English
Related papers

Related papers: Timing Games: Probabilistic backrunning and spam

200 papers

We consider the problem of routing for logistics purposes, in a contested environment where an adversary attempts to disrupt the vehicle along the chosen route. We construct a game-theoretic model that captures the problem of optimal…

Computer Science and Game Theory · Computer Science 2025-08-15 Jakub Černý , Garud Iyengar , Christian Kroer

We demonstrate the usefulness of adding delay to infinite games with quantitative winning conditions. In a delay game, one of the players may delay her moves to obtain a lookahead on her opponent's moves. We show that determining the winner…

Computer Science and Game Theory · Computer Science 2017-04-21 Martin Zimmermann

We consider a sequential inspection game where an inspector uses a limited number of inspections over a larger number of time periods to detect a violation (an illegal act) of an inspectee. Compared with earlier models, we allow varying…

Computer Science and Game Theory · Computer Science 2016-08-24 Bernhard von Stengel

This paper studies a war of attrition game in the setting of public good provision that combines three elements: (i) multiple players, (ii) incomplete information, and (iii) ex-ante asymmetry. In the unique equilibrium, asymmetry leads to a…

Theoretical Economics · Economics 2025-02-27 Hongcheng Li

In this paper, we study streaming and online algorithms in the context of randomness in the input. For several problems, a random order of the input sequence---as opposed to the worst-case order---appears to be a necessary evil in order to…

Data Structures and Algorithms · Computer Science 2020-04-28 Paritosh Garg , Sagar Kale , Lars Rohwedder , Ola Svensson

We consider a stochastic game of control and stopping specified in terms of a process $X_t=-\theta \Lambda_t+W_t$, representing the holdings of Player 1, where $W$ is a Brownian motion, $\theta$ is a Bernoulli random variable indicating…

Optimization and Control · Mathematics 2020-10-09 Erik Ekström , Kristoffer Lindensjö , Marcus Olofsson

Priced timed games are two-player zero-sum games played on priced timed automata (whose locations and transitions are labeled by weights modeling the costs of spending time in a state and executing an action, respectively). The goals of the…

Computer Science and Game Theory · Computer Science 2017-04-05 Thomas Brihaye , Gilles Geeraerts , Axel Haddad , Engel Lefaucheux , Benjamin Monmege

Probabilistic concurrent/distributed strategies have so far not been investigated thoroughly in the context of imperfect information, where the Player has only partial knowledge of the moves made by the Opponent. In a situation where the…

Computer Science and Game Theory · Computer Science 2024-02-08 Sacha Huriot-Tattegrain , Glynn Winskel

The online feasibility problem (for a set of sporadic tasks) asks whether there is a scheduler that always prevents deadline misses (if any), whatever the sequence of job releases, which is a priori} unknown to the scheduler. In the…

Computer Science and Game Theory · Computer Science 2017-04-05 Gilles Geeraerts , Joël Goossens , Thi-Van-Anh Nguyen

Blockchain's economic value lies in enabling financial and economic transactions without relying on trusted, centralized intermediaries. In practice, however, transactions pass through a fragmented chain of intermediaries before being…

General Economics · Economics 2026-05-05 Andrea Canidio , Vabuk Pahari

Multiple teams participate in a random competition. In each round the winner receives one point. We study the times until ties occur among teams. We construct martingales and supermartingales that enable us to prove the results regarding…

Probability · Mathematics 2021-07-01 Ivan Matic

This paper examines multiplayer symmetric constant-sum games with more than two players in a competitive setting, including examples like Mahjong, Poker, and various board and video games. In contrast to two-player zero-sum games,…

Machine Learning · Computer Science 2024-10-04 Jiawei Ge , Yuanhao Wang , Wenzhe Li , Chi Jin

Several works related to spatial crowdsourcing have been proposed in the direction where the task executers are to perform the tasks within the stipulated deadlines. Though the deadlines are set, it may be a practical scenario that majority…

Computational Engineering, Finance, and Science · Computer Science 2024-02-08 Naren Debnath , Sajal Mukhopadhyay , Fatos Xhafa

Repeated games have a long tradition in the behavioral sciences and evolutionary biology. Recently, strategies were discovered that permit an unprecedented level of control over repeated interactions by enabling a player to unilaterally…

Populations and Evolution · Quantitative Biology 2016-10-25 Alex McAvoy , Christoph Hauert

We propose a model for games in which the players have shared access to a blockchain that allows them to deploy smart contracts to act on their behalf. This changes fundamental game-theoretic assumptions about rationality since a contract…

Computer Science and Game Theory · Computer Science 2023-04-05 Mathias Hall-Andersen , Nikolaj I. Schwartzbach

We initiate the study of quantum races, games where two or more quantum computers compete to solve a computational problem. While the problem of dueling algorithms has been studied for classical deterministic algorithms, the quantum case…

Quantum Physics · Physics 2018-09-28 Troy Lee , Maharshi Ray , Miklos Santha

We consider an online vector balancing game where vectors $v_t$, chosen uniformly at random in $\{-1,+1\}^n$, arrive over time and a sign $x_t \in \{-1,+1\}$ must be picked immediately upon the arrival of $v_t$. The goal is to minimize the…

Data Structures and Algorithms · Computer Science 2020-07-14 Nikhil Bansal , Joel H. Spencer

In online betting, the bookmaker can update the payoffs it offers on a particular event many times before the event takes place, and the updated payoffs may depend on the bets accumulated thus far. We study the problem of bookmaking with…

Computer Science and Game Theory · Computer Science 2025-01-14 Alankrita Bhatt , Or Ordentlich , Oron Sabag

The Internet has enabled the emergence of collective problem solving, also known as crowdsourcing, as a viable option for solving complex tasks. However, the openness of crowdsourcing presents a challenge because solutions obtained by it…

Computer Science and Game Theory · Computer Science 2014-01-20 Koji Oishi , Manuel Cebrian , Andres Abeliuk , Naoki Masuda

Strategic interactions between competitive entities are generally considered from the perspective of complete revelation of benefits achieved from those interactions, in the form of public payoff functions and/or beliefs, in the announced…

Computer Science and Game Theory · Computer Science 2020-02-12 Aditya Ahuja