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This paper extends recent work in interactive machine learning (IML) focused on effectively incorporating human feedback. We show how control and feedback signals complement each other in systems which model human reward. We demonstrate…

Human-Computer Interaction · Computer Science 2017-01-27 Kory W. Mathewson , Patrick M. Pilarski

Virtual reality (VR) video provides an immersive 360 viewing experience to a user wearing a head-mounted display: as the user rotates his head, correspondingly different fields-of-view (FoV) of the 360 video are rendered for observation.…

Multimedia · Computer Science 2017-03-28 Gene Cheung , Zhi Liu , Zhiyou Ma , Jack Z. G. Tan

Intuitive Teleoperation interfaces are essential for mobile manipulation robots to ensure high quality data collection while reducing operator workload. A strong sense of embodiment combined with minimal physical and cognitive demands not…

A key theme in the past decade has been that when large neural networks and large datasets combine they can produce remarkable results. In deep reinforcement learning (RL), this paradigm is commonly made possible through experience replay,…

Machine Learning · Computer Science 2023-10-30 Cong Lu , Philip J. Ball , Yee Whye Teh , Jack Parker-Holder

Real-time 3D volumetric streaming is a transformative technology that enables the seamless transmission and rendering of high-fidelity 3D models, enhancing applications in virtual reality (VR), augmented reality (AR), gaming, telepresence,…

Networking and Internet Architecture · Computer Science 2026-05-27 Seungwoo Hong , Hosun Yoon , Seong Moon , Inayat Ali

One of the key challenges for multi-agent learning is scalability. In this paper, we introduce a technique for speeding up multi-agent learning by exploiting concurrent and incremental experience sharing. This solution adaptively identifies…

Multiagent Systems · Computer Science 2017-03-07 Dan Garant , Bruno da Silva , Victor Lesser , Chongjie Zhang

Maintaining engagement in immersive meetings is challenging, particularly when users must catch up on missed content after disruptions. While transcription interfaces can help, table-fixed panels have the potential to distract users from…

Human-Computer Interaction · Computer Science 2025-03-24 Geonsun Lee , Yue Yang , Jennifer Healey , Dinesh Manocha

High-quality 3D streaming from multiple cameras is crucial for immersive experiences in many AR/VR applications. The limited number of views - often due to real-time constraints - leads to missing information and incomplete surfaces in the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Leif Van Holland , Domenic Zingsheim , Mana Takhsha , Hannah Dröge , Patrick Stotko , Markus Plack , Reinhard Klein

The rising interest in Virtual Reality (VR) technology has sparked a desire to create immersive learning platforms capable of handling various tasks across environments. Through immersive interfaces, users can engage deeply with virtual…

Human-Computer Interaction · Computer Science 2025-04-22 Zheng Wei , Junxiang Liao , Lik-Hang Lee , Huamin Qu , Xian Xu

Self-adaptation has been proposed as a mechanism to counter complexity in control problems of technical systems. A major driver behind self-adaptation is the idea to transfer traditional design-time decisions to runtime and into the…

Multiagent Systems · Computer Science 2019-05-13 Stefan Rudolph , Sven Tomforde , Jörg Hähner

Transportation systems often rely on understanding the flow of vehicles or pedestrian. From traffic monitoring at the city scale, to commuters in train terminals, recent progress in sensing technology make it possible to use cameras to…

Computer Vision and Pattern Recognition · Computer Science 2020-09-11 George Adaimi , Sven Kreiss , Alexandre Alahi

A complex visual navigation task puts an agent in different situations which call for a diverse range of visual perception abilities. For example, to "go to the nearest chair", the agent might need to identify a chair in a living room using…

Computer Vision and Pattern Recognition · Computer Science 2021-08-05 Bokui Shen , Danfei Xu , Yuke Zhu , Leonidas J. Guibas , Li Fei-Fei , Silvio Savarese

The goal of visual analytics is to create a symbiosis between human and computer by leveraging their unique strengths. While this model has demonstrated immense success, we are yet to realize the full potential of such a human-computer…

Human-Computer Interaction · Computer Science 2018-09-27 Ran Wan , Roman Garnett , Alvitta Ottley

The emergence of virtual companions is transforming the evolution of intelligent systems that effortlessly cater to the unique requirements of users. These advanced systems not only take into account the user present capabilities,…

Human-Computer Interaction · Computer Science 2023-09-06 Ziaullah Momand , Jonathan H. Chan , Pornchai Mongkolnam

Online Reinforcement Learning (RL) offers a promising paradigm for enhancing GUI agents through direct environment interaction. However, its effectiveness is severely hindered by inefficient credit assignment in long-horizon tasks and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Han Xiao , Guozhi Wang , Hao Wang , Shilong Liu , Yuxiang Chai , Yue Pan , Yufeng Zhou , Xiaoxin Chen , Yafei Wen , Hongsheng Li

In embodied AI, visual perception should be active rather than passive: the system must decide where to look and at what scale to sense to acquire maximally informative data under pixel and spatial budget constraints. Existing vision models…

Robotics · Computer Science 2026-04-06 Jiashu Yang , Yifan Han , Yucheng Xie , Ning Guo , Wenzhao Lian

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

We present a novel technique called Dynamic Experience Replay (DER) that allows Reinforcement Learning (RL) algorithms to use experience replay samples not only from human demonstrations but also successful transitions generated by RL…

Artificial Intelligence · Computer Science 2020-10-19 Jieliang Luo , Hui Li

Semi-Supervised Learning can be more beneficial for the video domain compared to images because of its higher annotation cost and dimensionality. Besides, any video understanding task requires reasoning over both spatial and temporal…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Ishan Rajendrakumar Dave , Mamshad Nayeem Rizve , Chen Chen , Mubarak Shah

Vision-language navigation (VLN) is a critical domain within embedded intelligence, requiring agents to navigate 3D environments based on natural language instructions. Traditional VLN research has focused on improving environmental…

Artificial Intelligence · Computer Science 2024-09-24 Zhiyuan Li , Yanfeng Lv , Ziqin Tu , Di Shang , Hong Qiao