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Training Large Language Models(LLMs) is one of the most compute-intensive tasks in high-performance computing. Predicting end-to-end training time for multi-billion parameter models distributed across hundreds of GPUs remains challenging…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-30 Biyao Zhang , Mingkai Zheng , Debargha Ganguly , Xuecen Zhang , Vikash Singh , Vipin Chaudhary , Zhao Zhang

Among the many possible approaches for the parallelization of self-organizing networks, and in particular of growing self-organizing networks, perhaps the most common one is producing an optimized, parallel implementation of the standard…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-31 Giacomo Parigi , Angelo Stramieri , Danilo Pau , Marco Piastra

Fine-tuning Large Language Models (LLMs) on consumer-grade GPUs is highly cost-effective, yet constrained by limited GPU memory and slow PCIe interconnects. Pipeline parallelism combined with CPU offloading mitigates these hardware…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-01 Yibin Luo , Shiwei Gao , Huichuan Zheng , Youyou Lu , Jiwu Shu

Efficient implementations of parallel applications on heterogeneous hybrid architectures require a careful balance between computations and communications with accelerator devices. Even if most of the communication time can be overlapped by…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-09-22 Raphaël Bleuse , Thierry Gautier , João V. F. Lima , Grégory Mounié , Denis Trystram

We present a new adaptive parallel algorithm for the challenging problem of multi-dimensional numerical integration on massively parallel architectures. Adaptive algorithms have demonstrated the best performance, but efficient many-core…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-24 Ioannis Sakiotis , Kamesh Arumugam , Marc Paterno , Desh Ranjan , Balša Terzić , Mohammad Zubair

Process mapping asks to assign vertices of a task graph to processing elements of a supercomputer such that the computational workload is balanced while the communication cost is minimized. Motivated by the recent success of GPU-based graph…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-16 Petr Samoldekin , Christian Schulz , Henning Woydt

[Abridged] We present the results of a highly parallel Kepler equation solver using the Graphics Processing Unit (GPU) on a commercial nVidia GeForce 280GTX and the "Compute Unified Device Architecture" programming environment. We apply…

Astrophysics · Physics 2008-12-17 Eric B. Ford

We consider solving huge-scale instances of (convex) conic linear optimization problems, at the scale where matrix-factorization-free methods are attractive or necessary. The restarted primal-dual hybrid gradient method (rPDHG) -- with…

Optimization and Control · Mathematics 2024-07-16 Zikai Xiong , Robert M. Freund

This paper presents a novel, high-performance, graphical processing unit-based algorithm for efficiently solving two-dimensional linear programs in batches. The domain of two-dimensional linear programs is particularly useful due to the…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-02-14 John Charlton , Steve Maddock , Paul Richmond

Bilevel optimization has been widely used in decision-making process. However, there still lacks an efficient algorithm to determine an optimal solution of a bilevel optimization problem, especially for a large-size problem. To bridge the…

Optimization and Control · Mathematics 2016-05-18 Xuan Liu , Zuyi Li

Large language models have led to state-of-the-art accuracies across a range of tasks. However, training these models efficiently is challenging for two reasons: a) GPU memory capacity is limited, making it impossible to fit large models on…

As the need for computational power and efficiency rises, parallel systems become increasingly popular among various scientific fields. While multiple core-based architectures have been the center of attention for many years, the rapid…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-11 E. I. Ioannidis , N. Cheimarios , A. N. Spyropoulos , A. G. Boudouvis

There is a recent interest on first-order methods for linear programming (LP). In this paper,we propose a stochastic algorithm using variance reduction and restarts for solving sharp primal-dual problems such as LP. We show that the…

Optimization and Control · Mathematics 2024-01-02 Haihao Lu , Jinwen Yang

First-order primal-dual methods are appealing for their low memory overhead, fast iterations, and effective parallelization. However, they are often slow at finding high accuracy solutions, which creates a barrier to their use in…

Optimization and Control · Mathematics 2023-12-05 David Applegate , Oliver Hinder , Haihao Lu , Miles Lubin

Large-scale observational health databases are increasingly popular for conducting comparative effectiveness and safety studies of medical products. However, increasing number of patients poses computational challenges when fitting survival…

Computation · Statistics 2023-10-26 Jianxiao Yang , Martijn J. Schuemie , Xiang Ji , Marc A. Suchard

In contrast with many other convex optimization classes, state-of-the-art semidefinite programming solvers are yet unable to efficiently solve large scale instances. This work aims to reduce this scalability gap by proposing a novel…

Optimization and Control · Mathematics 2018-12-20 Mario Souto , Joaquim D. Garcia , Alvaro Veiga

SHAP (SHapley Additive exPlanation) values provide a game theoretic interpretation of the predictions of machine learning models based on Shapley values. While exact calculation of SHAP values is computationally intractable in general, a…

Machine Learning · Computer Science 2022-02-04 Rory Mitchell , Eibe Frank , Geoffrey Holmes

The Map-Reduce computing framework rose to prominence with datasets of such size that dozens of machines on a single cluster were needed for individual jobs. As datasets approach the exabyte scale, a single job may need distributed…

Data Structures and Algorithms · Computer Science 2016-10-31 Riley Murray , Samir Khuller , Megan Chao

We present a set of rules to guide the design of GPU algorithms. These rules are grounded on the principle of reducing waste in GPU utility to achieve good speed up. In accordance to these rules, we propose GPU algorithms for 2D…

Graphics · Computer Science 2020-07-02 Zhenghai Chen , Tiow-Seng Tan , Hong-Yang Ong

Several classic problems in graph processing and computational geometry are solved via incremental algorithms, which split computation into a series of small tasks acting on shared state, which gets updated progressively. While the…

Data Structures and Algorithms · Computer Science 2020-03-24 Dan Alistarh , Nikita Koval , Giorgi Nadiradze
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