Related papers: A Resource-Rational Principle for Modeling Visual …
Existing models of human visual attention are generally unable to incorporate direct task guidance and therefore cannot model an intent or goal when exploring a scene. To integrate guidance of any downstream visual task into attention…
Two prominent strategies that the human visual system uses to reduce incoming information are spatial integration and selective attention. Although spatial integration summarizes and combines information over the visual field, selective…
We develop a human-centred, cognitive model of visuospatial complexity in everyday, naturalistic driving conditions. With a focus on visual perception, the model incorporates quantitative, structural, and dynamic attributes identifiable in…
Systems based on bag-of-words models from image features collected at maxima of sparse interest point operators have been used successfully for both computer visual object and action recognition tasks. While the sparse, interest-point based…
In real-world scene perception human observers generate sequences of fixations to move image patches into the high-acuity center of the visual field. Models of visual attention developed over the last 25 years aim to predict two-dimensional…
How does the brain control attention? The Attention Schema Theory suggests that the brain explicitly models its state of attention, termed an attention schema, for its control. However, it remains unclear under which circumstances an…
The brain constantly turns large flows of sensory information into selective representations of the environment. It, therefore, needs to learn to process those sensory inputs that are most relevant for behaviour. It is not well understood…
Visual reasoning is critical for a wide range of computer vision tasks that go beyond surface-level object detection and classification. Despite notable advances in relational, symbolic, temporal, causal, and commonsense reasoning, existing…
Creating lifelike virtual agents capable of interacting with their environments is a longstanding goal in computer graphics. This paper addresses the challenge of generating natural head rotations, a critical aspect of believable agent…
Artificial visual attention systems aim to support technical systems in visual tasks by applying the concepts of selective attention observed in humans and other animals. Such systems are typically evaluated against ground truth obtained…
Computational models of how users perceive and act within a virtual or physical environment offer enormous potential for the understanding and design of user interactions. Cognition models have been used to understand the role of attention…
This study proposes a model of computational consciousness for non-interacting agents. The phenomenon of interest was assumed as sequentially dependent on the cognitive tasks of sensation, perception, emotion, affection, attention,…
Current research on pedestrian behavior understanding focuses on the dynamics of pedestrians and makes strong assumptions about their perceptual abilities. For instance, it is often presumed that pedestrians have omnidirectional view of the…
Human vision is highly adaptive, efficiently sampling intricate environments by sequentially fixating on task-relevant regions. In contrast, prevailing machine vision models passively process entire scenes at once, resulting in excessive…
Despite the explosive growth of AI and the technologies built upon it, predicting and inferring the sub-optimal behavior of users or human collaborators remains a critical challenge. In many cases, such behaviors are not a result of…
Reasoning is a hallmark of human intelligence, enabling adaptive decision-making in complex and unfamiliar scenarios. In contrast, machine intelligence remains bound to training data, lacking the ability to dynamically refine solutions at…
In recent years, several influential computational models and metrics have been proposed to predict how humans comprehend and process sentence. One particularly promising approach is contextual semantic similarity. Inspired by the attention…
Real-world scene perception is typically studied in the laboratory using static picture viewing with restrained head position. Consequently, the transfer of results obtained in this paradigm to real-word scenarios has been questioned. The…
We present an attention-based modular neural framework for computer vision. The framework uses a soft attention mechanism allowing models to be trained with gradient descent. It consists of three modules: a recurrent attention module…
Some visual search tasks require to memorize the location of stimuli that have been previously scanned. Considerations about the eye movements raise the question of how we are able to maintain a coherent memory, despite the frequent…