Related papers: Compatible Triangulations of Simple Polygons
We revisit the classical problem of determining the largest copy of a simple polygon $P$ that can be placed into a simple polygon $Q$. Despite significant effort, known algorithms require high polynomial running times. (Barequet and…
Triangulation algorithms that conform to a set of non-intersecting input segments typically proceed in an incremental fashion, by inserting points first, and then segments. Inserting a segment amounts to: (1) deleting all the triangles it…
We address the following problem: Given a simple polygon $P$ with $n$ vertices and two points $s$ and $t$ inside it, find a minimum link path between them such that a given target point $q$ is visible from at least one point on the path.…
In this paper we revisit the classical regular expression matching problem, namely, given a regular expression $R$ and a string $Q$, decide if $Q$ matches one of the strings specified by $R$. Let $m$ and $n$ be the length of $R$ and $Q$,…
We study the dissection of a square into congruent convex polygons. Yuan \emph{et al.} [Dissecting the square into five congruent parts, Discrete Math. \textbf{339} (2016) 288-298] asked whether, if the number of tiles is a prime number…
A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…
Suppose that a polygon $P$ is given as an array containing the vertices in counterclockwise order. We analyze how many vertices (including the index of each of these vertices) we need to know before we can bound $P$, i.e., report a bounded…
We consider the planar two-center problem for a convex polygon: given a convex polygon in the plane, find two congruent disks of minimum radius whose union contains the polygon. We present an $O(n\log n)$-time algorithm for the two-center…
Let $\Poly$ be a simple polygon with $n$ vertices. The \emph{dual graph} $\triang^*$ of a triangulation~$\triang$ of~$\Poly$ is the graph whose vertices correspond to the bounded faces of $\triang$ and whose edges connect those faces…
We consider the combinatorial question of how many convex polygons can be made by using the edges taken from a fixed triangulation of n vertices. For general triangulations, there can be exponentially many: we show a construction that has…
We give a polynomial-time dynamic programming algorithm for solving the linear complementarity problem with tridiagonal or, more generally, Hessenberg P-matrices. We briefly review three known tractable matrix classes and show that none of…
We present a, hopefully, elementary mathematical treatment of the computational aspects of congruent numbers, such that an amateur could understand the problem and perform their own calculations.
We consider whether any two triangulations of a polygon or a point set on a non-planar surface with a given metric can be transformed into each other by a sequence of edge flips. The answer is negative in general with some remarkable…
We analyze the computational complexity of several new variants of edge-matching puzzles. First we analyze inequality (instead of equality) constraints between adjacent tiles, proving the problem NP-complete for strict inequalities but…
We prove that almost every triangle can be dissected only into $n^2$ triangles which have to be equal one another. Moreover, such a dissection is unique for every $n$. It turns out that to solve this "simple" problem it is convenient to use…
We study the problems of covering or partitioning a polygon $P$ (possibly with holes) using a minimum number of small pieces, where a small piece is a connected sub-polygon contained in an axis-aligned unit square. For covering, we seek to…
Let a polygon be composed of equal rectangles. We find all quadratic irrationals r for which the polygon can be tiled by similar rectangles with given side ratio r.
Guarding a polygon with few guards is an old and well-studied problem in computational geometry. Here we consider the following variant: We assume that the polygon is orthogonal and thin in some sense, and we consider a point $p$ to guard a…
We study a path-planning problem amid a set $\mathcal{O}$ of obstacles in $\mathbb{R}^2$, in which we wish to compute a short path between two points while also maintaining a high clearance from $\mathcal{O}$; the clearance of a point is…
We discuss the problem to count, or, more modestly, to estimate the number f(m,n) of unimodular triangulations of the planar grid of size $m\times n$. Among other tools, we employ recursions that allow one to compute the (huge) number of…