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This study addresses the challenge of predicting post-stroke rigidity by emphasizing feature interactions through graph-based explainable AI. Post-stroke rigidity, characterized by increased muscle tone and stiffness, significantly affects…

Rehabilitation is essential and critical for post-stroke patients, addressing both physical and cognitive aspects. Stroke predominantly affects older adults, with 75% of cases occurring in individuals aged 65 and older, underscoring the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Jisoo Lee , Tamim Ahmed , Thanassis Rikakis , Pavan Turaga

Rehabilitation assessment is critical to determine an adequate intervention for a patient. However, the current practices of assessment mainly rely on therapist's experience, and assessment is infrequently executed due to the limited…

Human-Computer Interaction · Computer Science 2020-03-03 Min Hun Lee , Daniel P. Siewiorek , Asim Smailagic , Alexandre Bernardino , Sergi Bermúdez i Badia

Neurorehabilitation conventionally relies on the interaction between a patient and a physical therapist. Robotic systems can improve and enrich the physical feedback provided to patients after neurological injury, but they under-utilize the…

Assistive robotics and particularly robot coaches may be very helpful for rehabilitation healthcare. In this context, we propose a method based on Gaussian Process Latent Variable Model (GP-LVM) to transfer knowledge between a…

Robotics · Computer Science 2021-11-04 Maxime Devanne , Sao Mai Nguyen

Graph convolutional networks (GCNs) are widely adopted in skeleton-based action recognition due to their powerful ability to model data topology. We argue that the performance of recent proposed skeleton-based action recognition methods is…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Liyu Wu , Can Zhang , Yuexian Zou

Dynamical systems (DS) methods for Learning-from-Demonstration (LfD) provide stable, continuous policies from few demonstrations. First-order dynamical systems (DS) are effective for many point-to-point and periodic tasks, as long as a…

Robotics · Computer Science 2026-05-19 Ahmet Tekden , Dimitrios Kanoulas , Aude Billard , Yasemin Bekiroglu

A critical challenge in contemporary sports science lies in filling the gap between group-level insights derived from controlled hypothesis-driven experiments and the real-world need for personalized coaching tailored to individual…

Human-Computer Interaction · Computer Science 2026-03-19 Ryota Takamido , Chiharu Suzuki , Hiroki Nakamoto

Simulating trajectories of dynamical systems is a fundamental problem in a wide range of fields such as molecular dynamics, biochemistry, and pedestrian dynamics. Machine learning has become an invaluable tool for scaling physics-based…

Machine Learning · Computer Science 2026-05-28 Kiet Bennema ten Brinke , Koen Minartz , Vlado Menkovski

Physical movement therapy is a crucial method of rehabilitation aimed at reinstating mobility among patients facing motor dysfunction due to neurological conditions or accidents. Such therapy is usually featured as patient-specific,…

Robotics · Computer Science 2024-12-06 Teng Li

Hip exoskeletons are increasing in popularity due to their effectiveness across various scenarios and their ability to adapt to different users. However, personalizing the assistance often requires lengthy tuning procedures and…

Robotics · Computer Science 2025-02-24 Giulia Ramella , Auke Ijspeert , Mohamed Bouri

Many real-world ubiquitous applications, such as parking recommendations and air pollution monitoring, benefit significantly from accurate long-term spatio-temporal forecasting (LSTF). LSTF makes use of long-term dependency between spatial…

Machine Learning · Computer Science 2022-09-02 Wei Shao , Zhiling Jin , Shuo Wang , Yufan Kang , Xiao Xiao , Hamid Menouar , Zhaofeng Zhang , Junshan Zhang , Flora Salim

Pain management and severity detection are crucial for effective treatment, yet traditional self-reporting methods are subjective and may be unsuitable for non-verbal individuals (people with limited speaking skills). To address this…

Computer Vision and Pattern Recognition · Computer Science 2025-02-27 Aafaf Ridouan , Amine Bohi , Youssef Mourchid

Motivation to perform movement therapy and caregiver burnout are major challenges to post-stroke life. Serious games have been shown to support therapeutic tasks in people with stroke, but there are few activities that simultaneously…

Human-Computer Interaction · Computer Science 2026-05-19 Elizabeth D. Vasquez , Jonathan Siskind , Marion S. Buckwalter , Maarten G. Lansberg , Sean Follmer , Allison M. Okamura

In this paper, we present an intelligent Assistant for Robotic Therapy (iART), that provides robotic assistance during 3D trajectory tracking tasks. We propose a novel LSTM-based robot learning from demonstration (LfD) paradigm to mimic a…

Robotics · Computer Science 2023-03-03 Shrey Pareek , Thenkurussi Kesavadas

Collision avoidance algorithms are essential for safe and efficient robot operation among pedestrians. This work proposes using deep reinforcement (RL) learning as a framework to model the complex interactions and cooperation with nearby,…

Robotics · Computer Science 2021-01-26 Michael Everett , Yu Fan Chen , Jonathan P. How

Designing generalizable control policies for lower-limb exoskeletons remains fundamentally constrained by exhaustive data collection or iterative optimization procedures, which limit accessibility to clinical populations. To address this…

Robotics · Computer Science 2026-04-13 Itak Choi , Ilseung Park , Eni Halilaj , Inseung Kang

Offline post-training adapts a pretrained robot policy to a target dataset by supervised regression on recorded actions. In practice, robot datasets are heterogeneous: they mix embodiments, camera setups, and demonstrations of varying…

Robotics · Computer Science 2026-03-18 Wanpeng Zhang , Hao Luo , Sipeng Zheng , Yicheng Feng , Haiweng Xu , Ziheng Xi , Chaoyi Xu , Haoqi Yuan , Zongqing Lu

The short-time Fourier transform (STFT) is widely used for analyzing non-stationary signals. However, its performance is highly sensitive to its parameters, and manual or heuristic tuning often yields suboptimal results. To overcome this…

Sound · Computer Science 2025-06-27 Maxime Leiber , Yosra Marnissi , Axel Barrau , Sylvain Meignen , Laurent Massoulié

For pursuing accurate skeleton-based action recognition, most prior methods use the strategy of combining Graph Convolution Networks (GCNs) with attention-based methods in a serial way. However, they regard the human skeleton as a complete…

Computer Vision and Pattern Recognition · Computer Science 2023-01-30 Chen Pang , Xuequan Lu , Lei Lyu