English
Related papers

Related papers: How Far Can We Go with Pixels Alone? A Pilot Study…

200 papers

Vision guided navigation requires processing complex visual information to inform task-orientated decisions. Applications include autonomous robots, self-driving cars, and assistive vision for humans. A key element is the extraction and…

Robotics · Computer Science 2022-09-20 Jaime Ruiz-Serra , Jack White , Stephen Petrie , Tatiana Kameneva , Chris McCarthy

To enable automated software testing, the ability to automatically navigate to a state of interest and to explore all, or at least sufficient number of, instances of such a state is fundamental. When testing a computer game the problem has…

Navigation is an essential ability for mobile agents to be completely autonomous and able to perform complex actions. However, the problem of navigation for agents with limited (or no) perception of the world, or devoid of a fully defined…

Robotics · Computer Science 2020-11-30 Danilo Perico , Paulo E. Santos , Reinaldo Bianchi

What is a good visual representation for autonomous agents? We address this question in the context of semantic visual navigation, which is the problem of a robot finding its way through a complex environment to a target object, e.g. go to…

Computer Vision and Pattern Recognition · Computer Science 2019-07-04 Arsalan Mousavian , Alexander Toshev , Marek Fiser , Jana Kosecka , Ayzaan Wahid , James Davidson

Learning to navigate in a realistic setting where an agent must rely solely on visual inputs is a challenging task, in part because the lack of position information makes it difficult to provide supervision during training. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2023-01-06 Lina Mezghani , Sainbayar Sukhbaatar , Arthur Szlam , Armand Joulin , Piotr Bojanowski

Exploration is a key part of many video games. We investigate the using an exploratory agent to provide feedback on the design of procedurally generated game levels, 5 engaging levels and 5 unengaging levels. We expand upon a framework…

Artificial Intelligence · Computer Science 2024-09-05 Bobby Khaleque , Mike Cook , Jeremy Gow

Navigating complex indoor environments requires a deep understanding of the space the robotic agent is acting into to correctly inform the navigation process of the agent towards the goal location. In recent learning-based navigation…

Robotics · Computer Science 2023-10-05 Marco Rosano , Antonino Furnari , Luigi Gulino , Corrado Santoro , Giovanni Maria Farinella

The ability to autonomously explore and navigate a physical space is a fundamental requirement for virtually any mobile autonomous agent, from household robotic vacuums to autonomous vehicles. Traditional SLAM-based approaches for…

Robotics · Computer Science 2020-02-18 William Qi , Ravi Teja Mullapudi , Saurabh Gupta , Deva Ramanan

If a robotic agent wants to exploit symbolic planning techniques to achieve some goal, it must be able to properly ground an abstract planning domain in the environment in which it operates. However, if the environment is initially unknown…

Artificial Intelligence · Computer Science 2022-04-11 Leonardo Lamanna , Luciano Serafini , Alessandro Saetti , Alfonso Gerevini , Paolo Traverso

Embodied agents, trained to explore and navigate indoor photorealistic environments, have achieved impressive results on standard datasets and benchmarks. So far, experiments and evaluations have involved domestic and working scenes like…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Roberto Bigazzi , Federico Landi , Silvia Cascianelli , Marcella Cornia , Lorenzo Baraldi , Rita Cucchiara

Numerous past works have tackled the problem of task-driven navigation. But, how to effectively explore a new environment to enable a variety of down-stream tasks has received much less attention. In this work, we study how agents can…

Robotics · Computer Science 2019-03-06 Tao Chen , Saurabh Gupta , Abhinav Gupta

The game industry is challenged to cope with increasing growth in demand and game complexity while maintaining acceptable quality standards for released games. Classic approaches solely depending on human efforts for quality assurance and…

Artificial Intelligence · Computer Science 2023-11-14 Sherif Abdelfattah , Adrian Brown , Pushi Zhang

We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

When searching for an object humans navigate through a scene using semantic information and spatial relationships. We look for an object using our knowledge of its attributes and relationships with other objects to infer the probable…

Computer Vision and Pattern Recognition · Computer Science 2018-12-18 Jean-Benoit Delbrouck , Stéphane Dupont

Inspired by research in psychology, we introduce a behavioral approach for visual navigation using topological maps. Our goal is to enable a robot to navigate from one location to another, relying only on its visual input and the…

Computer Vision and Pattern Recognition · Computer Science 2019-03-04 Kevin Chen , Juan Pablo de Vicente , Gabriel Sepulveda , Fei Xia , Alvaro Soto , Marynel Vazquez , Silvio Savarese

In virtual reality games, players dive into fictional environments and can experience a compelling and immersive world. State-of-the-art VR systems allow for natural and intuitive navigation through physical walking. However, the tracking…

Human-Computer Interaction · Computer Science 2024-03-08 Sebastian Cmentowski , Andrey Krekhov , Jens Krüger

In video games, non-player characters (NPCs) are used to enhance the players' experience in a variety of ways, e.g., as enemies, allies, or innocent bystanders. A crucial component of NPCs is navigation, which allows them to move from one…

Machine Learning · Computer Science 2020-11-19 Eloi Alonso , Maxim Peter , David Goumard , Joshua Romoff

In the last years, the research interest in visual navigation towards objects in indoor environments has grown significantly. This growth can be attributed to the recent availability of large navigation datasets in photo-realistic simulated…

Computer Vision and Pattern Recognition · Computer Science 2025-02-20 Luca Barsellotti , Roberto Bigazzi , Marcella Cornia , Lorenzo Baraldi , Rita Cucchiara

"Embodied visual navigation" problem requires an agent to navigate in a 3D environment mainly rely on its first-person observation. This problem has attracted rising attention in recent years due to its wide application in autonomous…

Robotics · Computer Science 2021-10-12 Fengda Zhu , Yi Zhu , Vincent CS Lee , Xiaodan Liang , Xiaojun Chang

Autonomously navigating a robot in everyday crowded spaces requires solving complex perception and planning challenges. When using only monocular image sensor data as input, classical two-dimensional planning approaches cannot be used.…

Robotics · Computer Science 2022-03-24 Daniel Dugas , Olov Andersson , Roland Siegwart , Jen Jen Chung
‹ Prev 1 2 3 10 Next ›