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Related papers: Too Immersive for the Field? Addressing Safety Ris…

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In this paper, we consider the important problem of safe exploration in reinforcement learning. While reinforcement learning is well-suited to domains with complex transition dynamics and high-dimensional state-action spaces, an additional…

Machine Learning · Computer Science 2014-02-05 Javier Garcia , Fernando Fernandez

We introduce a novel simulation-based approach to identify hazards that result from unexpected worker behavior in human-robot collaboration. Simulation-based safety testing must take into account the fact that human behavior is variable and…

Robotics · Computer Science 2021-11-30 Tom P. Huck , Christoph Ledermann , Torsten Kröger

Over the past half-century, technology has evolved beyond our wildest dreams. However, while the benefits of technological growth are undeniable, the nascent Internet did not anticipate the online threats we routinely encounter and the…

Computers and Society · Computer Science 2018-07-17 Meredydd Williams , Louise Axon , Jason R. C. Nurse , Sadie Creese

Virtual Reality (VR) technology is rapidly growing in recent years. VR devices such as Meta Quest 3 utilize numerous sensors to collect users' data to provide an immersive experience. Due to the extensive data collection and the immersive…

Cryptography and Security · Computer Science 2025-09-09 Vamsi Shankar Simhadri , Yichang Xiong , Habiba Farrukh , Xiaokuan Zhang

Mass casualty incidents (MCIs) are a high-risk, sensitive domain with profound implications for patient and responder safety. Augmented reality has shown promise as an assistive tool for high-stress work domains and MCI triage both in the…

Human-Computer Interaction · Computer Science 2026-01-14 Cassidy R. Nelson , Joseph L. Gabbard , Jason B. Moats , Ranjana K. Mehta

Research studies involving human participants present challenges, including strict ethical considerations, participant recruitment, costs, and many human factors. While human-computer interaction researchers are familiar with these…

Human-Computer Interaction · Computer Science 2025-12-18 Vahid Pooryousef , Tim Dwyer , Richard Bassed , Maxime Cordeil , Lonni Besançon

To understand how well a proposed augmented reality (AR) solution works, existing papers often conducted tailored and isolated evaluations for specific AR tasks, e.g., depth or lighting estimation, and compared them to easy-to-setup…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-07-18 Ashkan Ganj , Yiqin Zhao , Federico Galbiati , Tian Guo

In this paper, we introduce two remote extended reality (XR) research methods that can overcome the limitations of lab-based controlled experiments, especially during the COVID-19 pandemic: (1) a predictive model-based task analysis and (2)…

Human-Computer Interaction · Computer Science 2021-03-16 Yalda Ghasemi , Heejin Jeong

Reinforcement learning (RL) has proven its worth in a series of artificial domains, and is beginning to show some successes in real-world scenarios. However, much of the research advances in RL are hard to leverage in real-world systems due…

Machine Learning · Computer Science 2021-03-05 Gabriel Dulac-Arnold , Nir Levine , Daniel J. Mankowitz , Jerry Li , Cosmin Paduraru , Sven Gowal , Todd Hester

Many software companies face challenges in their work with User eXperience (UX) and how to integrate UX practices into existing development processes. A better understanding of these challenges can help researchers and practitioners better…

Software Engineering · Computer Science 2016-05-13 Pariya Kashfi , Agneta Nilsson , Robert Feldt

Valid empirical studies build confidence in scientific findings. Fortunately, it is now common for software engineering researchers to consider threats to validity when designing their studies and to discuss them as part of their…

Software Engineering · Computer Science 2024-02-14 Marvin Wyrich , Sven Apel

In recent years, advances in immersive multimedia technologies, such as extended reality (XR) technologies, have led to more realistic and user-friendly devices. However, these devices are often bulky and uncomfortable, still requiring…

Networking and Internet Architecture · Computer Science 2023-01-27 Diego Gonzalez Morin , Daniele Medda , Athanasios Iossifides , Periklis Chatzimisios , Ana Garcia Armada , Alvaro Villegas , Pablo Perez

Many real-world tasks are intuitive for a human to perform, but difficult to encode algorithmically when utilizing a robot to perform the tasks. In these scenarios, robotic systems can benefit from expert demonstrations to learn how to…

We present SafeLife, a publicly available reinforcement learning environment that tests the safety of reinforcement learning agents. It contains complex, dynamic, tunable, procedurally generated levels with many opportunities for unsafe…

Artificial Intelligence · Computer Science 2021-03-01 Carroll L. Wainwright , Peter Eckersley

Digital technologies are reshaping how people experience their surroundings, often pulling focus toward virtual spaces and making it harder to stay present and engaged. Wearable augmented reality (AR), by embedding digital information into…

Human-Computer Interaction · Computer Science 2025-03-05 Tram Thi Minh Tran

3D data from high-resolution volumetric imaging is a central resource for diagnosis and treatment in modern medicine. While the fast development of AI enhances imaging and analysis, commonly used visualization methods lag far behind. Recent…

Software Engineering · Computer Science 2024-06-17 Kathrin Krieger , Jan Egger , Jens Kleesiek , Matthias Gunzer , Jianxu Chen

Extended Reality (XR) technologies enable the personalized mediation of an individual's perceivable reality across modalities, thereby creating a Personalized Reality (PR). While this may lead to individually beneficial effects in the form…

Human-Computer Interaction · Computer Science 2025-04-15 Jannis Strecker , Luka Bekavac , Kenan Bektaş , Simon Mayer

Current Virtual Reality (VR) input devices make it possible to navigate a virtual environment and record immersive, personalized data regarding the user's movement and specific behavioral habits, which brings the question of the user's…

Human-Computer Interaction · Computer Science 2023-02-07 Aryabrata Basu , Mohammad Jahed Murad Sunny , Jayasri Sai Nikitha Guthula

Machine learning (ML) systems are rapidly increasing in size, are acquiring new capabilities, and are increasingly deployed in high-stakes settings. As with other powerful technologies, safety for ML should be a leading research priority.…

Machine Learning · Computer Science 2022-06-20 Dan Hendrycks , Nicholas Carlini , John Schulman , Jacob Steinhardt

Empirical research in reverse engineering and software protection is crucial for evaluating the efficacy of methods designed to protect software against unauthorized access and tampering. However, conducting such studies with professional…

Software Engineering · Computer Science 2026-03-05 Tab , Zhang , Bjorn De Sutter , Christian Collberg , Bart Coppens , Waleed Mebane
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