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We present WorldPose, a novel dataset for advancing research in multi-person global pose estimation in the wild, featuring footage from the 2022 FIFA World Cup. While previous datasets have primarily focused on local poses, often limited to…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Tianjian Jiang , Johsan Billingham , Sebastian Müksch , Juan Zarate , Nicolas Evans , Martin R. Oswald , Marc Pollefeys , Otmar Hilliges , Manuel Kaufmann , Jie Song

This paper presents the quantile cube, a novel three-dimensional summary representation designed to analyze external load using GPS-derived movement data. While broadly applicable, we demonstrate its utility through an application to data…

Methodology · Statistics 2025-09-03 Kendall L. Thomas , Jan Hannig

Action scene understanding in soccer is a challenging task due to the complex and dynamic nature of the game, as well as the interactions between players. This article provides a comprehensive overview of this task divided into action…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Karolina Seweryn , Anna Wróblewska , Szymon Łukasik

In soccer, contextual player performance metrics are invaluable to coaches. For example, the ability to perform under pressure during matches distinguishes the elite from the average. Appropriate pressure metric enables teams to assess…

Machine Learning · Computer Science 2024-03-08 Chaoyi Gu , Jiaming Na , Yisheng Pei , Varuna De Silva

Modelling the trajectorial motion of humans along the ground is a foundational task in the quantitative analysis of sports like association football. Most existing models of football player motion have not been validated yet with respect to…

Other Computer Science · Computer Science 2022-05-02 M. Renkin , J. Bischofberger , E. Schikuta , A. Baca

Sports visualization has developed into an active research field over the last decades. Many approaches focus on analyzing movement data recorded from unstructured situations, such as soccer. For the analysis of choreographed activities…

Human-Computer Interaction · Computer Science 2024-04-08 Samuel Beck , Nina Doerr , Kuno Kurzhals , Alexander Riedlinger , Fabian Schmierer , Michael Sedlmair , Steffen Koch

Group Activity Recognition (GAR) is well studied on the video modality for surveillance and indoor team sports (e.g., volleyball, basketball). Yet, other modalities such as agent positions and trajectories over time, i.e. tracking, remain…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Drishya Karki , Merey Ramazanova , Anthony Cioppa , Silvio Giancola , Bernard Ghanem

Multi-Object Tracking (MOT) plays a critical role in analyzing player behavior from videos, enabling performance evaluation. Current MOT methods are often evaluated using publicly available datasets. However, most of these focus on everyday…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Rintaro Otsubo , Kanta Sawafuji , Hideo Saito

Clubs with access to expensive multi-camera setups or GPS tracking systems gain a competitive advantage through detailed data, whereas lower-budget teams are often unable to collect similar information. This paper examines whether such data…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Daniel Tshiani

In a soccer game, the information provided by detecting and tracking brings crucial clues to further analyze and understand some tactical aspects of the game, including individual and team actions. State-of-the-art tracking algorithms…

Computer Vision and Pattern Recognition · Computer Science 2020-11-23 Samuel Hurault , Coloma Ballester , Gloria Haro

In video understanding, action spotting consists in temporally localizing human-induced events annotated with single timestamps. In this paper, we propose a novel loss function that specifically considers the temporal context naturally…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Anthony Cioppa , Adrien Deliège , Silvio Giancola , Bernard Ghanem , Marc Van Droogenbroeck , Rikke Gade , Thomas B. Moeslund

Camera calibration and localization, sometimes simply named camera calibration, enables many applications in the context of soccer broadcasting, for instance regarding the interpretation and analysis of the game, or the insertion of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Floriane Magera , Thomas Hoyoux , Olivier Barnich , Marc Van Droogenbroeck

Injuries have a great impact on professional soccer, due to their large influence on team performance and the considerable costs of rehabilitation for players. Existing studies in the literature provide just a preliminary understanding of…

Machine Learning · Statistics 2018-11-06 Alessio Rossi , Luca Pappalardo , Paolo Cintia , Marcello Iaia , Javier Fernandez , Daniel Medina

Change of direction is a key element of player movement in American football, yet there remains a lack of objective approaches for in-game performance evaluation of this athletic trait. Using tracking data, we propose a Bayesian…

Applications · Statistics 2025-07-09 Quang Nguyen , Ronald Yurko

We present a new approach for identifying situations and behaviours, which we call "moves", from soccer games in the 2D simulation league. Being able to identify key situations and behaviours are useful capabilities for analysing soccer…

Machine Learning · Computer Science 2018-09-13 Olivia Michael , Oliver Obst , Falk Schmidsberger , Frieder Stolzenburg

Estimating win probability is one of the classic modeling tasks of sports analytics. Many widely used win probability estimators use machine learning to fit the relationship between a binary win/loss outcome variable and certain game-state…

Methodology · Statistics 2025-08-21 Ryan S. Brill , Ronald Yurko , Abraham J. Wyner

This paper proposes a novel framework to assess individual player contributions in football, explicitly accounting for the cooperative nature of shot-ending offensive actions. By incorporating team interaction into player evaluation, it…

Applications · Statistics 2026-05-05 Mattia Cefis , Rodolfo Metulini , Maurizio Carpita

This study aimed to: (1) understand whether commercially available computer-vision and artificial intelligence (AI) player tracking software can accurately measure player position, speed and distance using broadcast footage and (2)…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Zachary L. Crang , Rich D. Johnston , Katie L. Mills , Johsan Billingham , Sam Robertson , Michael H. Cole , Jonathon Weakley , Adam Hewitt and , Grant M. Duthie

Orientation is a crucial skill for football players that becomes a differential factor in a large set of events, especially the ones involving passes. However, existing orientation estimation methods, which are based on computer-vision…

Machine Learning · Computer Science 2021-06-02 Adrià Arbués-Sangüesa , Adrián Martín , Paulino Granero , Coloma Ballester , Gloria Haro

The increasing availability of spatio-temporal tracking data has created new opportunities for analysing tactical behaviour in football. However, many existing approaches evaluate passes primarily through outcome-based metrics such as…

Machine Learning · Computer Science 2026-04-01 Oktay Karakuş , Hasan Arkadaş