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Trampoline gymnastics involves extreme human poses and uncommon viewpoints, on which state-of-the art pose estimation models tend to under-perform. We demonstrate that this problem can be addressed by fine-tuning a pose estimation model on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Léa Drolet-Roy , Victor Nogues , Sylvain Gaudet , Eve Charbonneau , Mickaël Begon , Lama Séoud

Mechanically characterizing the human-machine interface is essential to understanding user behavior and optimizing wearable robot performance. This interface has been challenging to sensorize due to manufacturing complexity and non-linear…

Robotics · Computer Science 2026-05-29 Noah Rubin , Ava Schraeder , Hrishikesh Sahu , Thomas C. Bulea , Lillian Chin

3D hand pose estimation methods have made significant progress recently. However, the estimation accuracy is often far from sufficient for specific real-world applications, and thus there is significant room for improvement. This paper…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Mohammad Rezaei , Razieh Rastgoo , Vassilis Athitsos

Physical contact between hands and objects plays a critical role in human grasps. We show that optimizing the pose of a hand to achieve expected contact with an object can improve hand poses inferred via image-based methods. Given a hand…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Patrick Grady , Chengcheng Tang , Christopher D. Twigg , Minh Vo , Samarth Brahmbhatt , Charles C. Kemp

In myoelectric control, simultaneous control of multiple degrees of freedom can be challenging due to the dexterity of the human hand. Numerous studies have focused on hand functionality, however, they only focused on a few degrees of…

Human-Computer Interaction · Computer Science 2024-11-01 Farnaz Rahimi , Mohammad Ali Badamchizadeh , Raul C. Sîmpetru , Sehraneh Ghaemi , Bjoern M. Eskofier , Alessandro Del Vecchio

Positioning patients for scanning and interventional procedures is a critical task that requires high precision and accuracy. The conventional workflow involves manually adjusting the patient support to align the center of the target body…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Zhongpai Gao , Abhishek Sharma , Meng Zheng , Benjamin Planche , Terrence Chen , Ziyan Wu

The anthropomorphism of grasping process significantly benefits the experience and grasping efficiency of prosthetic hand wearers. Currently, prosthetic hands controlled by signals such as brain-computer interfaces (BCI) and…

Robotics · Computer Science 2024-12-11 Yansong Xu , Xiaohui Wang , Junlin Li , Xiaoqian Zhang , Feng Li , Qing Gao , Chenglong Fu , Yuquan Leng

Predicting camera-space hand meshes from single RGB images is crucial for enabling realistic hand interactions in 3D virtual and augmented worlds. Previous work typically divided the task into two stages: given a cropped image of the hand,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Eugene Valassakis , Guillermo Garcia-Hernando

Model-based approaches to 3D hand tracking have been shown to perform well in a wide range of scenarios. However, they require initialisation and cannot recover easily from tracking failures that occur due to fast hand motions. Data-driven…

Computer Vision and Pattern Recognition · Computer Science 2015-10-28 Georg Poier , Konstantinos Roditakis , Samuel Schulter , Damien Michel , Horst Bischof , Antonis A. Argyros

Wearable and Assistive robotics for human grasp support are broadly either tele-operated robotic arms or act through orthotic control of a paralyzed user's hand. Such devices require correct orientation for successful and efficient…

Robotics · Computer Science 2018-07-24 Mireia Ruiz Maymo , Ali Shafti , A. Aldo Faisal

As robotics progresses toward general manipulation, dexterous hands are becoming increasingly critical. However, proprioception in dexterous hands remains a bottleneck due to limitations in volume and generality. In this work, we present…

Robotics · Computer Science 2025-05-14 Junda Huang , Jianshu Zhou , Honghao Guo , Yunhui Liu

We propose a haptic system for virtual manipulation to provide feedback on the user's forearm instead of the fingertips. In addition to visual rendering of the manipulation with virtual fingertips, we employ a device to deliver normal or…

Human-Computer Interaction · Computer Science 2022-04-13 Mine Sarac , Allison M. Okamura , Massimiliano Di Luca

The varied landscape of robotic hand designs makes it difficult to set a standard for how to measure hand size and to communicate the size of objects it can grasp. Defining consistent workspace measurements would greatly assist scientific…

Robotics · Computer Science 2021-06-22 John Morrow , Nuha Nishat , Joshua Campbell , Ravi Balasubramanian , Cindy Grimm

Spinning flexible objects, exemplified by traditional Chinese handkerchief performances, demands periodic steady-state motions under nonlinear dynamics with frictional contacts and boundary constraints. To address these challenges, we first…

Restricted by the limited interaction area of native AR glasses (e.g., touch bars), it is challenging to create sketches in AR glasses. Recent works have attempted to use mobile devices (e.g., tablets) or mid-air bare-hand gestures to…

Human-Computer Interaction · Computer Science 2022-10-28 Enting Ying , Tianyang Xiong , Shihui Guo , Ming Qiu , Yipeng Qin , Hongbo Fu

This report describes our 1st place solution to ECCV 2022 challenge on Human Body, Hands, and Activities (HBHA) from Egocentric and Multi-view Cameras (hand pose estimation). In this challenge, we aim to estimate global 3D hand poses from…

Computer Vision and Pattern Recognition · Computer Science 2022-10-21 Hoseong Cho , Donguk Kim , Chanwoo Kim , Seongyeong Lee , Seungryul Baek

Real-time robotic grasping, supporting a subsequent precise object-in-hand operation task, is a priority target towards highly advanced autonomous systems. However, such an algorithm which can perform sufficiently-accurate grasping with…

Computer Vision and Pattern Recognition · Computer Science 2021-11-12 Tuan-Tang Le , Trung-Son Le , Yu-Ru Chen , Joel Vidal , Chyi-Yeu Lin

WiFi-based human pose estimation has emerged as a promising non-visual alternative approaches due to its pene-trability and privacy advantages. This paper presents VST-Pose, a novel deep learning framework for accurate and continuous pose…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Xinyu Zhang , Zhonghao Ye , Jingwei Zhang , Xiang Tian , Zhisheng Liang , Shipeng Yu

Previous work has shown that the addition of haptic feedback to the hands can improve awareness of tool-tissue interactions and enhance performance of teleoperated tasks in robot-assisted minimally invasive surgery. However, hand-based…

Robotics · Computer Science 2025-07-11 Brian B. Vuong , Josie Davidson , Sangheui Cheon , Kyujin Cho , Allison M. Okamura

Estimating 3D hand pose from monocular RGB images is fundamental for applications in AR/VR, human-computer interaction, and sign language understanding. In this work we focus on a scenario where a discrete set of gesture labels is available…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Rui Hong , Jana Kosecka
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