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Degradation-agnostic image restoration aims to handle diverse corruptions with one unified model, but faces fundamental challenges in balancing efficiency and performance across different degradation types. Existing approaches either…
We present a novel approach for real-time joint reconstruction of 3D scene motion and geometry from binocular stereo videos. Our approach is based on a novel variational halfway-domain scene flow formulation, which allows us to obtain…
Video depth estimation is crucial in various applications, such as scene reconstruction and augmented reality. In contrast to the naive method of estimating depths from images, a more sophisticated approach uses temporal information,…
Segment anything model (SAM) has shown impressive general-purpose segmentation performance on natural images, but its performance on camouflaged object detection (COD) is unsatisfactory. In this paper, we propose SAM-COD that performs…
The precise reconstruction of 3D objects from a single RGB image in complex scenes presents a critical challenge in virtual reality, autonomous driving, and robotics. Existing neural implicit 3D representation methods face significant…
Generating multi-view images from a single input view using image-conditioned diffusion models is a recent advancement and has shown considerable potential. However, issues such as the lack of consistency in synthesized views and…
Action segmentation is a challenging yet active research area that involves identifying when and where specific actions occur in continuous video streams. Most existing work has focused on single-stream approaches that model the…
We present MoGe, a powerful model for recovering 3D geometry from monocular open-domain images. Given a single image, our model directly predicts a 3D point map of the captured scene with an affine-invariant representation, which is…
We introduce Diff-DOPE, a 6-DoF pose refiner that takes as input an image, a 3D textured model of an object, and an initial pose of the object. The method uses differentiable rendering to update the object pose to minimize the visual error…
Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems…
We introduce an efficient video segmentation system for resource-limited edge devices leveraging heterogeneous compute. Specifically, we design network models by searching across multiple dimensions of specifications for the neural…
Sustaining high fidelity and high throughput of perception tasks over vision sensor streams on edge devices remains a formidable challenge, especially given the continuing increase in image sizes (e.g., generated by 4K cameras) and…
Reconstructing objects and extracting high-quality surfaces play a vital role in the real world. Current 4D representations show the ability to render high-quality novel views for dynamic objects, but cannot reconstruct high-quality meshes…
Detecting and magnifying imperceptible high-frequency motions in real-world scenarios has substantial implications for industrial and medical applications. These motions are characterized by small amplitudes and high frequencies.…
Reconstructing missing details from degraded low-quality inputs poses a significant challenge. Recent progress in image restoration has demonstrated the efficacy of learning large models capable of addressing various degradations…
Reconstructing Dynamic 3D Gaussian Splatting (3DGS) from low-framerate RGB videos is challenging. This is because large inter-frame motions will increase the uncertainty of the solution space. For example, one pixel in the first frame might…
Accurate reconstruction of arbitrary-shaped long slender continuum bodies, such as guidewires, catheters and other soft continuum manipulators, is essential for accurate mechanical simulation. However, existing image-based reconstruction…
This paper presents DualCamCtrl, a novel end-to-end diffusion model for camera-controlled video generation. Recent works have advanced this field by representing camera poses as ray-based conditions, yet they often lack sufficient scene…
We propose a new objective numerical figure of merit to aid in the evaluation and comparison of tissue-selective images generated from dual-energy radiography systems. A metric is developed through identification of the requirements of a…
We present an algorithm for estimating consistent dense depth maps and camera poses from a monocular video. We integrate a learning-based depth prior, in the form of a convolutional neural network trained for single-image depth estimation,…