Related papers: OmniLottie: Generating Vector Animations via Param…
The core of video understanding tasks, such as recognition, captioning, and tracking, is to automatically detect objects or actions in a video and analyze their temporal evolution. Despite sharing a common goal, different tasks often rely…
We present Omni-Video 2, a scalable and computationally efficient model that connects pretrained multimodal large-language models (MLLMs) with video diffusion models for unified video generation and editing. Our key idea is to exploit the…
Generating lifelike human motions from descriptive texts has experienced remarkable research focus in the recent years, propelled by the emerging requirements of digital humans.Despite impressive advances, existing approaches are often…
Vectorization via Single Instruction, Multiple Data (SIMD) architectures is a cornerstone of high-performance computing. To fully exploit hardware potential, developers often resort to explicit vectorization using intrinsics, as…
Recent advances in diffusion-based text-to-video (T2V) models have demonstrated remarkable progress, but these models still face challenges in generating videos with multiple objects. Most models struggle with accurately capturing complex…
In this paper, we introduce MIO, a novel foundation model built on multimodal tokens, capable of understanding and generating speech, text, images, and videos in an end-to-end, autoregressive manner. While the emergence of large language…
Robots are increasingly expected to execute open ended natural language requests in human environments, which demands reliable long horizon execution under partial observability. This is especially challenging for humanoids because…
We present M2-omni, a cutting-edge, open-source omni-MLLM that achieves competitive performance to GPT-4o. M2-omni employs a unified multimodal sequence modeling framework, which empowers Large Language Models(LLMs) to acquire comprehensive…
Cross-embodiment video generation aims to transfer motions across different humanoid embodiments, such as human-to-robot and robot-to-robot, enabling scalable data generation for embodied intelligence. A major challenge in this setting is…
In this paper, we address the challenging problem of long-term 3D human motion generation. Specifically, we aim to generate a long sequence of smoothly connected actions from a stream of multiple sentences (i.e., paragraph). Previous…
State-of-the-art text-to-video generation models such as Sora 2 and Veo 3 can now produce high-fidelity videos with synchronized audio directly from a textual prompt, marking a new milestone in multi-modal generation. However, evaluating…
Lineart colorization is a critical stage in professional content creation, yet achieving precise and flexible results under diverse user constraints remains a significant challenge. To address this, we propose OmniColor, a unified framework…
Text-to-video (T2V) generation has made tremendous progress in generating complicated scenes based on texts. However, human-object interaction (HOI) often cannot be precisely generated by current T2V models due to the lack of large-scale…
Recent advances in Vision-Language Models (VLMs) and the scarcity of high-quality multi-modal alignment data have inspired numerous researches on synthetic VLM data generation. The conventional norm in VLM data construction uses a mixture…
Video generation models are rapidly advancing, but can still struggle with complex video outputs that require significant semantic branching or repeated high-level reasoning about what should happen next. In this paper, we introduce a new…
For multimodal LLMs, the synergy of visual comprehension (textual output) and generation (visual output) presents an ongoing challenge. This is due to a conflicting objective: for comprehension, an MLLM needs to abstract the visuals; for…
Visual-Language Models (VLMs), with their strong capabilities in image and text understanding, offer a solid foundation for intelligent communications. However, their effectiveness is constrained by limited token granularity, overlong…
The rapid advancement of multi-modal language models (MLLMs) like GPT-4o has propelled the development of Omni language models, designed to process and proactively respond to continuous streams of multi-modal data. Despite their potential,…
This paper presents OmniJARVIS, a novel Vision-Language-Action (VLA) model for open-world instruction-following agents in Minecraft. Compared to prior works that either emit textual goals to separate controllers or produce the control…
Humans possess the remarkable skill of Visual Perception, the ability to see and understand the seen, helping them make sense of the visual world and, in turn, reason. Multimodal Large Language Models (MLLM) have recently achieved…