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Related papers: SimRecon: SimReady Compositional Scene Reconstruct…

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Current text-to-3D methods excel at generating single objects but falter on compositional prompts. We argue this failure is fundamental to their optimization schedules, as simultaneous or iterative heuristics predictably collapse under a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Utkarsh Nath , Rajeev Goel , Rahul Khurana , Kyle Min , Mark Ollila , Pavan Turaga , Varun Jampani , Tejaswi Gowda

Recent text-to-image generation methods provide a simple yet exciting conversion capability between text and image domains. While these methods have incrementally improved the generated image fidelity and text relevancy, several pivotal…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Oran Gafni , Adam Polyak , Oron Ashual , Shelly Sheynin , Devi Parikh , Yaniv Taigman

We study the problem of synthesizing immersive 3D indoor scenes from one or more images. Our aim is to generate high-resolution images and videos from novel viewpoints, including viewpoints that extrapolate far beyond the input images while…

Computer Vision and Pattern Recognition · Computer Science 2022-12-02 Jing Yu Koh , Harsh Agrawal , Dhruv Batra , Richard Tucker , Austin Waters , Honglak Lee , Yinfei Yang , Jason Baldridge , Peter Anderson

We introduce the concept of a subjective camera to reconstruct meaningful moments that physical cameras fail to capture. We propose Subjective Camera 1.0, a framework for reconstructing real-world scenes from readily accessible subjective…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Haoyang Chen , Dongfang Sun , Caoyuan Ma , Shiqin Wang , Kewei Zhang , Zheng Wang , Zhixiang Wang

We focus on the foundational task of Scene Staging: given a reference scene image and a text condition specifying an actor category to be generated in the scene and its spatial relation to the scene, the goal is to synthesize an output…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Cong Xie , Che Wang , Yan Zhang , Ruiqi Yu , Han Zou , Zheng Pan , Zhenpeng Zhan

The synthesis of immersive 3D scenes from text is rapidly maturing, driven by novel video generative models and feed-forward 3D reconstruction, with vast potential in AR/VR and world modeling. While panoramic images have proven effective…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Felix Wimbauer , Fabian Manhardt , Michael Oechsle , Nikolai Kalischek , Christian Rupprecht , Daniel Cremers , Federico Tombari

Recent advancements in foundational models, such as large language models and world models, have greatly enhanced the capabilities of robotics, enabling robots to autonomously perform complex tasks. However, acquiring large-scale,…

In this work we propose a deep learning pipeline to predict the visual future appearance of an urban scene. Despite recent advances, generating the entire scene in an end-to-end fashion is still far from being achieved. Instead, here we…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Alessandro Simoni , Luca Bergamini , Andrea Palazzi , Simone Calderara , Rita Cucchiara

View-predictive generative models provide strong priors for lifting object-centric images and videos into 3D and 4D through rendering and score distillation objectives. A question then remains: what about lifting complete multi-object…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Wen-Hsuan Chu , Lei Ke , Katerina Fragkiadaki

As pretrained text-to-image diffusion models become increasingly powerful, recent efforts have been made to distill knowledge from these text-to-image pretrained models for optimizing a text-guided 3D model. Most of the existing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Gege Gao , Weiyang Liu , Anpei Chen , Andreas Geiger , Bernhard Schölkopf

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

Real-time scene reconstruction from depth data inevitably suffers from occlusion, thus leading to incomplete 3D models. Partial reconstructions, in turn, limit the performance of algorithms that leverage them for applications in the context…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Keisuke Tateno , Nassir Navab , Federico Tombari

Generative models have gained significant attention in novel view synthesis (NVS) by alleviating the reliance on dense multi-view captures. However, existing methods typically fall into a conventional paradigm, where generative models first…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Weiliang Chen , Jiayi Bi , Yuanhui Huang , Wenzhao Zheng , Yueqi Duan

Camera control has been actively studied in text or image conditioned video generation tasks. However, altering camera trajectories of a given video remains under-explored, despite its importance in the field of video creation. It is…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Jianhong Bai , Menghan Xia , Xiao Fu , Xintao Wang , Lianrui Mu , Jinwen Cao , Zuozhu Liu , Haoji Hu , Xiang Bai , Pengfei Wan , Di Zhang

Novel-view synthesis techniques achieve impressive results for static scenes but struggle when faced with the inconsistencies inherent to casual capture settings: varying illumination, scene motion, and other unintended effects that are…

This paper scales object-level reconstruction to complex scenes, advancing interactive scene reconstruction. We introduce two datasets, OmniSim and InterReal, featuring 28 scenes with multiple interactive objects. To tackle the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Delin Qu , Qizhi Chen , Pingrui Zhang , Xianqiang Gao , Junzhe Li , Bin Zhao , Dong Wang , Xuelong Li

This paper presents a novel generative approach that outputs 3D indoor environments solely from a textual description of the scene. Current methods often treat scene synthesis as a mere layout prediction task, leading to rooms with…

Machine Learning · Computer Science 2025-02-12 Yao Wei , Matteo Toso , Pietro Morerio , Michael Ying Yang , Alessio Del Bue

Reconstructing photo-realistic large-scale scenes from images, for example at city scale, is a long-standing problem in computer graphics. Neural rendering is an emerging technique that enables photo-realistic image synthesis from…

Graphics · Computer Science 2025-07-22 Yaru Liu , Derek Nowrouzezahri , Morgan Mcguire

We present a novel framework for compositional video synthesis that leverages temporally consistent object-centric representations, extending our previous work, SlotAdapt, from images to video. While existing object-centric approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Adil Kaan Akan , Yucel Yemez

Scene-level 3D generation represents a critical frontier in multimedia and computer graphics, yet existing approaches either suffer from limited object categories or lack editing flexibility for interactive applications. In this paper, we…

Graphics · Computer Science 2025-04-18 Wenqi Dong , Bangbang Yang , Zesong Yang , Yuan Li , Tao Hu , Hujun Bao , Yuewen Ma , Zhaopeng Cui