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Related papers: MoRe: Motion-aware Feed-forward 4D Reconstruction …

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Research into dynamic 3D scene understanding has primarily focused on short-term change tracking from dense observations, while little attention has been paid to long-term changes with sparse observations. We address this gap with MoRE, a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Liyuan Zhu , Shengyu Huang , Konrad Schindler , Iro Armeni

Recent advances in language and vision have demonstrated that scaling up model capacity consistently improves performance across diverse tasks. In 3D visual geometry reconstruction, large-scale training has likewise proven effective for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Jingnan Gao , Zhe Wang , Xianze Fang , Xingyu Ren , Zhuo Chen , Shengqi Liu , Yuhao Cheng , Jiangjing Lyu , Xiaokang Yang , Yichao Yan

Generating interactive and dynamic 4D scenes from a single static image remains a core challenge. Most existing generate-then-reconstruct and reconstruct-then-generate methods decouple geometry from motion, causing spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yanran Zhang , Ziyi Wang , Wenzhao Zheng , Zheng Zhu , Jie Zhou , Jiwen Lu

Feedforward reconstruction is crucial for autonomous driving applications, where rapid scene reconstruction enables efficient utilization of large-scale driving datasets in closed-loop simulation and other downstream tasks, eliminating the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Zhongrui Yu , Zhao Wang , Yijia Xie , Yida Wang , Xueyang Zhang , Yifei Zhan , Kun Zhan

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

With the popularity of monocular videos generated by video sharing and live broadcasting applications, reconstructing and editing dynamic scenes in stationary monocular cameras has become a special but anticipated technology. In contrast to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-02 Weixing Xie , Xiao Dong , Yong Yang , Qiqin Lin , Jingze Chen , Junfeng Yao , Xiaohu Guo

Realistic reconstruction of dynamic 4D scenes from monocular videos is essential for understanding the physical world. Despite recent progress in neural rendering, existing methods often struggle to recover accurate 3D geometry and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Haoran Zhou , Gim Hee Lee

Novel view synthesis from monocular videos of dynamic scenes with unknown camera poses remains a fundamental challenge in computer vision and graphics. While recent advances in 3D representations such as Neural Radiance Fields (NeRF) and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Mengqi Guo , Bo Xu , Yanyan Li , Gim Hee Lee

Reconstructing dynamic 3D scenes (i.e., 4D geometry) from monocular video is an important yet challenging problem. Conventional multiview geometry-based approaches often struggle with dynamic motion, whereas recent learning-based methods…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jinjie Mai , Wenxuan Zhu , Haozhe Liu , Bing Li , Cheng Zheng , Jürgen Schmidhuber , Bernard Ghanem

Human motion reconstruction from monocular videos is a fundamental challenge in computer vision, with broad applications in AR/VR, robotics, and digital content creation, but remains challenging under frequent occlusions in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Zhiyin Qian , Siwei Zhang , Bharat Lal Bhatnagar , Federica Bogo , Siyu Tang

We present Tensor4D, an efficient yet effective approach to dynamic scene modeling. The key of our solution is an efficient 4D tensor decomposition method so that the dynamic scene can be directly represented as a 4D spatio-temporal tensor.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Ruizhi Shao , Zerong Zheng , Hanzhang Tu , Boning Liu , Hongwen Zhang , Yebin Liu

Realtime 4D reconstruction for dynamic scenes remains a crucial challenge for autonomous driving perception. Most existing methods rely on depth estimation through self-supervision or multi-modality sensor fusion. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Xin Fei , Wenzhao Zheng , Yueqi Duan , Wei Zhan , Masayoshi Tomizuka , Kurt Keutzer , Jiwen Lu

We present ReFlow, a unified framework for monocular dynamic scene reconstruction that learns 3D motion in a novel self-correction manner from raw video. Existing methods often suffer from incomplete scene initialization for dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Yanzhe Liang , Ruijie Zhu , Hanzhi Chang , Zhuoyuan Li , Jiahao Lu , Tianzhu Zhang

Understanding and reconstructing the complex geometry and motion of dynamic scenes from video remains a formidable challenge in computer vision. This paper introduces D4RT, a simple yet powerful feedforward model designed to efficiently…

We propose the first framework capable of computing a 4D spatio-temporal grid of video frames and 3D Gaussian particles for each time step using a feed-forward architecture. Our architecture has two main components, a 4D video model and a…

We present Motion 3-to-4, a feed-forward framework for synthesising high-quality 4D dynamic objects from a single monocular video and an optional 3D reference mesh. While recent advances have significantly improved 2D, video, and 3D content…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Hongyuan Chen , Xingyu Chen , Youjia Zhang , Zexiang Xu , Anpei Chen

Online reconstruction of dynamic scenes aims to learn from streaming multi-view inputs under low-latency constraints. The fast training and real-time rendering capabilities of 3D Gaussian Splatting have made on-the-fly reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Wonjoon Lee , Sungmin Woo , Donghyeong Kim , Jungho Lee , Sangheon Park , Sangyoun Lee

Recent advances in 4D Gaussian Splatting (4DGS) have extended the high-speed rendering capability of 3D Gaussian Splatting (3DGS) into the temporal domain, enabling real-time rendering of dynamic scenes. However, one of the major remaining…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Sangwoon Kwak , Weeyoung Kwon , Jun Young Jeong , Geonho Kim , Won-Sik Cheong , Jihyong Oh

Dynamic driving scene reconstruction is critical for autonomous driving simulation and closed-loop learning. While recent feed-forward methods have shown promise for 3D reconstruction, they struggle with long-range driving sequences due to…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Kaiyuan Tan , Yingying Shen , Mingfei Tu , Haohui Zhu , Bing Wang , Guang Chen , Hangjun Ye , Haiyang Sun

We present a dynamic reconstruction system that receives a casual monocular RGB video as input, and outputs a complete and persistent reconstruction of the scene. In other words, we reconstruct not only the the currently visible parts of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Kirill Mazur , Marwan Taher , Andrew J. Davison
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