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3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Lintao Xiang , Hongpei Zheng , Yating Huang , Qijun Yang , Hujun Yin

Recent studies have combined 3D Gaussian and 3D Morphable Models (3DMM) to construct high-quality 3D head avatars. In this line of research, existing methods either fail to capture the dynamic textures or incur significant overhead in terms…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Yating Wang , Xuan Wang , Ran Yi , Yanbo Fan , Jichen Hu , Jingcheng Zhu , Lizhuang Ma

Exploring and modeling heterogeneous elastic surfaces requires multiple interactions with the environment and a complex selection of physical material parameters. The most common approaches model deformable properties from sets of offline…

Robotics · Computer Science 2018-02-14 Sergio Caccamo , Püren Güler , Hedvig Kjellström , Danica Kragic

While Transformers have demonstrated remarkable potential in modeling Partial Differential Equations (PDEs), modeling large-scale unstructured meshes with complex geometries remains a significant challenge. Existing efficient architectures…

Machine Learning · Computer Science 2026-05-01 Zhuo Zhang , Xi Yang , Ying Miao , Xiaobin Hu , Yifu Gao , Yuan Zhao , Yong Yang , Canqun Yang , Boocheong Khoo

Although neural rendering has made significant advances in creating lifelike, animatable full-body and head avatars, incorporating detailed expressions into full-body avatars remains largely unexplored. We present DEGAS, the first 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Zhijing Shao , Duotun Wang , Qing-Yao Tian , Yao-Dong Yang , Hengyu Meng , Zeyu Cai , Bo Dong , Yu Zhang , Kang Zhang , Zeyu Wang

Creating high-fidelity 3D human head avatars is crucial for applications in VR/AR, digital human, and film production. Recent advances have leveraged morphable face models to generate animated head avatars from easily accessible data,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Yuelang Xu , Zhaoqi Su , Qingyao Wu , Yebin Liu

While 3D Gaussian Splatting (3DGS) enables real-time rendering, its training demands workstation-level compute and memory, making mobile deployment impractical under minute-scale time budgets and limited peak memory. We present PocketGS, a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Wenzhi Guo , Guangchi Fang , Shu Yang , Bing Wang

We provide theory, algorithms, and simulations of non-equilibrium quantum systems using a one-dimensional (1D) completely-positive (CP), matrix-product (MP) density-operator ($\rho$) representation. By generalizing the matrix product…

Quantum Physics · Physics 2025-09-16 Amit Jamadagni , Eugene Dumitrescu

In this manuscript, we will introduce a recently developed program GPView, which can be used for wave function analysis and visualization. The wave function analysis module can calculate and generate 3D cubes for various types of molecular…

Chemical Physics · Physics 2020-01-08 Tian Shi , Ping Wang

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated remarkable capabilities in real-time and photorealistic novel view synthesis. However, traditional 3DGS representations often struggle with large-scale scene management and…

Graphics · Computer Science 2025-08-08 Zijian Wang , Beizhen Zhao , Hao Wang

Modern vision language pipelines are driven by RGB vision encoders trained on massive image text corpora. While these pipelines have enabled impressive zero-shot capabilities and strong transfer across tasks, they still inherit two…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Yasmine Omri , Connor Ding , Tsachy Weissman , Thierry Tambe

We introduce a new numerical strategy to solve a class of oscillatory transport PDE models which is able to captureaccurately the solutions without numerically resolving the high frequency oscillations {\em in both space and time}.Such PDE…

Numerical Analysis · Mathematics 2016-06-01 Nicolas Crouseilles , Shi Jin , Mohammed Lemou

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

We present GauStudio, a novel modular framework for modeling 3D Gaussian Splatting (3DGS) to provide standardized, plug-and-play components for users to easily customize and implement a 3DGS pipeline. Supported by our framework, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Chongjie Ye , Yinyu Nie , Jiahao Chang , Yuantao Chen , Yihao Zhi , Xiaoguang Han

We present a general framework for the efficient simulation of realistic fermionic systems with modern machine learning inspired representations of quantum many-body states, towards a universal tool for ab initio electronic structure. These…

Strongly Correlated Electrons · Physics 2023-05-16 Yannic Rath , George H. Booth

We introduce a scalable Gaussian process (GP) framework with deep product kernels for data-driven learning of parametrized spatio-temporal fields over fixed or parameter-dependent domains. The proposed framework learns a continuous…

Machine Learning · Computer Science 2026-03-03 Srinath Dama , Prasanth B. Nair

Data compression is a critical technology for large-scale plasma simulations. Storing complete particle information requires Terabyte-scale data storage, and analysis requires ad-hoc scalable post-processing tools. We propose a…

Computational Engineering, Finance, and Science · Computer Science 2025-04-24 Andong Hu , Luca Pennati , Ivy Peng , Stefano Markidis

3D Gaussian Splatting (3DGS) excels at producing highly detailed 3D reconstructions, but these scenes often require specialised renderers for effective visualisation. In contrast, point clouds are a widely used 3D representation and are…

Graphics · Computer Science 2025-01-14 Lewis A G Stuart , Michael P Pound

3D Gaussian Splatting has recently emerged as an efficient solution for high-quality and real-time novel view synthesis. However, its capability for accurate surface reconstruction remains underexplored. Due to the discrete and unstructured…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Qing Li , Huifang Feng , Xun Gong , Yu-Shen Liu

Complex spatiotemporal dynamics of physicochemical processes are often modeled at a microscopic level (through e.g. atomistic, agent-based or lattice models) based on first principles. Some of these processes can also be successfully…