English
Related papers

Related papers: ShadAR: LLM-driven shader generation to transform …

200 papers

Virtual Reality (VR) has emerged as a powerful tool for workforce training, offering immersive, interactive, and risk-free environments that enhance skill acquisition, decision-making, and confidence. Despite its advantages, developing VR…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Subin Raj Peter

3D generation from natural language offers significant potential to reduce expert manual modeling efforts and enhance accessibility to 3D assets. However, existing methods often yield unstructured meshes and exhibit poor interactivity,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Shuyuan Zhang , Chenhan Jiang , Zuoou Li , Jiankang Deng

Large Language Models (LLMs) have revolutionized programming and software engineering. AI programming assistants such as GitHub Copilot X enable conversational programming, narrowing the gap between human intent and code generation.…

Video generation has achieved remarkable progress in visual fidelity and controllability, enabling conditioning on text, layout, or motion. Among these, motion control - specifying object dynamics and camera trajectories - is essential for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Muhammed Burak Kizil , Enes Sanli , Niloy J. Mitra , Erkut Erdem , Aykut Erdem , Duygu Ceylan

We explore the integration of large language models (LLMs) into visual analytics (VA) systems to transform their capabilities through intuitive natural language interactions. We survey current research directions in this emerging field,…

Human-Computer Interaction · Computer Science 2025-07-01 Maeve Hutchinson , Radu Jianu , Aidan Slingsby , Pranava Madhyastha

Recent advances in large language models (LLMs) have significantly improved language-driven 3D content generation, but most existing approaches still treat scene generation and user interaction as separate processes, limiting the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Anh H. Vo , Sungyo Lee , Phil-Joong Kim , Soo-Mi Choi , Yong-Guk Kim

Augmented Reality (AR) technology creates new immersive experiences in entertainment, games, education, retail, and social media. AR content is often primarily visual and it is challenging to enable access to it non-visually due to the mix…

Human-Computer Interaction · Computer Science 2020-10-14 Jaylin Herskovitz , Jason Wu , Samuel White , Amy Pavel , Gabriel Reyes , Anhong Guo , Jeffrey P. Bigham

Advances in artificial intelligence and human-computer interaction will likely lead to extended reality (XR) becoming pervasive. While XR can provide users with interactive, engaging, and immersive experiences, non-player characters are…

Human-Computer Interaction · Computer Science 2024-06-21 Efe Bozkir , Süleyman Özdel , Ka Hei Carrie Lau , Mengdi Wang , Hong Gao , Enkelejda Kasneci

People with visual impairments perceive their environment non-visually and often use AI-powered assistive tools to obtain textual descriptions of visual information. Recent large vision-language model-based AI-powered tools like Be My AI…

Human-Computer Interaction · Computer Science 2024-07-15 Jingyi Xie , Rui Yu , He Zhang , Sooyeon Lee , Syed Masum Billah , John M. Carroll

Employing LLMs for visual generation has recently become a research focus. However, the existing methods primarily transfer the LLM architecture to visual generation but rarely investigate the fundamental differences between language and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Teng Hu , Jiangning Zhang , Ran Yi , Jieyu Weng , Yabiao Wang , Xianfang Zeng , Zhucun Xue , Lizhuang Ma

We present a virtual reality (VR) environment featuring conversational avatars powered by a locally-deployed LLM, integrated with automatic speech recognition (ASR), text-to-speech (TTS), and lip-syncing. Through a pilot study, we explored…

Human-Computer Interaction · Computer Science 2025-01-08 Mykola Maslych , Christian Pumarada , Amirpouya Ghasemaghaei , Joseph J. LaViola

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

This paper introduces an augmented reality (AR) captioning framework designed to support Deaf and Hard of Hearing (DHH) learners in STEM classrooms by integrating non-verbal emotional cues into live transcriptions. Unlike conventional…

Human-Computer Interaction · Computer Science 2025-04-29 Sunday David Ubur

Lighting understanding plays an important role in virtual object composition, including mobile augmented reality (AR) applications. Prior work often targets recovering lighting from the physical environment to support photorealistic AR…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Yiqin Zhao , Sean Fanello , Tian Guo

We introduce SLayR, Scene Layout Generation with Rectified flow, a novel transformer-based model for text-to-layout generation which can then be paired with existing layout-to-image models to produce images. SLayR addresses a domain in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Cameron Braunstein , Hevra Petekkaya , Jan Eric Lenssen , Mariya Toneva , Eddy Ilg

Traditional visual storytelling is complex, requiring specialized knowledge and substantial resources, yet often constrained by human creativity and creation precision. While Large Language Models (LLMs) enhance visual storytelling, current…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Yuzhou Huang , Yiran Qin , Shunlin Lu , Xintao Wang , Rui Huang , Ying Shan , Ruimao Zhang

Despite recent advancements in Multi-modal Large Language Models (MLLMs) on diverse understanding tasks, these models struggle to solve problems which require extensive multi-step reasoning. This is primarily due to the progressive dilution…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Byungwoo Jeon , Yoonwoo Jeong , Hyunseok Lee , Minsu Cho , Jinwoo Shin

The automatic generation of visualizations is an old task that, through the years, has shown more and more interest from the research and practitioner communities. Recently, large language models (LLM) have become an interesting option for…

Human-Computer Interaction · Computer Science 2024-02-06 Luca Podo , Muhammad Ishmal , Marco Angelini

Generative AI has established the opportunity to readily transform content from one medium to another. This capability is especially powerful for storytelling, where visual illustrations can illuminate a story originally expressed in text.…

Computation and Language · Computer Science 2025-09-30 Melissa Roemmele , John Joon Young Chung , Taewook Kim , Yuqian Sun , Alex Calderwood , Max Kreminski

In this work we propose the combination of large interactive displays with personal head-mounted Augmented Reality (AR) for information visualization to facilitate data exploration and analysis. Even though large displays provide more…

Human-Computer Interaction · Computer Science 2020-10-20 Patrick Reipschläger , Tamara Flemisch , Raimund Dachselt