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Hands are the main medium when people interact with the world. Generating proper 3D motion for hand-object interaction is vital for applications such as virtual reality and robotics. Although grasp tracking or object manipulation synthesis…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yuze Hao , Jianrong Zhang , Tao Zhuo , Fuan Wen , Hehe Fan

Human Pose Estimation (HPE) involves detecting and localizing keypoints on the human body from visual data. In 3D HPE, occlusions, where parts of the body are not visible in the image, pose a significant challenge for accurate pose…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Filipa Lino , Carlos Santiago , Manuel Marques

Tracking body pose on-the-go could have powerful uses in fitness, mobile gaming, context-aware virtual assistants, and rehabilitation. However, users are unlikely to buy and wear special suits or sensor arrays to achieve this end. Instead,…

Human-Computer Interaction · Computer Science 2023-04-26 Vimal Mollyn , Riku Arakawa , Mayank Goel , Chris Harrison , Karan Ahuja

This work proposes an end-to-end approach to estimate full 3D hand pose from stereo cameras. Most existing methods of estimating hand pose from stereo cameras apply stereo matching to obtain depth map and use depth-based solution to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-06 Yuncheng Li , Zehao Xue , Yingying Wang , Liuhao Ge , Zhou Ren , Jonathan Rodriguez

Insufficient labeled training datasets is one of the bottlenecks of 3D hand pose estimation from monocular RGB images. Synthetic datasets have a large number of images with precise annotations, but the obvious difference with real-world…

Computer Vision and Pattern Recognition · Computer Science 2019-09-13 Yumeng Zhang , Li Chen , Yufeng Liu , Junhai Yong , Wen Zheng

We present WEARDA, the open source WEARable sensor Data Acquisition software package. WEARDA facilitates the acquisition of human activity data with smartwatches and is primarily aimed at researchers who require transparency, full control,…

Human-Computer Interaction · Computer Science 2023-10-31 Richard M. K. van Dijk , Daniela Gawehns , Matthijs van Leeuwen

Smart earbuds are recognized as a new wearable platform for personal-scale human motion sensing. However, due to the interference from head movement or background noise, commonly-used modalities (e.g. accelerometer and microphone) fail to…

Human-Computer Interaction · Computer Science 2021-06-17 Dong Ma , Andrea Ferlini , Cecilia Mascolo

2D Key-point estimation is an important precursor to 3D pose estimation problems for human body and hands. In this work, we discuss the data, architecture, and training procedure necessary to deploy extremely efficient 2.5D hand pose…

Computer Vision and Pattern Recognition · Computer Science 2019-09-16 Prajwal Chidananda , Ayan Sinha , Adithya Rao , Douglas Lee , Andrew Rabinovich

Hand tracking has become an integral feature of recent generations of immersive virtual reality head-mounted displays. With the widespread adoption of this feature, hardware engineers and software developers are faced with an exciting array…

Human-Computer Interaction · Computer Science 2021-03-30 Gavin Buckingham

Hand pose estimation (HPE) can be used for a variety of human-computer interaction applications such as gesture-based control for physical or virtual/augmented reality devices. Recent works have shown that videos or multi-view images carry…

Computer Vision and Pattern Recognition · Computer Science 2021-09-27 Leyla Khaleghi , Alireza Sepas Moghaddam , Joshua Marshall , Ali Etemad

Smartwatches offer powerful features, but their small touchscreens limit the expressiveness of the input that can be achieved. To address this issue, we present, and open-source, the first sonar-based around-device input on an unmodified…

Human-Computer Interaction · Computer Science 2026-02-26 Jiwan Kim , Jiwan Son , Ian Oakley

Human intention detection with hand motion prediction is critical to drive the upper-extremity assistive robots in neurorehabilitation applications. However, the traditional methods relying on physiological signal measurement are…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Yufei He , Xucong Zhang , Arno H. A. Stienen

Articulated hand pose and shape estimation is an important problem for vision-based applications such as augmented reality and animation. In contrast to the existing methods which optimize only for joint positions, we propose a fully…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Jameel Malik , Ahmed Elhayek , Fabrizio Nunnari , Kiran Varanasi , Kiarash Tamaddon , Alexis Heloir , Didier Stricker

Tracking 3D human motion in real-time is crucial for numerous applications across many fields. Traditional approaches involve attaching artificial fiducial objects or sensors to the body, limiting their usability and comfort-of-use and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Luca Fortini , Mattia Leonori , Juan M. Gandarias , Elena de Momi , Arash Ajoudani

Estimating the 3D pose of a hand from a 2D image is a well-studied problem and a requirement for several real-life applications such as virtual reality, augmented reality, and hand gesture recognition. Currently, reasonable estimations can…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Danilo Avola , Luigi Cinque , Alessio Fagioli , Gian Luca Foresti , Adriano Fragomeni , Daniele Pannone

This paper explores the problem of 3D human pose estimation from only low-level acoustic signals. The existing active acoustic sensing-based approach for 3D human pose estimation implicitly assumes that the target user is positioned along a…

Sound · Computer Science 2024-11-12 Yusuke Oumi , Yuto Shibata , Go Irie , Akisato Kimura , Yoshimitsu Aoki , Mariko Isogawa

Hands are the primary means through which humans interact with the world. Reliable and always-available hand pose inference could yield new and intuitive control schemes for human-computer interactions, particularly in virtual and augmented…

As commercial interest in proximity services increased, the development of various wireless localization techniques was promoted. In line with this trend, Ultra-wideband (UWB) is emerging as a promising solution that can realize proximity…

Signal Processing · Electrical Eng. & Systems 2024-02-14 Junyoung Choi , Sagnik Bhattacharya

The human hand is our primary interface to the physical world, yet egocentric perception rarely knows when, where, or how forcefully it makes contact. Robust wearable tactile sensors are scarce, and no existing in-the-wild datasets align…

Accurate 3D pose estimation of grasped objects is an important prerequisite for robots to perform assembly or in-hand manipulation tasks, but object occlusion by the robot's own hand greatly increases the difficulty of this perceptual task.…