Related papers: Uni-Skill: Building Self-Evolving Skill Repository…
Most Large Language Model (LLM) agent memory systems rely on a small set of static, hand-designed operations for extracting memory. These fixed procedures hard-code human priors about what to store and how to revise memory, making them…
Anthropic proposes the concept of skills for LLM agents to tackle multi-step professional tasks that simple tool invocations cannot address. A tool is a single, self-contained function, whereas a skill is a structured bundle of…
Assembling a slave object into a fixture-free master object represents a critical challenge in flexible manufacturing. Existing deep reinforcement learning-based methods, while benefiting from visual or operational priors, often struggle…
Native unified multimodal models, which integrate both generative and understanding capabilities, face substantial computational overhead that hinders their real-world deployment. Existing acceleration techniques typically employ a static,…
Established experimental procedures for one-shot machine learning do not test the ability to learn or remember specific instances of classes, a key feature of animal intelligence. Distinguishing specific instances is necessary for many…
We introduce a novel paradigm for robot pro- gramming with which we aim to make robot programming more accessible for unexperienced users. In order to do so we incorporate two major components in one single framework: autonomous skill…
Document intelligence automates the extraction of information from documents and supports many business applications. Recent self-supervised learning methods on large-scale unlabeled document datasets have opened up promising directions…
Unified multimodal models (UMMs) aim to integrate understanding and generation within a single architecture. However, it remains underexplored how to effectively coordinate these two capabilities for more effective and efficient reasoning.…
Learning to manipulate objects efficiently, particularly those involving sustained contact (e.g., pushing, sliding) and articulated parts (e.g., drawers, doors), presents significant challenges. Traditional methods, such as robot-centric…
What is a useful skill hierarchy for an autonomous agent? We propose an answer based on a graphical representation of how the interaction between an agent and its environment may unfold. Our approach uses modularity maximisation as a…
We present UniRL-Zero, a unified reinforcement learning (RL) framework that boosts, multimodal language model understanding and reasoning, diffusion model multimedia generation, and their beneficial interaction capabilities within a unified…
Spoken Language Understanding (SLU) plays a crucial role in speech-centric multimedia applications, enabling machines to comprehend spoken language in scenarios such as meetings, interviews, and customer service interactions. SLU…
Tactile sensing is crucial for robotic hands to achieve human-level dexterous manipulation, especially in scenarios with visual occlusion. However, its application is often hindered by the difficulty of collecting large-scale real-world…
Reusable skills play a key role in improving LLM-based agents, but existing skill-evolution methods often fail to ensure that evolved skills both cover the knowledge required by the task and remain aligned with the target task. As a result,…
Accurate modeling of surface pressure fields around objects is fundamental to aerodynamic analysis and design. While neural networks have shown promise as efficient alternatives to expensive Computational Fluid Dynamics (CFD) simulations,…
Recently, there is a growing interest in creating computer-aided design (CAD) models based on user intent, known as controllable CAD generation. Existing work offers limited controllability and needs separate models for different types of…
Existed pre-training methods either focus on single-modal tasks or multi-modal tasks, and cannot effectively adapt to each other. They can only utilize single-modal data (i.e. text or image) or limited multi-modal data (i.e. image-text…
In this paper, we present our work in progress towards creating a library of motion primitives. This library facilitates easier and more intuitive learning and reusing of robotic skills. Users can teach robots complex skills through…
We present a scalable framework for cross-embodiment humanoid robot control by learning a shared latent representation that unifies motion across humans and diverse humanoid platforms, including single-arm, dual-arm, and legged humanoid…
We introduce UniToken, an auto-regressive generation model that encodes visual inputs through a combination of discrete and continuous representations, enabling seamless integration of unified visual understanding and image generation…