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In human pose estimation methods based on graph convolutional architectures, the human skeleton is usually modeled as an undirected graph whose nodes are body joints and edges are connections between neighboring joints. However, most of…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Tanvir Hassan , A. Ben Hamza

Monocular 3D human pose and shape estimation is an inherently ill-posed problem due to depth ambiguities, occlusions, and truncations. Recent probabilistic approaches learn a distribution over plausible 3D human meshes by maximizing the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Tom Wehrbein , Marco Rudolph , Bodo Rosenhahn , Bastian Wandt

The phenomenon of Human Pose Estimation (HPE) is a problem that has been explored over the years, particularly in computer vision. But what exactly is it? To answer this, the concept of a pose must first be understood. Pose can be defined…

Computer Vision and Pattern Recognition · Computer Science 2021-10-14 Rohit Josyula , Sarah Ostadabbas

The common approach to 3D human pose estimation is predicting the body joint coordinates relative to the hip. This works well for a single person but is insufficient in the case of multiple interacting people. Methods predicting absolute…

Computer Vision and Pattern Recognition · Computer Science 2019-04-15 Márton Véges , András Lőrincz

3D human pose estimation is a vital task in computer vision, involving the prediction of human joint positions from images or videos to reconstruct a skeleton of a human in three-dimensional space. This technology is pivotal in various…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Xingyu Song , Zhan Li , Shi Chen , Kazuyuki Demachi

Pre-training is a general method that is used in a range of deep learning tasks. By first training a model on one task, and then further training on the downstream task used for final evaluation, the model is forced to learn a more general…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Liyao Jiang , Ruichen Chen , Keith G. Mills

With an enormous number of hand images generated over time, unleashing pose knowledge from unlabeled images for supervised hand mesh estimation is an emerging yet challenging topic. To alleviate this issue, semi-supervised and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Zuyan Liu , Gaojie Lin , Congyi Wang , Min Zheng , Feida Zhu

Compared to joint position, the accuracy of joint rotation and shape estimation has received relatively little attention in the skinned multi-person linear model (SMPL)-based human mesh reconstruction from multi-view images. The work in…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Sungho Chun , Sungbum Park , Ju Yong Chang

In this paper, we present Skeleton Transformer Networks (SkeletonNet), an end-to-end framework that can predict not only 3D joint positions but also 3D angular pose (bone rotations) of a human skeleton from a single color image. This in…

Computer Vision and Pattern Recognition · Computer Science 2019-01-01 Yusuke Yoshiyasu , Ryusuke Sagawa , Ko Ayusawa , Akihiko Murai

The cost of head pose labeling is the main challenge of improving the fine-grained Head Pose Estimation (HPE). Although Self-Supervised Learning (SSL) can be a solution to the lack of huge amounts of labeled data, its efficacy for…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Mahdi Pourmirzaei , Farzaneh Esmaili , Ebrahim Mousavi , Sasan Karamizadeh , Seyedehsamaneh Shojaeilangari

The practical application requests both accuracy and efficiency on multi-person pose estimation algorithms. But the high accuracy and fast inference speed are dominated by top-down methods and bottom-up methods respectively. To make a…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Jiabin Zhang , Zheng Zhu , Jiwen Lu , Junjie Huang , Guan Huang , Jie Zhou

This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are…

Computer Vision and Pattern Recognition · Computer Science 2016-04-29 Xiaowei Zhou , Menglong Zhu , Spyridon Leonardos , Kosta Derpanis , Kostas Daniilidis

Estimating 3d human pose from monocular images is a challenging problem due to the variety and complexity of human poses and the inherent ambiguity in recovering depth from the single view. Recent deep learning based methods show promising…

Computer Vision and Pattern Recognition · Computer Science 2019-05-06 Sandika Biswas , Sanjana Sinha , Kavya Gupta , Brojeshwar Bhowmick

The task of 2D human pose estimation is challenging as the number of keypoints is typically large (~ 17) and this necessitates the use of robust neural network architectures and training pipelines that can capture the relevant features from…

Machine Learning · Computer Science 2022-04-22 Kaushik Balakrishnan , Devesh Upadhyay

Unsupervised self-rehabilitation exercises and physical training can cause serious injuries if performed incorrectly. We introduce a learning-based framework that identifies the mistakes made by a user and proposes corrective measures for…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Ziyi Zhao , Sena Kiciroglu , Hugues Vinzant , Yuan Cheng , Isinsu Katircioglu , Mathieu Salzmann , Pascal Fua

The proliferation of deep learning has significantly advanced various fields, yet Human Activity Recognition (HAR) has not fully capitalized on these developments, primarily due to the scarcity of labeled datasets. Despite the integration…

Signal Processing · Electrical Eng. & Systems 2024-06-26 Parham Zolfaghari , Vitor Fortes Rey , Lala Ray , Hyun Kim , Sungho Suh , Paul Lukowicz

Traditional methods for human localization and pose estimation (HPE), which mainly rely on RGB images as an input modality, confront substantial limitations in real-world applications due to privacy concerns. In contrast, radar-based HPE…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Yuan-Hao Ho , Jen-Hao Cheng , Sheng Yao Kuan , Zhongyu Jiang , Wenhao Chai , Hsiang-Wei Huang , Chih-Lung Lin , Jenq-Neng Hwang

Articulated hand pose estimation is a challenging task for human-computer interaction. The state-of-the-art hand pose estimation algorithms work only with one or a few subjects for which they have been calibrated or trained. Particularly,…

Human-Computer Interaction · Computer Science 2017-12-11 Jameel Malik , Ahmed Elhayek , Didier Stricker

Real-time 3D human pose estimation is crucial for human-computer interaction. It is cheap and practical to estimate 3D human pose only from monocular video. However, recent bone splicing based 3D human pose estimation method brings about…

Computer Vision and Pattern Recognition · Computer Science 2022-09-16 Guangming Wang , Honghao Zeng , Ziliang Wang , Zhe Liu , Hesheng Wang

In monocular 3D human pose estimation a common setup is to first detect 2D positions and then lift the detection into 3D coordinates. Many algorithms suffer from overfitting to camera positions in the training set. We propose a siamese…

Computer Vision and Pattern Recognition · Computer Science 2019-02-19 Márton Véges , Viktor Varga , András Lőrincz