Related papers: Low-Resource Guidance for Controllable Latent Audi…
Audio editing plays a central role in VR/AR immersion, virtual conferencing, sound design, and other interactive media. However, recent generative audio editing models depend on template-like instruction formats and are restricted to…
Guiding unconditional diffusion models typically requires either retraining with conditional inputs or per-step gradient computations (e.g., classifier-based guidance), both of which incur substantial computational overhead. We present a…
During the early stages of interface design, designers need to produce multiple sketches to explore a design space. Design tools often fail to support this critical stage, because they insist on specifying more details than necessary.…
Recent advancements in music generation have garnered significant attention, yet existing approaches face critical limitations. Some current generative models can only synthesize either the vocal track or the accompaniment track. While some…
Understanding and controlling latent representations in deep generative models is a challenging yet important problem for analyzing, transforming and generating various types of data. In speech processing, inspiring from the anatomical…
Modern audio generation predominantly relies on latent-space compression, introducing additional complexity and potential information loss. In this work, we challenge this paradigm with WavFlow, a framework that generates high-fidelity…
Pretrained latent diffusion models have shown strong potential for lossy image compression, owing to their powerful generative priors. Most existing diffusion-based methods reconstruct images by iteratively denoising from random noise,…
Diffusion-based Handwritten Text Generation (HTG) approaches achieve impressive results on frequent, in-vocabulary words observed at training time and on regular styles. However, they are prone to memorizing training samples and often…
The target duration of a synthesized human motion is a critical attribute that requires modeling control over the motion dynamics and style. Speeding up an action performance is not merely fast-forwarding it. However, state-of-the-art…
Long-range human movement generation remains a central challenge in computer vision and graphics. Generating coherent transitions across semantically distinct motion domains remains largely unexplored. This capability is particularly…
End-to-end audio-conditioned latent diffusion models (LDMs) have been widely adopted for audio-driven portrait animation, demonstrating their effectiveness in generating lifelike and high-resolution talking videos. However, direct…
Prior works have demonstrated zero-shot text-to-speech by using a generative language model on audio tokens obtained via a neural audio codec. It is still challenging, however, to adapt them to low-latency scenarios. In this paper, we…
This paper presents an end-to-end text-to-speech system with low latency on a CPU, suitable for real-time applications. The system is composed of an autoregressive attention-based sequence-to-sequence acoustic model and the LPCNet vocoder…
We propose Diffusion Inference-Time T-Optimization (DITTO), a general-purpose frame-work for controlling pre-trained text-to-music diffusion models at inference-time via optimizing initial noise latents. Our method can be used to optimize…
With the rapid advancement of diffusion-based generative models, portrait image animation has achieved remarkable results. However, it still faces challenges in temporally consistent video generation and fast sampling due to its iterative…
The recent surge in popularity of diffusion models for image generation has brought new attention to the potential of these models in other areas of media generation. One area that has yet to be fully explored is the application of…
Audio diffusion models can synthesize high-fidelity music from text, yet achieving fine-grained control over specific musical attributes remains challenging, as their internal mechanisms for representing high-level concepts are poorly…
Controllable image synthesis with user scribbles has gained huge public interest with the recent advent of text-conditioned latent diffusion models. The user scribbles control the color composition while the text prompt provides control…
Recent advances in Large Audio-Language Models (LALMs) have made real-time, streaming spoken interaction increasingly practical. In this setting, reasoning quality and responsiveness are tightly coupled: delaying reasoning until the speech…
While most research on controllable text generation has focused on steering base Language Models, the emerging instruction-tuning and prompting paradigm offers an alternate approach to controllability. We compile and release ConGenBench, a…