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Understanding 3D scenes in open-world settings poses fundamental challenges for vision and robotics, particularly due to the limitations of closed-vocabulary supervision and static annotations. To address this, we propose a unified…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Fei Yu , Quan Deng , Shengeng Tang , Yuehua Li , Lechao Cheng

Representing and understanding 3D environments in a structured manner is crucial for autonomous agents to navigate and reason about their surroundings. While traditional Simultaneous Localization and Mapping (SLAM) methods generate metric…

Robotics · Computer Science 2026-02-03 Albert Gassol Puigjaner , Angelos Zacharia , Kostas Alexis

Scene Graph Generation (SGG) structures visual scenes as graphs of objects and their relations. While Multimodal Large Language Models (MLLMs) have advanced end-to-end SGG, current methods are hindered by both a lack of task-specific…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Jiaye Feng , Qixiang Yin , Yuankun Liu , Tong Mo , Weiping Li

Scene understanding has been of high interest in computer vision. It encompasses not only identifying objects in a scene, but also their relationships within the given context. With this goal, a recent line of works tackles 3D semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Johanna Wald , Helisa Dhamo , Nassir Navab , Federico Tombari

A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Tatiana Zemskova , Dmitry Yudin

Scene understanding is a critical problem in computer vision. In this paper, we propose a 3D point-based scene graph generation ($\mathbf{SGG_{point}}$) framework to effectively bridge perception and reasoning to achieve scene understanding…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Chaoyi Zhang , Jianhui Yu , Yang Song , Weidong Cai

Object detection, scene graph generation and region captioning, which are three scene understanding tasks at different semantic levels, are tied together: scene graphs are generated on top of objects detected in an image with their pairwise…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Yikang Li , Wanli Ouyang , Bolei Zhou , Kun Wang , Xiaogang Wang

Scene-Graph Generation (SGG) seeks to recognize objects in an image and distill their salient pairwise relationships. Most methods depend on dataset-specific supervision to learn the variety of interactions, restricting their usefulness in…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Amartya Dutta , Kazi Sajeed Mehrab , Medha Sawhney , Abhilash Neog , Mridul Khurana , Sepideh Fatemi , Aanish Pradhan , M. Maruf , Ismini Lourentzou , Arka Daw , Anuj Karpatne

Building models that can understand and reason about 3D scenes is difficult owing to the lack of data sources for 3D supervised training and large-scale training regimes. In this work we ask - How can the knowledge in a pre-trained language…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Shivam Chandhok

The 3D scene graph models spatial relationships between objects, enabling the agent to efficiently navigate in a partially observable environment and predict the location of the target object.This paper proposes an original framework named…

Robotics · Computer Science 2025-06-06 Nikita Oskolkov , Huzhenyu Zhang , Dmitry Makarov , Dmitry Yudin , Aleksandr Panov

Scene graphs have emerged as a structured and serializable environment representation for grounded spatial reasoning with Large Language Models (LLMs). In this work, we propose SG^2, an iterative Schema-Guided Scene-Graph reasoning…

Machine Learning · Computer Science 2025-08-12 Yiye Chen , Harpreet Sawhney , Nicholas Gydé , Yanan Jian , Jack Saunders , Patricio Vela , Ben Lundell

3D scene graph generation (SGG) has been of high interest in computer vision. Although the accuracy of 3D SGG on coarse classification and single relation label has been gradually improved, the performance of existing works is still far…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Yuanyuan Liu , Chengjiang Long , Zhaoxuan Zhang , Bokai Liu , Qiang Zhang , Baocai Yin , Xin Yang

Scene graphs provide a rich, structured representation of a scene by encoding the entities (objects) and their spatial relationships in a graphical format. This representation has proven useful in several tasks, such as question answering,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Sanjoy Kundu , Sathyanarayanan N. Aakur

In the field of 3D scene understanding, 3D scene graphs have emerged as a new scene representation that combines geometric and semantic information about objects and their relationships. However, learning semantic 3D scene graphs in a fully…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Sebastian Koch , Pedro Hermosilla , Narunas Vaskevicius , Mirco Colosi , Timo Ropinski

Open-vocabulary 3D Scene Graph (3DSG) can enhance various downstream tasks in robotics by leveraging structured semantic representations, yet current 3DSG construction methods suffer from semantic inconsistencies caused by noisy cross-image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yue Chang , Rufeng Chen , Zhaofan Zhang , Yi Chen , Yifan Tian , Sihong Xie

Modern 3D semantic scene graph estimation methods utilize ground truth 3D annotations to accurately predict target objects, predicates, and relationships. In the absence of given 3D ground truth representations, we explore leveraging only…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Qi Xun Yeo , Yanyan Li , Gim Hee Lee

Despite the great success object detection and segmentation models have achieved in recognizing individual objects in images, performance on cognitive tasks such as image caption, semantic image retrieval, and visual QA is far from…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Weilin Cong , William Wang , Wang-Chien Lee

Driven by recent advancements in foundation models, semantic scene graphs have emerged as a promising paradigm for high-level 3D environmental abstraction in robot navigation. However, existing frameworks struggle to successfully handle…

Robotics · Computer Science 2026-04-28 YukTungSamuel Fang , Zhikang Shi , Jiabin Qiu , Zixuan Chen , Jieqi Shi , Hao Xu , Jing Huo , Yang Gao

Scene graph generation (SGG) endeavors to predict visual relationships between pairs of objects within an image. Prevailing SGG methods traditionally assume a one-off learning process for SGG. This conventional paradigm may necessitate…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Tao He , Tongtong Wu , Dongyang Zhang , Guiduo Duan , Ke Qin , Yuan-Fang Li

3D Semantic Scene Graph Prediction aims to detect objects and their semantic relationships in 3D scenes, and has emerged as a crucial technology for robotics and AR/VR applications. While previous research has addressed dataset limitations…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 KunHo Heo , GiHyun Kim , SuYeon Kim , MyeongAh Cho
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