Related papers: Reintroducing the Second Player in EPR
Widespread use of string solvers in formal analysis of string-heavy programs has led to a growing demand for more efficient and reliable techniques which can be applied in this context, especially for real-world cases. Designing an…
This paper studies complexity theoretic aspects of quantum refereed games, which are abstract games between two competing players that send quantum states to a referee, who performs an efficiently implementable joint measurement on the two…
Recent advancements in algorithms for sequential decision-making under imperfect information have shown remarkable success in large games such as limit- and no-limit poker. These algorithms traditionally formalize the games using the…
We propose reductions to quantified Boolean formulas (QBF) as a new approach to showing fixed-parameter linear algorithms for problems parameterized by treewidth. We demonstrate the feasibility of this approach by giving new algorithms for…
The Possible Winner (PW) problem, a fundamental algorithmic problem in computational social choice, concerns elections where voters express only partial preferences between candidates. Via a sequence of investigations, a complete…
In this manuscript, assuming that Graedel's 1991 results are correct (which implies that bounds on the solution values for optimization problems can be expressed in existential second order logic where the first order part is universal…
One way of suggesting that an NP problem may not be NP-complete is to show that it is in the class UP. We suggest an analogous new approach---weaker in strength of evidence but more broadly applicable---to suggesting that concrete~NP…
We consider two-player partial-observation stochastic games on finite-state graphs where player 1 has partial observation and player 2 has perfect observation. The winning condition we study are \omega-regular conditions specified as parity…
We consider the extension of the two-variable guarded fragment logic with local Presburger quantifiers. These are quantifiers that can express properties such as "the number of incoming blue edges plus twice the number of outgoing red edges…
We present initial limit Datalog, a new extensible class of constrained Horn clauses for which the satisfiability problem is decidable. The class may be viewed as a generalisation to higher-order logic (with a simple restriction on types)…
The constraint satisfaction problem, parameterized by a relational structure, provides a general framework for expressing computational decision problems. Already the restriction to the class of all finite structures forms an interesting…
We consider the two-variable fragment of first-order logic with one distinguished binary predicate constrained to be interpreted as a transitive relation. The finite satisfiability problem for this logic is shown to be decidable, in triply…
Vardanyan's Theorems state that $\mathsf{QPL}(\mathsf{PA})$ - the quantified provability logic of Peano Arithmetic - is $\Pi^0_2$ complete, and in particular that this already holds when the language is restricted to a single unary…
We show that the decision problem for the basic system of interpretability logic IL is PSPACE-complete. For this purpose we present an algorithm which uses polynomial space with respect to the complexity of a given formula. The existence of…
The problem of determining whether a probabilistic program terminates almost surely (i.e.~with probability one) is undecidable, and actually $\Pi^0_2$-complete. For this reason, a growing literature has explored classes of programs for…
We consider branes in refined topological strings. We argue that their wave-functions satisfy a Schr\"odinger equation depending on multiple times and prove this in the case where the topological string has a dual matrix model description.…
Reasoning under uncertainty is a fundamental challenge in Artificial Intelligence. As with most of these challenges, there is a harsh dilemma between the expressive power of the language used, and the tractability of the computational…
We study two-player inclusion games played over word-generating higher-order recursion schemes. While inclusion checks are known to capture verification problems, two-player games generalize this relationship to program synthesis. In such…
In flowchart languages, predicates play an interesting double role. In the textual representation, they are often presented as conditions, i.e., expressions which are easily combined with other conditions (often via Boolean combinators) to…
Partial differential equations (PDEs) are fundamental across numerous scientific fields. As these problems scale to high dimensions, classical numerical schemes introduce severe computational bottlenecks, known as the curse of…