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A motion-based control interface promises flexible robot operations in dangerous environments by combining user intuitions with the robot's motor capabilities. However, designing a motion interface for non-humanoid robots, such as…

Robotics · Computer Science 2022-04-29 Sunwoo Kim , Maks Sorokin , Jehee Lee , Sehoon Ha

Humans often work closely together and relay a wealth of information through physical interaction. Robots, on the other hand, are not yet able to work similarly closely with humans and to effectively convey information when engaging in…

Robotics · Computer Science 2025-08-18 Marie Charbonneau , Francisco Javier Andrade Chavez , Katja Mombaur

Humanoid robots are envisioned to perform a wide range of tasks in human-centered environments, requiring controllers that combine agility with robust balance. Recent advances in locomotion and whole-body tracking have enabled impressive…

Humanoid robots require diverse motor skills to integrate into complex environments, but bridging the kinematic and dynamic embodiment gap from human data remains a major bottleneck. We demonstrate through Hessian analysis that traditional…

Robotics · Computer Science 2026-05-01 Qingrui Zhao , Kaiyue Yang , Xiyu Wang , Shiqi Zhao , Yi Lu , Xinfang Zhang , Qiu Shen , Xiao-Xiao Long , Xun Cao

Transferring human motion to a mobile robotic manipulator and ensuring safe physical human-robot interaction are crucial steps towards automating complex manipulation tasks in human-shared environments. In this work, we present a novel…

Robotics · Computer Science 2021-10-26 Miguel Arduengo , Ana Arduengo , Adrià Colomé , Joan Lobo-Prat , Carme Torras

The development of intelligent robots seeks to seamlessly integrate them into the human world, providing assistance and companionship in daily life and work, with the ultimate goal of achieving human-robot symbiosis. This requires robots…

Stable, low-latency whole-body teleoperation of humanoid robots is an open research challenge, complicated by kinematic mismatches between human and robot morphologies, accumulated inertial sensor noise, non-trivial control latency, and…

Robotics · Computer Science 2026-05-13 Hamza Ahmed Durrani , Suleman Khan

Humanoid robots have demonstrated impressive motor skills in a wide range of tasks, yet whole-body control for humanlike long-time, dynamic fighting remains particularly challenging due to the stringent requirements on agility and…

Robotics · Computer Science 2026-04-24 Yucheng Xin , Jiacheng Bao , Yubo Dong , Xueqian Wang , Bin Zhao , Xuelong Li , Junbo Tan , Dong Wang

Humanoid robots are increasingly demanded to operate in interactive and human-surrounded environments while achieving sophisticated locomotion and manipulation tasks. To accomplish these tasks, roboticists unremittingly seek for advanced…

Robotics · Computer Science 2018-11-28 Ye Zhao

Enforcing balance of multi-limbed robots in multiple non-coplanar unilateral contact settings is challenging when a subset of such contacts are also induced in motion tasks. The first contribution of this paper is in enhancing the…

Robotics · Computer Science 2021-10-22 Julien Roux , Saeid Samadi , Eisoku Kuroiwa , Takahide Yoshiike , Abderrahmane Kheddar

This paper presents a novel framework that enables real-world humanoid robots to maintain stability while performing human-like motion. Current methods train a policy which allows humanoid robots to follow human body using the massive…

Robotics · Computer Science 2025-05-27 Haoyu Zhao , Sixu Lin , Qingwei Ben , Minyue Dai , Hao Fei , Jingbo Wang , Hua Zou , Junting Dong

Long-horizon, high-dynamic motion tracking on humanoids remains brittle because absolute joint commands cannot compensate model-plant mismatch, leading to error accumulation. We propose RobotDancing, a simple, scalable framework that…

Robotics · Computer Science 2025-09-26 Zhenguo Sun , Yibo Peng , Yuan Meng , Xukun Li , Bo-Sheng Huang , Zhenshan Bing , Xinlong Wang , Alois Knoll

Physical interactive robotics, ranging from wearable devices to collaborative humanoid robots, require close coordination between mechanical design and control. However, evaluating interactive dynamics is challenging due to complex human…

Robotics · Computer Science 2026-03-11 Chenhui Zuo , Jinhao Xu , Michael Qian Vergnolle , Yanan Sui

Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard perception. Directly applying reinforcement learning (RL) with…

Hybrid rigid-soft robots combine the precision of rigid manipulators with the compliance and adaptability of soft arms, offering a promising approach for versatile grasping in unstructured environments. However, coordinating hybrid robots…

To enable humanoid robots to work robustly in confined environments, multi-contact motion that makes contacts not only at extremities, such as hands and feet, but also at intermediate areas of the limbs, such as knees and elbows, is…

We introduce SoftMimic, a framework for learning compliant whole-body control policies for humanoid robots from example motions. Imitating human motions with reinforcement learning allows humanoids to quickly learn new skills, but existing…

Robotics · Computer Science 2025-10-21 Gabriel B. Margolis , Michelle Wang , Nolan Fey , Pulkit Agrawal

Despite recent advances in control, reinforcement learning, and imitation learning, developing a unified framework that can achieve agile, precise, and robust whole-body behaviors, particularly in long-horizon tasks, remains challenging.…

Robotics · Computer Science 2026-04-02 Donghoon Baek , Sang-Hun Kim , Sehoon Ha

Enabling humanoid robots to perform agile and adaptive interactive tasks has long been a core challenge in robotics. Current approaches are bottlenecked by either the scarcity of realistic interaction data or the need for meticulous,…

Robotics · Computer Science 2026-02-03 Yinhuai Wang , Qihan Zhao , Yuen Fui Lau , Runyi Yu , Hok Wai Tsui , Qifeng Chen , Jingbo Wang , Jiangmiao Pang , Ping Tan

Humanoid-Gym is an easy-to-use reinforcement learning (RL) framework based on Nvidia Isaac Gym, designed to train locomotion skills for humanoid robots, emphasizing zero-shot transfer from simulation to the real-world environment.…

Robotics · Computer Science 2024-05-21 Xinyang Gu , Yen-Jen Wang , Jianyu Chen