Related papers: A Generic Web Component for WebRTC Pub-Sub
Content replication to many destinations is a common use case in the Internet of Things (IoT). The deployment of IP multicast has proven inefficient, though, due to its lack of layer-2 support by common IoT radio technologies and its…
Connecting usual things/objects to the Internet allows the monitoring and control of such things from anywhere, which is usually referred to as the Internet of Things (IoT). Things communicate among themselves or with other entities (e.g.,…
The ability to visualize a structure from multiple perspectives is crucial for comprehensive planning and presentation. This paper introduces an advanced application of generative models, akin to Stable Video Diffusion, tailored for…
In this paper, we propose an efficient client-to-client streaming approach to cooperatively stream the video using chaining technique with unicast communication among the clients. This approach considers two major issues of VoD 1) Prefix…
Vision agent memory has shown remarkable effectiveness in streaming video understanding. However, storing such memory for videos incurs substantial memory overhead, leading to high costs in both storage and computation. To address this…
In this paper, I present ZjsComponent, a lightweight and framework-agnostic web component designed for creating modular, reusable UI elements with minimal developer overhead. ZjsComponent is an example implementation of an approach to…
We propose a novel framework for video understanding, called Temporally Contextualized CLIP (TC-CLIP), which leverages essential temporal information through global interactions in a spatio-temporal domain within a video. To be specific, we…
Video streaming, in various forms of video on demand (VOD), live, and 360 degree streaming, has grown dramatically during the past few years. In comparison to traditional cable broadcasters whose contents can only be watched on TVs, video…
The proliferation of Extended Reality (XR) applications, requiring high-quality, low-latency media streaming, has driven the demand for efficient remote rendering solutions. This paper focuses on holographic conferencing in virtual…
Virtualization provides an abstraction layer for the Internet of Things technology to tackle the heterogeneity of the edge networks. It enables the deployment of an application on devices with different architectures to achieve uniformity.…
People have shown that in-network computation (INC) significantly boosts performance in many application scenarios include distributed training, MapReduce, agreement, and network monitoring. However, existing INC programming is unfriendly…
True zero-copy Inter-Process Communication (IPC) in publish/subscribe (pub/sub) middleware such as Robot Operating System 2 (ROS 2) requires subscribers to reference message objects in publisher-owned shared memory. Objects must not be…
The main objective of this article is to provide an overview of P2P based Video-on-Demand and live streaming services. The article starts with an introduction to media streaming and its simplified architecture. Various solutions offering…
Vehicles shipping sensors for onboard systems are gaining connectivity. This enables information sharing to realize a more comprehensive understanding of the environment. However, peer communication through public cellular networks brings…
This paper presents StreamChat, a novel approach that enhances the interaction capabilities of Large Multimodal Models (LMMs) with streaming video content. In streaming interaction scenarios, existing methods rely solely on visual…
Internet of Things (IoT) is a digital world of connected and talking devices, providing room for countless and diverse smart applications. This paper proposes one such IoT enabled stand-alone device with numerous capabilities: (i)…
A central goal of machine learning is the development of systems that can solve many problems in as many data domains as possible. Current architectures, however, cannot be applied beyond a small set of stereotyped settings, as they bake in…
The Internet of Things (IoT) is a dynamic global information network consisting of Internet-connected objects, such as RFIDs, sensors, and actuators, as well as other instruments and smart appliances that are becoming an integral component…
An application that queries or consumes descriptions of VO resources must be able to recognize a resource's support for standard IVOA protocols. This specification describes how to describe a service that supports any of the four…
Web conferencing tools have entered the mainstream of business applications. Using web conferencing for IEEE conferences has a good potential of adding value to both organizers and participants. Authors propose a concept of Truly Integrated…