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Accurate 3D reconstruction of objects with reflective, transparent, or low-texture surfaces still remains notoriously challenging. Such materials often violate key assumptions in multi-view reconstruction pipelines, such as photometric…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Zhicheng Liang , Haoyi Yu , Boyan Li , Dayou Zhang , Zijian Cao , Tianyi Gong , Junhua Liu , Shuguang Cui , Fangxin Wang

The ultimate goal of many image-based modeling systems is to render photo-realistic novel views of a scene without visible artifacts. Existing evaluation metrics and benchmarks focus mainly on the geometric accuracy of the reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2016-01-27 Michael Waechter , Mate Beljan , Simon Fuhrmann , Nils Moehrle , Johannes Kopf , Michael Goesele

Computing accurate depth from multiple views is a fundamental and longstanding challenge in computer vision. However, most existing approaches do not generalize well across different domains and scene types (e.g. indoor vs. outdoor).…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Sergio Izquierdo , Mohamed Sayed , Michael Firman , Guillermo Garcia-Hernando , Daniyar Turmukhambetov , Javier Civera , Oisin Mac Aodha , Gabriel Brostow , Jamie Watson

Traditional multi-view stereo (MVS) methods rely heavily on photometric and geometric consistency constraints, but newer machine learning-based MVS methods check geometric consistency across multiple source views only as a post-processing…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Vibhas K. Vats , Sripad Joshi , David J. Crandall , Md. Alimoor Reza , Soon-heung Jung

Polarization and wavelength multiplexing are the two most widely employed techniques to improve the capacity in the metasurfaces. Existing works have pushed each technique to its individual limits. For example, the polarization multiplexing…

Optics · Physics 2024-08-20 Yanjun Bao , Hongsheng Shi , Rui Wei , Boyou Wang , Zhou Zhou , Cheng-Wei Qiu , Baojun Li

Consumer 3D scanners and depth cameras are increasingly being used to generate content and avatars for Virtual Reality (VR) environments and avoid the inconveniences of hand modeling; however, it is sometimes difficult to evaluate…

Human-Computer Interaction · Computer Science 2017-02-01 Jacob Thorn , Rodrigo Pizarro , Bernhard Spanlang , Pablo Bermell-Garcia , Mar Gonzalez-Franco

Spatial reasoning is a core aspect of human intelligence that allows perception, inference and planning in 3D environments. However, current vision-language models (VLMs) struggle to maintain geometric coherence and cross-view consistency…

Artificial Intelligence · Computer Science 2025-12-03 Qiyao Xue , Weichen Liu , Shiqi Wang , Haoming Wang , Yuyang Wu , Wei Gao

In this paper we show how to perform scene-level inverse rendering to recover shape, reflectance and lighting from a single, uncontrolled image using a fully convolutional neural network. The network takes an RGB image as input, regresses…

Computer Vision and Pattern Recognition · Computer Science 2021-02-15 Ye Yu , William A. P. Smith

We propose a novel method for 3D object reconstruction from a sparse set of views captured from a 360-degree calibrated camera rig. We represent the object surface through a hybrid model that uses both an MLP-based neural representation and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Llukman Cerkezi , Paolo Favaro

We introduce a neural relighting algorithm for captured indoors scenes, that allows interactive free-viewpoint navigation. Our method allows illumination to be changed synthetically, while coherently rendering cast shadows and complex…

Graphics · Computer Science 2021-06-28 Julien Philip , Sébastien Morgenthaler , Michaël Gharbi , George Drettakis

High-quality image acquisition in real-world environments remains challenging due to complex illumination variations and inherent limitations of camera imaging pipelines. These issues are exacerbated in multi-view capture, where differences…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Ziteng Cui , Shuhong Liu , Xiaoyu Dong , Xuangeng Chu , Lin Gu , Ming-Hsuan Yang , Tatsuya Harada

Neural implicit representations have revolutionized dense multi-view surface reconstruction, yet their performance significantly diminishes with sparse input views. A few pioneering works have sought to tackle the challenge of sparse-view…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Sheng Ye , Yuze He , Matthieu Lin , Jenny Sheng , Ruoyu Fan , Yiheng Han , Yubin Hu , Ran Yi , Yu-Hui Wen , Yong-Jin Liu , Wenping Wang

We are witnessing an explosion of neural implicit representations in computer vision and graphics. Their applicability has recently expanded beyond tasks such as shape generation and image-based rendering to the fundamental problem of…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Jiaming Sun , Xi Chen , Qianqian Wang , Zhengqi Li , Hadar Averbuch-Elor , Xiaowei Zhou , Noah Snavely

In this paper, we propose a novel multi-view stereo (MVS) framework that gets rid of the depth range prior. Unlike recent prior-free MVS methods that work in a pair-wise manner, our method simultaneously considers all the source images.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Yitong Dong , Yijin Li , Zhaoyang Huang , Weikang Bian , Jingbo Liu , Hujun Bao , Zhaopeng Cui , Hongsheng Li , Guofeng Zhang

This study addresses the challenge of online 3D model generation for neural rendering using an RGB image stream. Previous research has tackled this issue by incorporating Neural Radiance Fields (NeRF) or 3D Gaussian Splatting (3DGS) as…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Byeonggwon Lee , Junkyu Park , Khang Truong Giang , Sungho Jo , Soohwan Song

The application of methods based on Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3D GS) have steadily gained popularity in the field of 3D object segmentation in static scenes. These approaches demonstrate efficacy in a range of…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Bangning Wei , Joshua Maraval , Meriem Outtas , Kidiyo Kpalma , Nicolas Ramin , Lu Zhang

We present a neural rendering-based method called NeRO for reconstructing the geometry and the BRDF of reflective objects from multiview images captured in an unknown environment. Multiview reconstruction of reflective objects is extremely…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Yuan Liu , Peng Wang , Cheng Lin , Xiaoxiao Long , Jiepeng Wang , Lingjie Liu , Taku Komura , Wenping Wang

MVImgNet is a large-scale dataset that contains multi-view images of ~220k real-world objects in 238 classes. As a counterpart of ImageNet, it introduces 3D visual signals via multi-view shooting, making a soft bridge between 2D and 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Xiaoguang Han , Yushuang Wu , Luyue Shi , Haolin Liu , Hongjie Liao , Lingteng Qiu , Weihao Yuan , Xiaodong Gu , Zilong Dong , Shuguang Cui

The key challenge of image manipulation detection is how to learn generalizable features that are sensitive to manipulations in novel data, whilst specific to prevent false alarms on authentic images. Current research emphasizes the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-27 Xinru Chen , Chengbo Dong , Jiaqi Ji , Juan Cao , Xirong Li

Recent works in hand-object reconstruction mainly focus on the single-view and dense multi-view settings. On the one hand, single-view methods can leverage learned shape priors to generalise to unseen objects but are prone to inaccuracies…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Yik Lung Pang , Changjae Oh , Andrea Cavallaro