Related papers: FlowPortrait: Reinforcement Learning for Audio-Dri…
Audio-driven talking face video generation has attracted increasing attention due to its huge industrial potential. Some previous methods focus on learning a direct mapping from audio to visual content. Despite progress, they often struggle…
Speech-driven 3D facial animation aims to generate realistic lip movements and facial expressions for 3D head models from arbitrary audio clips. Although existing diffusion-based methods are capable of producing natural motions, their slow…
We present X-Actor, a novel audio-driven portrait animation framework that generates lifelike, emotionally expressive talking head videos from a single reference image and an input audio clip. Unlike prior methods that emphasize lip…
Multimodal generation has long been dominated by text-driven pipelines where language dictates vision but cannot reason or create within it. We challenge this paradigm by asking whether all modalities, including textual descriptions,…
Generative speech enhancement offers a promising alternative to traditional discriminative methods by modeling the distribution of clean speech conditioned on noisy inputs. Post-training alignment via reinforcement learning (RL) effectively…
We present VideoReTalking, a new system to edit the faces of a real-world talking head video according to input audio, producing a high-quality and lip-syncing output video even with a different emotion. Our system disentangles this…
With the introduction of diffusion-based video generation techniques, audio-conditioned human video generation has recently achieved significant breakthroughs in both the naturalness of motion and the synthesis of portrait details. Due to…
Recent studies have demonstrated the exceptional potentials of leveraging human preference datasets to refine text-to-image generative models, enhancing the alignment between generated images and textual prompts. Despite these advances,…
Movie Dubbing aims to convert scripts into speeches that align with the given movie clip in both temporal and emotional aspects while preserving the vocal timbre of a given brief reference audio. Existing methods focus primarily on reducing…
We present Flowception, a novel non-autoregressive and variable-length video generation framework. Flowception learns a probability path that interleaves discrete frame insertions with continuous frame denoising. Compared to autoregressive…
Generating talking face videos from audio attracts lots of research interest. A few person-specific methods can generate vivid videos but require the target speaker's videos for training or fine-tuning. Existing person-generic methods have…
In the field of portrait video generation, the use of single images to generate portrait videos has become increasingly prevalent. A common approach involves leveraging generative models to enhance adapters for controlled generation.…
Speech-driven 3D facial animation has recently garnered attention due to its cost-effective usability in multimedia production. However, most current advances overlook the intelligibility of lip movements, limiting the realism of facial…
When people deliver a speech, they naturally move heads, and this rhythmic head motion conveys prosodic information. However, generating a lip-synced video while moving head naturally is challenging. While remarkably successful, existing…
Generative manipulation policies can fail catastrophically under deployment-time distribution shift, yet many failures are near-misses: the robot reaches almost-correct poses and would succeed with a small corrective motion. We propose…
Large-scale flow matching models have achieved strong performance across generative tasks such as text-to-image, video, 3D, and speech synthesis. However, aligning their outputs with human preferences and task-specific objectives remains…
In the domain of photorealistic avatar generation, the fidelity of audio-driven lip motion synthesis is essential for realistic virtual interactions. Existing methods face two key challenges: a lack of vivacity due to limited diversity in…
While state-of-the-art audio-video generation models like Veo3 and Sora2 demonstrate remarkable capabilities, their closed-source nature makes their architectures and training paradigms inaccessible. To bridge this gap in accessibility and…
Generating 3D human poses from multimodal inputs such as images or text requires models to capture both rich spatial and semantic correspondences. While pose-specific multimodal large language models (MLLMs) have shown promise in this task,…
Inspired by the success of reinforcement learning (RL) in refining large language models (LLMs), we propose AR-GRPO, an approach to integrate online RL training into autoregressive (AR) image generation models. We adapt the Group Relative…