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Realistic simulation is critical for applications ranging from robotics to animation. Traditional analytic simulators sometimes struggle to capture sufficiently realistic simulation which can lead to problems including the well known…

Scalable sensor simulation is an important yet challenging open problem for safety-critical domains such as self-driving. Current works in image simulation either fail to be photorealistic or do not model the 3D environment and the dynamic…

Computer Vision and Pattern Recognition · Computer Science 2021-05-18 Yun Chen , Frieda Rong , Shivam Duggal , Shenlong Wang , Xinchen Yan , Sivabalan Manivasagam , Shangjie Xue , Ersin Yumer , Raquel Urtasun

3D LiDAR scanners are playing an increasingly important role in autonomous driving as they can generate depth information of the environment. However, creating large 3D LiDAR point cloud datasets with point-level labels requires a…

Computer Vision and Pattern Recognition · Computer Science 2018-04-03 Xiangyu Yue , Bichen Wu , Sanjit A. Seshia , Kurt Keutzer , Alberto L. Sangiovanni-Vincentelli

The generation of high-quality 3D environments is crucial for industries such as gaming, virtual reality, and cinema, yet remains resource-intensive due to the reliance on manual processes. This study performs a systematic review of…

Graphics · Computer Science 2025-06-09 Miguel Silva , Alexandre Valle de Carvalho

Existing video generation models predominantly emphasize appearance fidelity while exhibiting limited ability to synthesize complex human motions, such as whole-body movements, long-range dynamics, and fine-grained human-environment…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Haoyu Wang , Hao Tang , Donglin Di , Zhilu Zhang , Wangmeng Zuo , Feng Gao , Siwei Ma , Shiliang Zhang

We present a method to estimate depth of a dynamic scene, containing arbitrary moving objects, from an ordinary video captured with a moving camera. We seek a geometrically and temporally consistent solution to this underconstrained…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Zhoutong Zhang , Forrester Cole , Richard Tucker , William T. Freeman , Tali Dekel

Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Jisheng Chu , Wenrui Li , Rui Zhao , Wangmeng Zuo , Shifeng Chen , Xiaopeng Fan

Humans excel at constructing panoramic mental models of their surroundings, maintaining object permanence and inferring scene structure beyond visible regions. In contrast, current artificial vision systems struggle with persistent,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Finlay G. C. Hudson , James A. D. Gardner , William A. P. Smith

Datasets are essential to train and evaluate computer vision models used for traffic analysis and to enhance road safety. Existing real datasets fit real-world scenarios, capturing authentic road object behaviors, however, they typically…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Simone Teglia , Claudia Melis Tonti , Francesco Pro , Leonardo Russo , Andrea Alfarano , Leonardo Pentassuglia , Irene Amerini

Video Scene Parsing (VSP) has emerged as a cornerstone in computer vision, facilitating the simultaneous segmentation, recognition, and tracking of diverse visual entities in dynamic scenes. In this survey, we present a holistic review of…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Guohuan Xie , Syed Ariff Syed Hesham , Wenya Guo , Bing Li , Ming-Ming Cheng , Guolei Sun , Yun Liu

Most text-to-video (T2V) generators prioritize aesthetic quality, but often ignoring the spatial constraints in the generated videos. In this work, we present SPATIALALIGN, a self-improvement framework that enhances T2V models capabilities…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Fengming Liu , Tat-Jen Cham , Chuanxia Zheng

We present a novel method for generating geometrically realistic and consistent orbital videos from a single image of an object. Existing video generation works mostly rely on pixel-wise attention to enforce view consistency across frames.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Rong Wang , Ruyi Zha , Ziang Cheng , Jiayu Yang , Pulak Purkait , Hongdong Li

While Multimodal Large Language Models demonstrate impressive semantic capabilities, they often suffer from spatial blindness, struggling with fine-grained geometric reasoning and physical dynamics. Existing solutions typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Xianjin Wu , Dingkang Liang , Tianrui Feng , Kui Xia , Yumeng Zhang , Xiaofan Li , Xiao Tan , Xiang Bai

Annotated 3D scene data is scarce and expensive to acquire, while abundant unlabeled videos are readily available on the internet. In this paper, we demonstrate that carefully designed data engines can leverage web-curated, unlabeled videos…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Yixin Chen , Yaowei Zhang , Huangyue Yu , Junchao He , Yan Wang , Jiangyong Huang , Hongyu Shen , Junfeng Ni , Shaofei Wang , Baoxiong Jia , Song-Chun Zhu , Siyuan Huang

Existing methods for human motion control in video generation typically rely on either 2D poses or explicit 3D parametric models (e.g., SMPL) as control signals. However, 2D poses rigidly bind motion to the driving viewpoint, precluding…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Zhixue Fang , Xu He , Songlin Tang , Haoxian Zhang , Qingfeng Li , Xiaoqiang Liu , Pengfei Wan , Kun Gai

Detecting and matching robust viewpoint-invariant keypoints is critical for visual SLAM and Structure-from-Motion. State-of-the-art learning-based methods generate training samples via homography adaptation to create 2D synthetic views with…

Computer Vision and Pattern Recognition · Computer Science 2020-11-19 Jiexiong Tang , Rares Ambrus , Vitor Guizilini , Sudeep Pillai , Hanme Kim , Patric Jensfelt , Adrien Gaidon

While video generation models excel at producing high-quality monocular videos, generating 3D stereoscopic and spatial videos for immersive applications remains an underexplored challenge. We present a pose-free and training-free method…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Peng Dai , Feitong Tan , Qiangeng Xu , Yihua Huang , David Futschik , Ruofei Du , Sean Fanello , Yinda Zhang , Xiaojuan Qi

Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we use for training and how to ensure multi-view consistency.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Qi Zuo , Xiaodong Gu , Lingteng Qiu , Yuan Dong , Zhengyi Zhao , Weihao Yuan , Rui Peng , Siyu Zhu , Zilong Dong , Liefeng Bo , Qixing Huang

We investigate how to enhance the physical fidelity of video generation models by leveraging synthetic videos derived from computer graphics pipelines. These rendered videos respect real-world physics, such as maintaining 3D consistency,…

Image and Video Processing · Electrical Eng. & Systems 2025-03-28 Qi Zhao , Xingyu Ni , Ziyu Wang , Feng Cheng , Ziyan Yang , Lu Jiang , Bohan Wang

We present 3DScenePrompt, a framework that generates the next video chunk from arbitrary-length input while enabling precise camera control and preserving scene consistency. Unlike methods conditioned on a single image or a short clip, we…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 JoungBin Lee , Jaewoo Jung , Jisang Han , Takuya Narihira , Kazumi Fukuda , Junyoung Seo , Sunghwan Hong , Yuki Mitsufuji , Seungryong Kim