Related papers: NP-Completeness and Physical Zero-Knowledge Proof …
In the Nikoli pencil-and-paper game Tatamibari, a puzzle consists of an $m \times n$ grid of cells, where each cell possibly contains a clue among +, -, |. The goal is to partition the grid into disjoint rectangles, where every rectangle…
Flat bands correspond to the spatial localization of a quantum particle moving in a field with discrete or continuous translational invariance. The canonical example is the flat Landau levels in a homogeneous magnetic field. Several…
This paper studies the complexity classes QZK and HVQZK of problems having a quantum computational zero-knowledge proof system and an honest-verifier quantum computational zero-knowledge proof system, respectively. The results proved in…
In this paper we propose a new approach for developing a proof that P=NP. We propose to use a polynomial-time reduction of a NP-complete problem to Linear Programming. Earlier such attempts used polynomial-time transformation which is a…
This paper presents a new method for quantum identity authentication (QIA) protocols. The logic of classical zero-knowledge proofs (ZKPs) due to Schnorr is applied in quantum circuits and algorithms. This novel approach gives an exact way…
This paper studies a language-based opacity enforcement in a two-player, zero-sum game on a graph. In this game, player 1 (P1) wins if it can achieve a secret temporal goal described by the language of a finite automaton, no matter what…
Distributed certification is a set of mechanisms that allows an all-knowing prover to convince the units of a communication network that the network's state has some desired property, such as being 3-colorable or triangle-free. Classical…
Watrous had presented the first proof of zero-knowledge property of a proof system against a quantum verifier. The key of the proof is the construction of a quantum simulator. In the construction, the 'failure state' is rotated to the…
Tetravex is a widely played one person computer game in which you are given $n^2$ unit tiles, each edge of which is labelled with a number. The objective is to place each tile within a $n$ by $n$ square such that all neighbouring edges are…
In south India, there are traditional patterns of line-drawings encircling dots, called ``Kolam'', among which one-line drawings or the ``infinite Kolam'' provide very interesting questions in mathematics. For example, we address the…
In this study, we introduce a novel zero-knowledge identification scheme based on the hardness of the subgroup distance problem in the Hamming metric. The proposed protocol, named Subgroup Distance Zero Knowledge Proof (SDZKP), employs a…
Zero-knowledge proofs have always provided a clear solution when it comes to conveying information from a prover to a verifier or vice versa without revealing essential information about the process. Advancements in zero-knowledge have…
Goedel's completeness theorem is concerned with provability, while Girard's theorem in ludics (as well as full completeness theorems in game semantics) are concerned with proofs. Our purpose is to look for a connection between these two…
We show that the classical game LaserTank is $\mathrm{NP}$-complete, even when the tank movement is restricted to a single column and the only blocks appearing on the board are mirrors and solid blocks. We show this by reducing $3$-SAT…
The generalised Sudoku problem with $N$ symbols is known to be NP-complete, and hence is equivalent to any other NP-complete problem, even for the standard restricted version where $N$ is a perfect square. In particular, generalised Sudoku…
Zero-knowledge proofs (ZKPs) are widely applied in digital economies, such as cryptocurrencies and smart contracts, for establishing trust and ensuring privacy between untrusted parties. However, almost all ZKPs rely on unproven…
The general completeness problem of Hoare logic relative to the standard model $N$ of Peano arithmetic has been studied by Cook, and it allows for the use of arbitrary arithmetical formulas as assertions. In practice, the assertions would…
A new interactive quantum zero-knowledge protocol for identity authentication implementable in currently available quantum cryptographic devices is proposed and demonstrated. The protocol design involves a verifier and a prover knowing a…
Position verification schemes are interactive protocols where entities prove their physical location to others; this enables interactive proofs for statements of the form "I am at a location $L$." Although secure position verification…
Relativistic cryptography is a proposal for achieving unconditional security that exploits the fact that no information carrier can travel faster than the speed of light. It is based on space-time constraints but doesn't require quantum…