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This paper addresses the problem of legged locomotion in non-flat terrain. As legged robots such as quadrupeds are to be deployed in terrains with geometries which are difficult to model and predict, the need arises to equip them with the…

Robotics · Computer Science 2020-02-03 Vassilios Tsounis , Mitja Alge , Joonho Lee , Farbod Farshidian , Marco Hutter

Current robotic planning methods often rely on predicting multi-frame images with full pixel details. While this fine-grained approach can serve as a generic world model, it introduces two significant challenges for downstream policy…

We present a methodology for fast prototyping of morphologies and controllers for robot locomotion. Going beyond simulation-based approaches, we argue that the form and function of a robot, as well as their interplay with real-world…

Reliable and stable locomotion has been one of the most fundamental challenges for legged robots. Deep reinforcement learning (deep RL) has emerged as a promising method for developing such control policies autonomously. In this paper, we…

Robotics · Computer Science 2020-11-04 Sehoon Ha , Peng Xu , Zhenyu Tan , Sergey Levine , Jie Tan

Being aware of our body has great importance in our everyday life. This is the reason why we know how to move in a dark room or to grasp a complex object. These skills are important for robots as well, however, robotic bodily awareness is…

Robotics · Computer Science 2017-11-10 Gabor Soter , Andrew Conn , Helmut Hauser , Jonathan Rossiter

We propose a learning-based method to reconstruct the local terrain for locomotion with a mobile robot traversing urban environments. Using a stream of depth measurements from the onboard cameras and the robot's trajectory, the algorithm…

Robotics · Computer Science 2022-06-17 David Hoeller , Nikita Rudin , Christopher Choy , Animashree Anandkumar , Marco Hutter

Humans learn locomotion through visual observation, interpreting visual content first before imitating actions. However, state-of-the-art humanoid locomotion systems rely on either curated motion capture trajectories or sparse text…

We present a novel control strategy for dynamic legged locomotion in complex scenarios, that considers information about the morphology of the terrain in contexts when only on-board mapping and computation are available. The strategy is…

Quadruped robots must exhibit robust walking capabilities in practical applications. In this work, we propose a novel approach that enables quadruped robots to pass various small obstacles, or "tiny traps". Existing methods often rely on…

Robotics · Computer Science 2024-09-13 Shaoting Zhu , Runhan Huang , Linzhan Mou , Hang Zhao

Achieving robust vision-based humanoid locomotion remains challenging due to two fundamental issues: the sim-to-real gap introduces significant perception noise that degrades performance on fine-grained tasks, and training a unified policy…

For the deployment of legged robots in real-world environments, it is essential to develop robust locomotion control methods for challenging terrains that may exhibit unexpected deformability and irregularity. In this paper, we explore the…

Robotics · Computer Science 2025-04-21 Rohan P. Singh , Mitsuharu Morisawa , Mehdi Benallegue , Zhaoming Xie , Fumio Kanehiro

Legged robots have the potential to traverse complex terrain and access confined spaces beyond the reach of traditional platforms thanks to their ability to carefully select footholds and flexibly adapt their body posture while walking.…

Robotics · Computer Science 2024-03-04 Takahiro Miki , Joonho Lee , Lorenz Wellhausen , Marco Hutter

We tackle the problem of perceptive locomotion in dynamic environments. In this problem, a quadrupedal robot must exhibit robust and agile walking behaviors in response to environmental clutter and moving obstacles. We present a…

Robotics · Computer Science 2023-02-21 Mingyo Seo , Ryan Gupta , Yifeng Zhu , Alexy Skoutnev , Luis Sentis , Yuke Zhu

End-to-end reinforcement learning (RL) for motion control trains policies directly from sensor inputs to motor commands, enabling unified controllers for different robots and tasks. However, most existing methods are either blind…

Robotics · Computer Science 2026-02-03 Xiaowen Tao , Yinuo Wang , Jinzhao Zhou

The Forward-Forward Learning (FFL) algorithm is a recently proposed solution for training neural networks without needing memory-intensive backpropagation. During training, labels accompany input data, classifying them as positive or…

Machine Learning · Computer Science 2024-05-22 Ali Karkehabadi , Houman Homayoun , Avesta Sasan

We introduce LocoMamba, a vision-driven cross-modal DRL framework built on selective state-space models, specifically leveraging Mamba, that achieves near-linear-time sequence modeling, effectively captures long-range dependencies, and…

Robotics · Computer Science 2025-12-16 Yinuo Wang , Gavin Tao

The application of deep learning to the area of communications systems has been a growing field of interest in recent years. Forward-forward (FF) learning is an efficient alternative to the backpropagation (BP) algorithm, which is the…

Information Theory · Computer Science 2026-02-17 Daniel Seifert , Onur Günlü , Rafael F. Schaefer

Agile locomotion in complex 3D environments requires robust spatial awareness to safely avoid diverse obstacles such as aerial clutter, uneven terrain, and dynamic agents. Depth-based perception approaches often struggle with sensor noise,…

Robotics · Computer Science 2025-08-29 Zifan Wang , Teli Ma , Yufei Jia , Xun Yang , Jiaming Zhou , Wenlong Ouyang , Qiang Zhang , Junwei Liang

Robots will become ubiquitously useful only when they can use few attempts to teach themselves to perform different tasks, even with complex bodies and in dynamical environments. Vertebrates, in fact, successfully use trial-and-error to…

In this paper we propose a novel bipedal locomotion controller that uses noisy exteroception to traverse a wide variety of terrains. Building on the cutting-edge advancements in attention based belief encoding for quadrupedal locomotion,…

Robotics · Computer Science 2023-04-17 Bart van Marum , Matthia Sabatelli , Hamidreza Kasaei
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