Related papers: SceneTok: A Compressed, Diffusable Token Space for…
Dense captioning in 3D point clouds is an emerging vision-and-language task involving object-level 3D scene understanding. Apart from coarse semantic class prediction and bounding box regression as in traditional 3D object detection, 3D…
In the last few years, convolutional neural networks (CNNs) have demonstrated increasing success at learning many computer vision tasks including dense estimation problems such as optical flow and stereo matching. However, the joint…
Flexible image tokenizers aim to represent an image using an ordered 1D variable-length token sequence. This flexible tokenization is typically achieved through nested dropout, where a portion of trailing tokens is randomly truncated during…
This paper presents StixelNExT++, a novel approach to scene representation for monocular perception systems. Building on the established Stixel representation, our method infers 3D Stixels and enhances object segmentation by clustering…
Effectively representing 3D scenes for Multimodal Large Language Models (MLLMs) is crucial yet challenging. Existing approaches commonly only rely on 2D image features and use varied tokenization approaches. This work presents a rigorous…
Synthetic 3D scenes are essential for developing Physical AI and generative models. Existing procedural generation methods often have low output throughput, creating a significant bottleneck in scaling up dataset creation. In this work, we…
Video tokenizers are essential for latent video diffusion models, converting raw video data into spatiotemporally compressed latent spaces for efficient training. However, extending state-of-the-art video tokenizers to achieve a temporal…
Audio tokenizers are fundamental to unifying audio understanding and generation. Understanding requires high-level semantics, while generation demands semantic and acoustic details. Existing unified tokenizers jointly encode both in…
We propose a system for visual scene analysis and recognition based on encoding the sparse, latent feature-representation of an image into a high-dimensional vector that is subsequently factorized to parse scene content. The sparse feature…
Scene Text Recognition (STR) models have achieved high performance in recent years on benchmark datasets where text images are presented with minimal noise. Traditional STR recognition pipelines take a cropped image as sole input and…
Scene understanding is a prerequisite to many high level tasks for any automated intelligent machine operating in real world environments. Recent attempts with supervised learning have shown promise in this direction but also highlighted…
We present a method for text-driven perpetual view generation -- synthesizing long-term videos of various scenes solely, given an input text prompt describing the scene and camera poses. We introduce a novel framework that generates such…
Transformers predict over a representation of a sequence. The same data can be written as bytes, characters, or subword tokens, and these representations may be lossless. Yet, under a fixed context window, they need not expose the same…
Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…
Compressed file formats are the corner stone of efficient data storage and transmission, yet their potential for representation learning remains largely underexplored. We introduce TEMPEST (TransformErs froM comPressed rEpreSenTations), a…
Recent advancements in large video-language models have revolutionized video understanding tasks. However, their efficiency is significantly constrained by processing high volumes of visual tokens. Existing token compression strategies…
Feature coding has been recently considered to facilitate intelligent video analysis for urban computing. Instead of raw videos, extracted features in the front-end are encoded and transmitted to the back-end for further processing. In this…
Sketch semantic segmentation is a well-explored and pivotal problem in computer vision involving the assignment of pre-defined part labels to individual strokes. This paper presents ContextSeg - a simple yet highly effective approach to…
Graph-structured scene descriptions can be efficiently used in generative models to control the composition of the generated image. Previous approaches are based on the combination of graph convolutional networks and adversarial methods for…
Solving image-to-3D from a single view is an ill-posed problem, and current neural reconstruction methods addressing it through diffusion models still rely on scene-specific optimization, constraining their generalization capability. To…