Related papers: Pip-Stereo: Progressive Iterations Pruner for Iter…
Estimating depth from RGB images is a long-standing ill-posed problem, which has been explored for decades by the computer vision, graphics, and machine learning communities. Among the existing techniques, stereo matching remains one of the…
Real-time Stereo Matching is a cornerstone algorithm for many Extended Reality (XR) applications, such as indoor 3D understanding, video pass-through, and mixed-reality games. Despite significant advancements in deep stereo methods,…
This work introduces a novel method for surface normal estimation from rectified stereo image pairs, leveraging affine transformations derived from disparity values to achieve fast and accurate results. We demonstrate how the rectification…
Sparse neural retrievers, such as DeepImpact, uniCOIL and SPLADE, have been introduced recently as an efficient and effective way to perform retrieval with inverted indexes. They aim to learn term importance and, in some cases, document…
Existing diffusion-based purification methods aim to disrupt adversarial perturbations by introducing a certain amount of noise through a forward diffusion process, followed by a reverse process to recover clean examples. However, this…
Stereo image super-resolution (SSR) aims to enhance high-resolution details by leveraging information from stereo image pairs. However, existing stereo super-resolution (SSR) upsampling methods (e.g., pixel shuffle) often overlook…
We present IterMVS, a new data-driven method for high-resolution multi-view stereo. We propose a novel GRU-based estimator that encodes pixel-wise probability distributions of depth in its hidden state. Ingesting multi-scale matching…
With the advent of convolutional neural networks, stereo matching algorithms have recently gained tremendous progress. However, it remains a great challenge to accurately extract disparities from real-world image pairs taken by…
The cost aggregation strategy shows a crucial role in learning-based stereo matching tasks, where 3D convolutional filters obtain state of the art but require intensive computation resources, while 2D operations need less GPU memory but are…
This paper presents HITNet, a novel neural network architecture for real-time stereo matching. Contrary to many recent neural network approaches that operate on a full cost volume and rely on 3D convolutions, our approach does not…
Due to the high similarity of disparity between consecutive frames in video sequences, the area where disparity changes is defined as the residual map, which can be calculated. Based on this, we propose RecSM, a network based on residual…
We propose DiffuStereo, a novel system using only sparse cameras (8 in this work) for high-quality 3D human reconstruction. At its core is a novel diffusion-based stereo module, which introduces diffusion models, a type of powerful…
Scene understanding is paramount in robotics, self-navigation, augmented reality, and many other fields. To fully accomplish this task, an autonomous agent has to infer the 3D structure of the sensed scene (to know where it looks at) and…
Recurrent Neural Networks (RNNs) are powerful tools for solving sequence-based problems, but their efficacy and execution time are dependent on the size of the network. Following recent work in simplifying these networks with model pruning…
Stereo reconstruction models trained on small images do not generalize well to high-resolution data. Training a model on high-resolution image size faces difficulties of data availability and is often infeasible due to limited computing…
A central problem in learning from sequential data is representing cumulative history in an incremental fashion as more data is processed. We introduce a general framework (HiPPO) for the online compression of continuous signals and…
Dense stereo matching with deep neural networks is of great interest to the research community. Existing stereo matching networks typically use slow and computationally expensive 3D convolutions to improve the performance, which is not…
We consider the problem of reconstructing a dynamic scene observed from a stereo camera. Most existing methods for depth from stereo treat different stereo frames independently, leading to temporally inconsistent depth predictions. Temporal…
Generating high-quality stereo videos requires consistent depth perception and temporal coherence across frames. Despite advances in image and video synthesis using diffusion models, producing high-quality stereo videos remains a…
To improve the performance in ill-posed regions, this paper proposes an atrous granular multi-scale network based on depth edge subnetwork(Dedge-AGMNet). According to a general fact, the depth edge is the binary semantic edge of…