Related papers: BamaER: A Behavior-Aware Memory-Augmented Model fo…
In the era of advancing information technology, recommender systems have emerged as crucial tools for dealing with information overload. However, traditional recommender systems still have limitations in capturing the dynamic evolution of…
Action Quality Assessment (AQA) -- the task of quantifying how well an action is performed -- has great potential for detecting errors in gym weight training, where accurate feedback is critical to prevent injuries and maximize gains.…
Recently, deep learning models have been widely spread in the industrial recommender systems and boosted the recommendation quality. Though having achieved remarkable success, the design of task-aware recommender systems usually requires…
User behavior on online platforms is evolving, reflecting real-world changes in how people post, whether it's helpful messages or hate speech. Models that learn to capture this content can experience a decrease in performance over time due…
Online reinforcement learning agents are currently able to process an increasing amount of data by converting it into a higher order value functions. This expansion of the information collected from the environment increases the agent's…
In this report we review memory-based meta-learning as a tool for building sample-efficient strategies that learn from past experience to adapt to any task within a target class. Our goal is to equip the reader with the conceptual…
This paper addresses the challenge of jointly modeling user intent diversity and behavioral uncertainty in recommender systems. A unified representation learning framework is proposed. The framework builds a multi-intent representation…
In modern physical education, data-driven evaluation methods have gradually attracted attention, especially the quantitative prediction of students' sports performance through machine learning model. The purpose of this study is to use a…
Self-reflection enables language agents to iteratively refine solutions, yet often produces repetitive outputs that limit reasoning performance. Recent studies have attempted to address this limitation through various approaches, among…
Physical activity (PA) is an important risk factor for many health outcomes. Wearable-devices such as accelerometers are increasingly used in biomedical studies to understand the associations between PA and health outcomes. Statistical…
In this paper, we study the problem of modeling users' diverse interests. Previous methods usually learn a fixed user representation, which has a limited ability to represent distinct interests of a user. In order to model users' various…
Existing approaches to active learning maximize the system performance by sampling unlabeled instances for annotation that yield the most efficient training. However, when active learning is integrated with an end-user application, this can…
Peer learning is a novel high-level reinforcement learning framework for agents learning in groups. While standard reinforcement learning trains an individual agent in trial-and-error fashion, all on its own, peer learning addresses a…
Personalized recommendation is a key feature of intelligent tutoring systems, typically relying on accurate models of student knowledge. Knowledge Tracing (KT) models enable this by estimating a student's mastery based on their historical…
We consider the problem of learning preferences over trajectories for mobile manipulators such as personal robots and assembly line robots. The preferences we learn are more intricate than simple geometric constraints on trajectories; they…
Student diversity, like academic background, learning styles, career and life goals, ethnicity, age, social and emotional characteristics, course load and work schedule, offers unique opportunities in education, like learning new skills,…
Most educational recommender systems are tuned and judged on click- or rating-based relevance, leaving their true pedagogical impact unclear. We introduce OBER-an Outcome-Based Educational Recommender that embeds learning outcomes and…
When human acquire physical skills (e.g., tennis) from experts, we tend to first learn from merely observing the expert. But this is often insufficient. We then engage in practice, where we try to emulate the expert and ensure that our…
Existing evaluations of agents with memory typically assess memorization and action in isolation. One class of benchmarks evaluates memorization by testing recall of past conversations or text but fails to capture how memory is used to…
Multimedia recommender systems focus on utilizing behavioral information and content information to model user preferences. Typically, it employs pre-trained feature encoders to extract content features, then fuses them with behavioral…