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The emergence of virtual companions is transforming the evolution of intelligent systems that effortlessly cater to the unique requirements of users. These advanced systems not only take into account the user present capabilities,…

Human-Computer Interaction · Computer Science 2023-09-06 Ziaullah Momand , Jonathan H. Chan , Pornchai Mongkolnam

We introduce a Virtual Reality (VR) one-on-one tutoring system to support anatomy education. A student uses a fully immersive VR headset to explore the anatomy of the base of the human skull. A teacher guides the student by using the…

Human-Computer Interaction · Computer Science 2020-11-17 Patrick Saalfeld , Anna Schmeier , Wolfgang D'Hanis , Hermann-Josef Rothkötter , Bernhard Preim

Robust and efficient learning remains a challenging problem in robotics, in particular with complex visual inputs. Inspired by human attention mechanism, with which we quickly process complex visual scenes and react to changes in the…

Robotics · Computer Science 2023-08-30 Daniel Scheuchenstuhl , Stefan Ulmer , Felix Resch , Luigi Berducci , Radu Grosu

In modern online learning, understanding and predicting student behavior is crucial for enhancing engagement and optimizing educational outcomes. This systematic review explores the integration of biosensors and Multimodal Learning…

Human-Computer Interaction · Computer Science 2025-09-10 Alvaro Becerra , Ruth Cobos , Charles Lang

Vision-and-language navigation requires an agent to navigate through a real 3D environment following natural language instructions. Despite significant advances, few previous works are able to fully utilize the strong correspondence between…

Computer Vision and Pattern Recognition · Computer Science 2020-10-06 Yicong Hong , Cristian Rodriguez-Opazo , Qi Wu , Stephen Gould

Eye gaze offers valuable cues about attention, short-term intent, and future actions, making it a powerful signal for modeling egocentric behavior. In this work, we propose a gaze-regularized framework that enhances VLMs for two key…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Anupam Pani , Yanchao Yang

Deep neural networks form the backbone of artificial intelligence research, with potential to transform the human experience in areas ranging from autonomous driving to personal assistants, healthcare to education. However, their…

Machine Learning · Computer Science 2025-05-29 Vinitra Swamy

This study analyzes behavioral engagement in SONAR, a virtual reality application designed for sign language training and validation. We focus on three automatically derived engagement indicators (Visual Attention (VA), Video Replay…

Human-Computer Interaction · Computer Science 2026-03-23 Davide Traini , José Manuel Alcalde-Llergo , Mariana Buenestado-Fernández , Domenico Ursino , Enrique Yeguas-Bolívar

Vision guided navigation requires processing complex visual information to inform task-orientated decisions. Applications include autonomous robots, self-driving cars, and assistive vision for humans. A key element is the extraction and…

Robotics · Computer Science 2022-09-20 Jaime Ruiz-Serra , Jack White , Stephen Petrie , Tatiana Kameneva , Chris McCarthy

This study examines the role of AI-assisted pretesting in enhancing learning outcomes, particularly when integrated with generative AI tools like ChatGPT. Pretesting, a learning strategy in which students attempt to answer questions or…

Human-Computer Interaction · Computer Science 2025-04-15 Mahir Akgun , Sacip Toker

This article presents early findings from designing, deploying and evaluating an AI-based educational agent deployed as the primary instructor in a graduate-level Cloud Computing course at IISc. We detail the design of a Large Language…

Computers and Society · Computer Science 2025-10-24 Yogesh Simmhan , Varad Kulkarni

AI-supported tools can help learners overcome challenges in programming education by providing adaptive assistance. However, existing research often focuses on individual tools rather than deriving broader design recommendations. A key…

Human-Computer Interaction · Computer Science 2025-03-04 Zihan Wu , Yicheng Tang , Barbara Ericson

For the most comfortable, human-aware robot navigation, subjective user preferences need to be taken into account. This paper presents a novel reinforcement learning framework to train a personalized navigation controller along with an…

Robotics · Computer Science 2022-10-05 Jorge de Heuvel , Nathan Corral , Lilli Bruckschen , Maren Bennewitz

Current changes in society and the education system, cumulated with the accelerated development of new technologies, entail inherent changes in the educational process. Numerous studies have shown that the pandemic has forced a rapid…

Computers and Society · Computer Science 2022-05-16 Ovidiu Gherman , Cristina Elena Turcu , Corneliu Octavian Turcu

Feedback is essential for learning, but its effectiveness relies heavily on how well it engages students in the educational process. Generative AI offers novel opportunities to efficiently produce rich, formative feedback, ranging from…

Human-Computer Interaction · Computer Science 2026-04-16 Jie Cao , Chloe Qianhui Zhao , Christian Schunn , Elizabeth A. McLaughlin , Jionghao Lin , Kenneth R. Koedinger

Engagement, which links to attentional, emotional, and cognitive dimensions, plays an important role in learning. In online and video-based learning environments, learners often need to regulate their own interactions with instructional…

Human-Computer Interaction · Computer Science 2026-05-05 Zikang Leng , Edan Eyal , Yingtian Shi , Jiaman He , Yaqi Liu , Thomas Plötz

Students often drift in and out of focus during class. Effective teachers recognize this and re-engage them when necessary. With the shift to remote learning, teachers have lost the visual feedback needed to adapt to varying student…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Aimar Silvan Ortubay , Lucas C. Parra , Jens Madsen

This paper presents an investigation into the integration of virtual reality (VR) tours in online English lessons tailored for adult learners. The study utilised a design-based research approach to evaluate the effectiveness of VR tours in…

Computers and Society · Computer Science 2025-05-02 Roberto B. Figueroa , Insung Jung

Virtual Reality (VR) and Augmented Reality (AR) are emerging as transformative tools in education, offering new possibilities for engagement and immersion. This paper explores their potential in language learning within public education,…

While Machine learning gives rise to astonishing results in automated systems, it is usually at the cost of large data requirements. This makes many successful algorithms from machine learning unsuitable for human-machine interaction, where…

Human-Computer Interaction · Computer Science 2021-09-30 Jan Philip Göpfert , Ulrike Kuhl , Lukas Hindemith , Heiko Wersing , Barbara Hammer