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General scene perception has progressed from object recognition toward open-vocabulary grounding, part localization, and affordance prediction. Yet these capabilities are often realized as isolated predictions that localize objects, parts,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Pengxin Xu , Xincheng Lin , Luping Xiao , Qing Jiang , Meishan Zhang , Hao Fei , Shanghang Zhang , Xingyu Chen

This letter presents a novel coarse-to-fine motion planning framework for robotic manipulation in cluttered, unmodeled environments. The system integrates a dual-camera perception setup with a B-spline-based model predictive control (MPC)…

Robotics · Computer Science 2025-07-16 Chen Cai , Ernesto Dickel Saraiva , Ya-jun Pan , Steven Liu

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

Automated 3D scene generation is pivotal for applications spanning virtual reality, digital content creation, and Embodied AI. While computer graphics prioritizes aesthetic layouts, vision and robotics demand scenes that mirror real-world…

Graphics · Computer Science 2026-03-31 Minzhang Li , Kuixiang Shao , Xuebing Li , Yuyang Jiao , Yinuo Bai , Hengan Zhou , Sixian Shen , Jiayuan Gu , Jingyi Yu

Human pose and shape (HPS) estimation presents challenges in diverse scenarios such as crowded scenes, person-person interactions, and single-view reconstruction. Existing approaches lack mechanisms to incorporate auxiliary "side…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Yufu Wang , Yu Sun , Priyanka Patel , Kostas Daniilidis , Michael J. Black , Muhammed Kocabas

Robots and other smart devices need efficient object-based scene representations from their on-board vision systems to reason about contact, physics and occlusion. Recognized precise object models will play an important role alongside…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Kentaro Wada , Edgar Sucar , Stephen James , Daniel Lenton , Andrew J. Davison

Reconstructing dynamic 3D scenes from monocular video has broad applications in AR/VR, robotics, and autonomous navigation, but often fails due to severe motion blur caused by camera and object motion. Existing methods commonly follow a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zhijing Wu , Longguang Wang

Accurate grasping is the key to several robotic tasks including assembly and household robotics. Executing a successful grasp in a cluttered environment requires multiple levels of scene understanding: First, the robot needs to analyze the…

Robotics · Computer Science 2024-05-13 René Zurbrügg , Yifan Liu , Francis Engelmann , Suryansh Kumar , Marco Hutter , Vaishakh Patil , Fisher Yu

Reconstructing 3D scenes with high fidelity and efficiency remains a central pursuit in computer vision and graphics. Recent advances in 3D Gaussian Splatting (3DGS) enable photorealistic rendering with Gaussian primitives, yet the modeling…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Guangchi Fang , Bing Wang

In dynamic 3D environments, accurately updating scene representations over time is crucial for applications in robotics, mixed reality, and embodied AI. As scenes evolve, efficient methods to incorporate changes are needed to maintain…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Jan Ackermann , Jonas Kulhanek , Shengqu Cai , Haofei Xu , Marc Pollefeys , Gordon Wetzstein , Leonidas Guibas , Songyou Peng

Reconstructing 3D shape and pose of static objects from a single image is an essential task for various industries, including robotics, augmented reality, and digital content creation. This can be done by directly predicting 3D shape in…

Computer Vision and Pattern Recognition · Computer Science 2023-10-18 Florian Langer , Ignas Budvytis , Roberto Cipolla

Object search -- the problem of finding a target object in a cluttered scene -- is essential to solve for many robotics applications in warehouse and household environments. However, cluttered environments entail that objects often occlude…

Robotics · Computer Science 2019-09-06 Andrew Price , Linyi Jin , Dmitry Berenson

Scene sketching is to convert a scene into a simplified, abstract representation that captures the essential elements and composition of the original scene. It requires a semantic understanding of the scene and consideration of different…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Yiqi Liang , Ying Liu , Dandan Long , Ruihui Li

State-of-the-art object pose estimation methods are prone to generating geometrically infeasible pose hypotheses. This problem is prevalent in dexterous manipulation, where estimated poses often intersect with the robotic hand or are not…

Robotics · Computer Science 2026-03-24 Anil Zeybek , Rhys Newbury , Snehal Dikhale , Nawid Jamali , Soshi Iba , Akansel Cosgun

In this work we present a novel approach to joint semantic localisation and scene understanding. Our work is motivated by the need for localisation algorithms which not only predict 6-DoF camera pose but also simultaneously recognise…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Ignas Budvytis , Marvin Teichmann , Tomas Vojir , Roberto Cipolla

We introduce Physically Enhanced Gaussian Splatting Simulation System (PEGASUS) for 6DOF object pose dataset generation, a versatile dataset generator based on 3D Gaussian Splatting. Environment and object representations can be easily…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Lukas Meyer , Floris Erich , Yusuke Yoshiyasu , Marc Stamminger , Noriaki Ando , Yukiyasu Domae

3D Gaussian Splatting (3DGS) has emerged as a key rendering pipeline for digital asset creation due to its balance between efficiency and visual quality. To address the issues of unstable pose estimation and scene representation distortion…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Meijun Guo , Yongliang Shi , Caiyun Liu , Yixiao Feng , Ming Ma , Tinghai Yan , Weining Lu , Bin Liang

Holistic understanding of urban scenes based on RGB images is a challenging yet important problem. It encompasses understanding both the geometry and appearance to enable novel view synthesis, parsing semantic labels, and tracking moving…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Hongyu Zhou , Jiahao Shao , Lu Xu , Dongfeng Bai , Weichao Qiu , Bingbing Liu , Yue Wang , Andreas Geiger , Yiyi Liao

While 3D Gaussian Splatting (3DGS) enables high-quality, real-time rendering for bounded scenes, its extension to large-scale urban environments gives rise to critical challenges in terms of geometric consistency, memory efficiency, and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Changbai Li , Haodong Zhu , Hanlin Chen , Xiuping Liang , Tongfei Chen , Shuwei Shao , Linlin Yang , Huobin Tan , Baochang Zhang

Constructing 3D representations of object geometry is critical for many robotics tasks, particularly manipulation problems. These representations must be built from potentially noisy partial observations. In this work, we focus on the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Herbert Wright , Weiming Zhi , Martin Matak , Matthew Johnson-Roberson , Tucker Hermans