Related papers: Decomposing the Influence of Physical Acoustic Mod…
Efficient modeling of the inter-individual variations of head-related transfer functions (HRTFs) is a key matterto the individualization of binaural synthesis. In previous work, we augmented a dataset of 119 pairs of earshapes and…
This paper presents a Head-Related Transfer Function (HRTF)-guided framework for binaural Target Speaker Extraction (TSE) from mixtures of concurrent sources. Unlike conventional TSE methods based on Direction of Arrival (DOA) estimation or…
Personal sound zone (PSZ) systems, which aim to create listening (bright) and silent (dark) zones in neighboring regions of space, are often based on time-varying acoustics. Conventional adaptive-based methods for handling PSZ tasks suffer…
Sound source localization relies on spatial cues such as interaural time differences (ITD), interaural level differences (ILD), and monaural spectral cues. Individually measured Head-Related Transfer Functions (HRTFs) facilitate precise…
Audio fingerprinting (AFP) allows the identification of unknown audio content by extracting compact representations, termed audio fingerprints, that are designed to remain robust against common audio degradations. Neural AFP methods often…
Besides suppressing all undesired sound sources, an important objective of a binaural noise reduction algorithm for hearing devices is the preservation of the binaural cues, aiming at preserving the spatial perception of the acoustic scene.…
Individual Head-Related Transfer Functions (HRTFs), crucial for realistic virtual audio rendering, can be efficiently numerically computed from precise three-dimensional head and ear scans. While photogrammetry scanning is promising, it…
Two isolation performance metrics, Inter-Zone Isolation (IZI) and Inter-Program Isolation (IPI), are introduced for evaluating Personal Sound Zone (PSZ) systems. Compared to the commonly-used Acoustic Contrast metric, IZI and IPI are…
In the growing field of virtual auditory display, personalized head-related transfer functions (HRTFs) play a vital role in establishing an accurate sound image for mixed and augmented reality applications. In this work, we propose an HRTF…
Deep learning-based speech enhancement has shown unprecedented performance in recent years. The most popular mono speech enhancement frameworks are end-to-end networks mapping the noisy mixture into an estimate of the clean speech. With…
Discrete audio representations are gaining traction in speech modeling due to their interpretability and compatibility with large language models, but are not always optimized for noisy or real-world environments. Building on existing works…
Measuring personal head-related transfer functions (HRTFs) is essential in binaural audio. Personal HRTFs are not only required for binaural rendering and for loudspeaker-based binaural reproduction using crosstalk cancellation, but they…
We consider the problem of audio voice separation for binaural applications, such as earphones and hearing aids. While today's neural networks perform remarkably well (separating $4+$ sources with 2 microphones) they assume a known or fixed…
This paper describes multichannel speech enhancement for improving automatic speech recognition (ASR) in noisy environments. Recently, the minimum variance distortionless response (MVDR) beamforming has widely been used because it works…
Ambisonics, a popular format of spatial audio, is the spherical harmonic (SH) representation of the plane wave density function of a sound field. Many algorithms operate in the SH domain and utilize the Ambisonics as their input signal. The…
The head-related transfer function (HRTF) characterizes the frequency response of the sound traveling path between a specific location and the ear. When it comes to estimating HRTFs by neural network models, angle-specific models greatly…
Precise elevation perception in binaural audio remains a challenge, despite extensive research on head-related transfer functions (HRTFs) and spectral cues. While prior studies have advanced our understanding of sound localization cues, the…
We present an efficient and realistic geometric acoustic simulation approach for generating and augmenting training data in speech-related machine learning tasks. Our physically-based acoustic simulation method is capable of modeling…
This paper introduces a new approach to sound source localization using head-related transfer function (HRTF) characteristics, which enable precise full-sphere localization from raw data. While previous research focused primarily on using…
Binaural reproduction for headphone-based listening is an active research area due to its widespread use in evolving technologies such as augmented and virtual reality (AR and VR). On the one hand, these applications demand high quality…