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A flip in a plane spanning tree $T$ is the operation of removing one edge from $T$ and adding another edge such that the resulting structure is again a plane spanning tree. For trees on a set of points in convex position we study two…

Computational Geometry · Computer Science 2025-08-22 Oswin Aichholzer , Joseph Dorfer , Birgit Vogtenhuber

For a set $P$ of $n$ points in the plane in general position, a non-crossing spanning tree is a spanning tree of the points where every edge is a straight-line segment between a pair of points and no two edges intersect except at a common…

We provide a linear time algorithm to determine the flip distance between two plane spanning paths on a point set in convex position. At the same time, we show that the happy edge property does not hold in this setting. This has to be seen…

Computational Geometry · Computer Science 2026-02-11 Oswin Aichholzer , Joseph Dorfer

A non-crossing spanning tree of a set of points in the plane is a spanning tree whose edges pairwise do not cross. Avis and Fukuda in 1996 proved that there always exists a flip sequence of length at most $2n-4$ between any pair of…

Computational Geometry · Computer Science 2023-11-01 Nicolas Bousquet , Lucas De Meyer , Théo Pierron , Alexandra Wesolek

Flips in triangulations of convex polygons arise in many different settings. They are isomorphic to rotations in binary trees, define edges in the 1-skeleton of the Associahedron and cover relations in the Tamari Lattice. The complexity of…

Computational Geometry · Computer Science 2026-02-27 Joseph Dorfer

We consider spanning trees of $n$ points in convex position whose edges are pairwise non-crossing. Applying a flip to such a tree consists in adding an edge and removing another so that the result is still a non-crossing spanning tree.…

Computational Geometry · Computer Science 2023-03-15 Nicolas Bousquet , Valentin Gledel , Jonathan Narboni , Théo Pierron

A (multi)set of segments in the plane may form a TSP tour, a matching, a tree, or any multigraph. If two segments cross, then we can reduce the total length with the following flip operation. We remove a pair of crossing segments, and…

Computational Geometry · Computer Science 2023-07-26 Guilherme D. da Fonseca , Yan Gerard , Bastien Rivier

The flip graph for a set $P$ of points in the plane has a vertex for every triangulation of $P$, and an edge when two triangulations differ by one flip that replaces one triangulation edge by another. The flip graph is known to have some…

Computational Geometry · Computer Science 2022-06-07 Reza Bigdeli , Anna Lubiw

Flip graphs of non-crossing configurations in the plane are widely studied objects, e.g., flip graph of triangulations, spanning trees, Hamiltonian cycles, and perfect matchings. Typically, it is an easy exercise to prove connectivity of a…

Computational Geometry · Computer Science 2024-07-08 Linda Kleist , Peter Kramer , Christian Rieck

A set of n segments in the plane may form a Euclidean TSP tour, a tree, or a matching, among others. Optimal TSP tours as well as minimum spanning trees and perfect matchings have no crossing segments, but several heuristics and…

Computational Geometry · Computer Science 2025-01-22 Guilherme D. da Fonseca , Yan Gerard , Bastien Rivier

It has recently been shown that any simple (i.e. nonintersecting) polygonal chain in the plane can be reconfigured to lie on a straight line, and any simple polygon can be reconfigured to be convex. This result cannot be extended to tree…

Given a finite set $ S $ of points, we consider the following reconfiguration graph. The vertices are the plane spanning paths of $ S $ and there is an edge between two vertices if the two corresponding paths differ by two edges (one…

Computational Geometry · Computer Science 2024-07-02 Valentino Boucard , Guilherme D. da Fonseca , Bastien Rivier

The co-evolution between network structure and functional performance is a fundamental and challenging problem whose complexity emerges from the intrinsic interdependent nature of structure and function. Within this context, we investigate…

Neural and Evolutionary Computing · Computer Science 2016-05-10 Daniel R. Figueiredo , Michele Garetto

We study an old geometric optimization problem in the plane. Given a perfect matching $M$ on a set of $n$ points in the plane, we can transform it to a non-crossing perfect matching by a finite sequence of flip operations. The flip…

Computational Geometry · Computer Science 2019-05-03 Ahmad Biniaz , Anil Maheshwari , Michiel Smid

We introduce the problem of finding a spanning tree along with a partition of the tree edges into fewest number of feasible sets, where constraints on the edges define feasibility. The motivation comes from wireless networking, where we…

Networking and Internet Architecture · Computer Science 2018-03-14 Magnus M. Halldorsson , Guy Kortsarz , Pradipta Mitra , Tigran Tonoyan

We consider the problem of reconfiguring non-crossing spanning trees on point sets. For a set $P$ of $n$ points in general position in the plane, the flip graph $F(P)$ has a vertex for each non-crossing spanning tree on $P$ and an edge…

Computational Geometry · Computer Science 2026-03-24 Håvard Bakke Bjerkevik , Joseph Dorfer , Linda Kleist , Torsten Ueckerdt , Birgit Vogtenhuber

In this draft we prove an interesting structural property related to the problem of computing {\em all the best swap edges} of a {\em tree spanner} in unweighted graphs. Previous papers show that the maximum stretch factor of the tree where…

Discrete Mathematics · Computer Science 2018-07-11 Davide Bilò , Kleitos Papadopoulos

For a set $P$ of $n$ points in general position in the plane, the flip graph $F(P)$ has a vertex for each non-crossing spanning tree on $P$ and an edge between any two spanning trees that can be transformed into each other by one edge flip.…

Computational Geometry · Computer Science 2024-11-01 Håvard Bakke Bjerkevik , Linda Kleist , Torsten Ueckerdt , Birgit Vogtenhuber

We give a counterexample to a conjecture of Poon [Poo06] that any orthogonal tree in two dimensions can always be flattened by a continuous motion that preserves edge lengths and avoids self-intersection. We show our example is locked by…

Computational Geometry · Computer Science 2008-01-30 David Charlton , Erik D. Demaine , Martin L. Demaine , Gregory Price , Yaa-Lirng Tu

Let $S$ be a planar point set in general position, and let $\mathcal{P}(S)$ be the set of all plane straight-line paths with vertex set $S$. A flip on a path $P \in \mathcal{P}(S)$ is the operation of replacing an edge $e$ of $P$ with…

Computational Geometry · Computer Science 2022-09-29 Oswin Aichholzer , Kristin Knorr , Wolfgang Mulzer , Johannes Obenaus , Rosna Paul , Birgit Vogtenhuber
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