang , Di Qiu , Binjie Mao , He Tang

We propose FreeSim, a camera simulation method for autonomous driving. FreeSim emphasizes high-quality rendering from viewpoints beyond the recorded ego trajectories. In such viewpoints, previous methods have unacceptable degradation…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Lue Fan , Hao Zhang , Qitai Wang , Hongsheng Li , Zhaoxiang Zhang

We introduce layered controllable video generation, where we, without any supervision, decompose the initial frame of a video into foreground and background layers, with which the user can control the video generation process by simply…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Jiahui Huang , Yuhe Jin , Kwang Moo Yi , Leonid Sigal

Numerous works have recently integrated 3D camera control into foundational text-to-video models, but the resulting camera control is often imprecise, and video generation quality suffers. In this work, we analyze camera motion from a first…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Sherwin Bahmani , Ivan Skorokhodov , Guocheng Qian , Aliaksandr Siarohin , Willi Menapace , Andrea Tagliasacchi , David B. Lindell , Sergey Tulyakov

Camera control is crucial for generating expressive and cinematic videos. Existing methods rely on explicit sequences of camera parameters as control conditions, which can be cumbersome for users to construct, particularly for intricate…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Yawen Luo , Jianhong Bai , Xiaoyu Shi , Menghan Xia , Xintao Wang , Pengfei Wan , Di Zhang , Kun Gai , Tianfan Xue

3D-controllable portrait synthesis has significantly advanced, thanks to breakthroughs in generative adversarial networks (GANs). However, it is still challenging to manipulate existing face images with precise 3D control. While…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Yuchen Liu , Zhixin Shu , Yijun Li , Zhe Lin , Richard Zhang , S. Y. Kung

Estimating camera motion and intrinsics from casual videos is a core challenge in computer vision. Traditional bundle-adjustment based methods, such as SfM and SLAM, struggle to perform reliably on arbitrary data. Although specialized SfM…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Felix Wimbauer , Weirong Chen , Dominik Muhle , Christian Rupprecht , Daniel Cremers

Creating controllable 3D human portraits from casual smartphone videos is highly desirable due to their immense value in AR/VR applications. The recent development of 3D Gaussian Splatting (3DGS) has shown improvements in rendering quality…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Alfredo Rivero , ShahRukh Athar , Zhixin Shu , Dimitris Samaras

Portrait animation aims to generate photo-realistic videos from a single source image by reenacting the expression and pose from a driving video. While early methods relied on 3D morphable models or feature warping techniques, they often…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Mallikarjun B. R. , Fei Yin , Vikram Voleti , Nikita Drobyshev , Maksim Lapin , Aaryaman Vasishta , Varun Jampani