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The progress we are currently witnessing in many computer vision applications, including automatic face analysis, would not be made possible without tremendous efforts in collecting and annotating large scale visual databases. To this end,…

Computer Vision and Pattern Recognition · Computer Science 2018-06-15 Shiyang Cheng , Irene Kotsia , Maja Pantic , Stefanos Zafeiriou

Recent advances in deep learning have significantly pushed the state-of-the-art in photorealistic video animation given a single image. In this paper, we extrapolate those advances to the 3D domain, by studying 3D image-to-video translation…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Rolandos Alexandros Potamias , Jiali Zheng , Stylianos Ploumpis , Giorgos Bouritsas , Evangelos Ververas , Stefanos Zafeiriou

High-quality motion reconstruction that follows the user's movements can be achieved by high-end mocap systems with many sensors. However, obtaining such animation quality with fewer input devices is gaining popularity as it brings mocap…

Graphics · Computer Science 2025-06-03 Jose Luis Ponton , Eduard Pujol , Andreas Aristidou , Carlos Andujar , Nuria Pelechano

Rapid development of social robots stimulates active research in human motion modeling, interpretation and prediction, proactive collision avoidance, human-robot interaction and co-habitation in shared spaces. Modern approaches to this end…

In this paper, we tackle the problem of how to build and benchmark a large motion model (LMM). The ultimate goal of LMM is to serve as a foundation model for versatile motion-related tasks, e.g., human motion generation, with…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Liang Xu , Shaoyang Hua , Zili Lin , Yifan Liu , Feipeng Ma , Yichao Yan , Xin Jin , Xiaokang Yang , Wenjun Zeng

Home-cage social behaviour analysis of mice is an invaluable tool to assess therapeutic efficacy of neurodegenerative diseases. Despite tremendous efforts made within the research community, single-camera video recordings are mainly used…

Computer Vision and Pattern Recognition · Computer Science 2021-07-07 Zheheng Jiang , Feixiang Zhou , Aite Zhao , Xin Li , Ling Li , Dacheng Tao , Xuelong Li , Huiyu Zhou

We introduce a novel musculoskeletal model of a dog, procedurally generated from accurate 3D muscle meshes. Accompanying this model is a motion capture-based locomotion task compatible with a variety of control algorithms, as well as an…

Robotics · Computer Science 2025-07-01 Vittorio La Barbera , Steven Bohez , Leonard Hasenclever , Yuval Tassa , John R. Hutchinson

Humanoid motion control has witnessed significant breakthroughs in recent years, with deep reinforcement learning (RL) emerging as a primary catalyst for achieving complex, human-like behaviors. However, the high dimensionality and…

Accurate estimation of 3D human motion from monocular video requires modeling both kinematics (body motion without physical forces) and dynamics (motion with physical forces). To demonstrate this, we present SimPoE, a Simulation-based…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Ye Yuan , Shih-En Wei , Tomas Simon , Kris Kitani , Jason Saragih

Animals perceive the world to plan their actions and interact with other agents to accomplish complex tasks, demonstrating capabilities that are still unmatched by AI systems. To advance our understanding and reduce the gap between the…

Monocular 3D pose estimation is a promising, flexible alternative to costly motion capture systems for sports analysis. However, its practical application is hindered by two factors: a lack of realistic sports datasets and unclear…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Tomohiro Suzuki , Ryota Tanaka , Calvin Yeung , Keisuke Fujii

Motion capture is a long-standing research problem. Although it has been studied for decades, the majority of research focus on ground-based movements such as walking, sitting, dancing, etc. Off-grounded actions such as climbing are largely…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Ming Yan , Xin Wang , Yudi Dai , Siqi Shen , Chenglu Wen , Lan Xu , Yuexin Ma , Cheng Wang

Quantification of behavior is critical in applications ranging from neuroscience, veterinary medicine and animal conservation efforts. A common key step for behavioral analysis is first extracting relevant keypoints on animals, known as…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Shaokai Ye , Anastasiia Filippova , Jessy Lauer , Steffen Schneider , Maxime Vidal , Tian Qiu , Alexander Mathis , Mackenzie Weygandt Mathis

Depth estimation and 3D reconstruction have been extensively studied as core topics in computer vision. Starting from rigid objects with relatively simple geometric shapes, such as vehicles, the research has expanded to address general…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Muhammad Aamir , Naoya Muramatsu , Sangyun Shin , Matthew Wijers , Jia-Xing Zhong , Xinyu Hou , Amir Patel , Andrew Loveridge , Andrew Markham

Estimating the 3D structure of the human body from natural scenes is a fundamental aspect of visual perception. 3D human pose estimation is a vital step in advancing fields like AIGC and human-robot interaction, serving as a crucial…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Jiong Wang , Fengyu Yang , Wenbo Gou , Bingliang Li , Danqi Yan , Ailing Zeng , Yijun Gao , Junle Wang , Yanqing Jing , Ruimao Zhang

Human pose estimation has made significant advancement in recent years. However, the existing datasets are limited in their coverage of pose variety. In this paper, we introduce a novel benchmark FollowMeUp Sports that makes an important…

Computer Vision and Pattern Recognition · Computer Science 2019-11-20 Ying Huang , Bin Sun , Haipeng Kan , Jiankai Zhuang , Zengchang Qin

Despite the fact that many 3D human activity benchmarks being proposed, most existing action datasets focus on the action recognition tasks for the segmented videos. There is a lack of standard large-scale benchmarks, especially for current…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Chunhui Liu , Yueyu Hu , Yanghao Li , Sijie Song , Jiaying Liu

Animal-robot interaction (ARI) remains an unexplored challenge in robotics, as robots struggle to interpret the complex, multimodal communication cues of animals, such as body language, movement, and vocalizations. Unlike human-robot…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Ian Noronha , Advait Prasad Jawaji , Juan Camilo Soto , Jiajun An , Yan Gu , Upinder Kaur

In recent years, we have seen an emergence of data-driven approaches in robotics. However, most existing efforts and datasets are either in simulation or focus on a single task in isolation such as grasping, pushing or poking. In order to…

Robotics · Computer Science 2018-10-17 Pratyusha Sharma , Lekha Mohan , Lerrel Pinto , Abhinav Gupta

In this paper, we introduce Motion-X++, a large-scale multimodal 3D expressive whole-body human motion dataset. Existing motion datasets predominantly capture body-only poses, lacking facial expressions, hand gestures, and fine-grained pose…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Yuhong Zhang , Jing Lin , Ailing Zeng , Guanlin Wu , Shunlin Lu , Yurong Fu , Yuanhao Cai , Ruimao Zhang , Haoqian Wang , Lei Zhang
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