Related papers: Reachability in VASS Extended with Integer Counter…
In this paper, we consider the question of computing sparse subgraphs for any input directed graph $G=(V,E)$ on $n$ vertices and $m$ edges, that preserves reachability and/or strong connectivity structures. We show $O(n+\min\{|{\cal…
We prove several decidability and undecidability results for nu-PN, an extension of P/T nets with pure name creation and name management. We give a simple proof of undecidability of reachability, by reducing reachability in nets with…
The reachability problem in cooperating systems is known to be PSPACE-complete. We show here that this problem remains PSPACE-complete when we restrict the communication structure between the subsystems in various ways. For this purpose we…
Reachability for piecewise affine systems is known to be undecidable, starting from dimension $2$. In this paper we investigate the exact complexity of several decidable variants of reachability and control questions for piecewise affine…
A method is proposed to compute robust inner-approximations to the backward reachable set for uncertain nonlinear systems. It also produces a robust control law that drives trajectories starting in these sets to the target set. The method…
We prove computational intractability of variants of checkers: (1) deciding whether there is a move that forces the other player to win in one move is NP-complete; (2) checkers where players must always be able to jump on their turn is…
We consider linear cost-register automata (equivalent to weighted automata) over the semiring of nonnegative rationals, which generalise probabilistic automata. The two problems of boundedness and zero isolation ask whether there is a…
In this paper, we address a collection of state space reachability problems, for linear time-invariant systems, using a minimal number of actuators. In particular, we design a zero-one diagonal input matrix B, with a minimal number of…
We consider two-player turn-based games with zero-reachability and zero-safety objectives generated by extended vector addition systems with states. Although the problem of deciding the winner in such games is undecidable in general, we…
Updatable timed automata (UTA) are extensions of classic timed automata that allow special updates to clock variables, like x:= x - 1, x := y + 2, etc., on transitions. Reachability for UTA is undecidable in general. Various subclasses with…
The emergence of systems with non-volatile main memory (NVM) increases the interest in the design of \emph{recoverable concurrent objects} that are robust to crash-failures, since their operations are able to recover from such failures by…
This paper investigates the time-bounded version of the reachability problem for hybrid automata. This problem asks whether a given hybrid automaton can reach a given target location within T time units, where T is a constant rational…
In Constraint Programming, global constraints allow to model and solve many combinatorial problems. Among these constraints, several sortedness constraints have been defined, for which propagation algorithms are available, but for which the…
In this work, we analyze an efficient sampling-based algorithm for general-purpose reachability analysis, which remains a notoriously challenging problem with applications ranging from neural network verification to safety analysis of…
We show that for every fixed $k\geq 3$, the problem whether the termination/counter complexity of a given demonic VASS is $\mathcal{O}(n^k)$, $\Omega(n^{k})$, and $\Theta(n^{k})$ is coNP-complete, NP-complete, and DP-complete, respectively.…
We continue and extend previous work on the parameterized complexity analysis of the NP-hard Stable Roommates with Ties and Incomplete Lists problem, thereby strengthening earlier results both on the side of parameterized hardness as well…
We use interval reachability analysis to obtain robustness guarantees for implicit neural networks (INNs). INNs are a class of implicit learning models that use implicit equations as layers and have been shown to exhibit several notable…
A recent result of Haase et al. has shown that reachability in two-clock timed automata is log-space equivalent to reachability in bounded one-counter automata. We show that reachability in bounded one-counter automata is PSPACE-complete.
Finding sparse vectors is a fundamental problem that arises in several contexts including codes, subspaces, and lattices. In this work, we prove strong inapproximability results for all these variants using a novel approach that even…
We study the (parameter) synthesis problem for one-counter automata with parameters. One-counter automata are obtained by extending classical finite-state automata with a counter whose value can range over non-negative integers and be…