Related papers: NP-Completeness and Physical Zero-Knowledge Proof …
Akari, Takuzu, Kakuro and KenKen are logic games similar to Sudoku. In Akari, a labyrinth on a grid has to be lit by placing lanterns, respecting various constraints. In Takuzu a grid has to be filled with 0's and 1's, while respecting…
Shikaku is a pencil puzzle consisting of a rectangular grid, with some cells containing a number. The player has to partition the grid into rectangles such that each rectangle contains exactly one number equal to the area of that rectangle.…
Zero-knowledge proofs are mathematical cryptographic methods to demonstrate the validity of a claim while providing no further information beyond the claim itself. The possibility of using such proofs to process classified and other…
Zeiger is a pencil puzzle consisting of a rectangular grid, with each cell having an arrow pointing in horizontal or vertical direction. Some cells also contain a positive integer. The objective of this puzzle is to fill a positive integer…
Ball sort puzzle is a popular logic puzzle consisting of several bins containing balls of multiple colors. Each bin works like a stack; a ball has to follow the last-in first-out order. The player has to sort the balls by color such that…
An undirected graph $G$ is known to both the prover $P$ and the verifier $V$, but only $P$ knows a subgraph $H$ of $G$. Without revealing any information about $H$, $P$ wants to convince $V$ that $H$ is a connected spanning subgraph of $G$,…
Numberlink is a logic puzzle with an objective to connect all pairs of cells with the same number by non-crossing paths in a rectangular grid. In this paper, we propose a physical protocol of zero-knowledge proof for Numberlink using a deck…
Wataridori is a pencil puzzle that involves drawing paths in a rectangular grid to connect circles into pairs while satisfying several constraints. In this paper, we prove that deciding whether a given Wataridori puzzle has a solution is…
In this paper we describe protocols which use a standard deck of cards to provide a perfectly sound zero-knowledge proof for Hamiltonian cycles and Flow Free puzzles. The latter can easily be extended to provide a protocol for a…
In this work, we consider the long-standing open question of constructing constant-round concurrent zero-knowledge protocols in the plain model. Resolving this question is known to require non-black-box techniques. We consider non-black-box…
Nonogram is a pencil puzzle consisting of a rectangular white grid where the player has to paint some cells black according to given constraints. In 2010, Chien and Hon constructed a physical card-based zero-knowledge proof protocol for…
Makaro is a logic puzzle with an objective to fill numbers into a rectangular grid to satisfy certain conditions. In 2018, Bultel et al. developed a physical zero-knowledge proof (ZKP) protocol for Makaro using a deck of cards, which allows…
A Zero-Knowledge Protocol (ZKP) allows one party to convince another party of a fact without disclosing any extra knowledge except the validity of the fact. For example, it could be used to allow a customer to prove their identity to a…
Ripple Effect is a logic puzzle where the player has to fill numbers into empty cells in a rectangular grid. The grid is divided into rooms, and each room must contain consecutive integers starting from 1 to its size. Also, if two cells in…
A proof is concurrent zero-knowledge if it remains zero-knowledge when many copies of the proof are run in an asynchronous environment, such as the Internet. It is known that zero-knowledge is not necessarily preserved in such an…
We construct a constant-round zero-knowledge classical argument for NP secure against quantum attacks. We assume the existence of Quantum Fully-Homomorphic Encryption and other standard primitives, known based on the Learning with Errors…
In this paper, we propose a physical protocol to verify the first nonzero term of a sequence using a deck of cards. The protocol lets a prover show the value of the first nonzero term of a given sequence to a verifier without revealing…
We prove that the 2017 puzzle game ZHED is NP-complete, even with just 1 tiles. Such a puzzle is defined by a set of unit-square 1 tiles in a square grid, and a target square of the grid. A move consists of selecting an unselected 1 tile…
"Eye-Witless", "Haisu" and "Oriental House" are genres of logic puzzles invented by William Hu, and "Detour" is a genre of logic puzzle invented by online user Guowen Zhang. Each of these puzzles revolves around constructing a path or loop…
In a recent seminal work, Bitansky and Shmueli (STOC '20) gave the first construction of a constant round zero-knowledge argument for NP secure against quantum attacks. However, their construction has several drawbacks compared to the…