Related papers: N4MC: Neural 4D Mesh Compression
We present NeCGS, the first neural compression paradigm, which can compress a geometry set encompassing thousands of detailed and diverse 3D mesh models by up to 900 times with high accuracy and preservation of detailed geometric…
We present Tensor4D, an efficient yet effective approach to dynamic scene modeling. The key of our solution is an efficient 4D tensor decomposition method so that the dynamic scene can be directly represented as a 4D spatio-temporal tensor.…
Four-dimensional MRI (4D-MRI) is an promising technique for capturing respiratory-induced motion in radiation therapy planning and delivery. Conventional 4D reconstruction methods, which typically rely on phase binning or separate template…
With the advancement of computer vision, dynamic 3D reconstruction techniques have seen significant progress and found applications in various fields. However, these techniques generate large amounts of 3D data sequences, necessitating…
Time-varying meshes, characterized by dynamic connectivity and varying vertex counts, hold significant promise for applications such as augmented reality. However, their practical utilization remains challenging due to the substantial data…
Image compression aims to reduce the information redundancy in images. Most existing neural image compression methods rely on side information from hyperprior or context models to eliminate spatial redundancy, but rarely address the channel…
Multiple Description Coding (MDC) is a promising error-resilient source coding method that is particularly suitable for dynamic networks with multiple (yet noisy and unreliable) paths. However, conventional MDC video codecs suffer from…
While neural lossless image compression has advanced significantly with learned entropy models, lossless video compression remains largely unexplored in the neural setting. We present NeuralLVC, a neural lossless video codec that combines…
Building on the success of 3D Gaussian Splatting (3DGS) in static 3D scene representation, its extension to dynamic scenes, commonly referred to as 4DGS or dynamic 3DGS, has attracted increasing attention. However, designing more compact…
3D representations of highly deformable 3D models, such as dynamic 3D meshes, have recently become very popular due to their wide applicability in various domains. This trend inevitably leads to a demand for storage and transmission of…
We propose Mesh4D, a feed-forward model for monocular 4D mesh reconstruction. Given a monocular video of a dynamic object, our model reconstructs the object's complete 3D shape and motion, represented as a deformation field. Our key…
4D mesh generation has recently emerged as a powerful paradigm for recovering dynamic 3D structure from videos, but existing methods remain slow, computationally expensive, and difficult to scale to longer sequences. We introduce a…
3D meshes are widely used in computer vision and graphics for their efficiency in animation and minimal memory use, playing a crucial role in movies, games, AR, and VR. However, creating temporally consistent and realistic textures for mesh…
This paper presents a new deep learning-based framework for robust nonlinear estimation and control using the concept of a Neural Contraction Metric (NCM). The NCM uses a deep long short-term memory recurrent neural network for a global…
Video compression has always been a popular research area, where many traditional and deep video compression methods have been proposed. These methods typically rely on signal prediction theory to enhance compression performance by…
We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mesh-based pipeline for downstream applications. In this paper,…
Deep neural networks (DNNs) have become the state-of-the-art technique for machine learning tasks in various applications. However, due to their size and the computational complexity, large DNNs are not readily deployable on edge devices in…
We introduce a practical real-time neural video codec (NVC) designed to deliver high compression ratio, low latency and broad versatility. In practice, the coding speed of NVCs depends on 1) computational costs, and 2) non-computational…
We introduce Neural Marching Cubes (NMC), a data-driven approach for extracting a triangle mesh from a discretized implicit field. Classical MC is defined by coarse tessellation templates isolated to individual cubes. While more refined…
Implicit neural representations (INRs) have been successfully used to compress a variety of 3D surface representations such as Signed Distance Functions (SDFs), voxel grids, and also other forms of structured data such as images, videos,…