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Mental disorders such as depression and suicidal ideation are hazardous, affecting more than 300 million people over the world. However, on social media, mental disorder symptoms can be observed, and automated approaches are increasingly…

Information Retrieval · Computer Science 2023-01-26 Ramin Safa , S. A. Edalatpanah , Ali Sorourkhah

As computing's societal impact grows, so does the need for computing students to recognize and address the ethical and sociotechnical implications of their work. While there are efforts to integrate ethics into computing curricula, we lack…

Computers and Society · Computer Science 2025-01-23 Aadarsh Padiyath , Mark Guzdial , Barbara Ericson

Many people struggling with mental health issues are unable to access adequate care due to high costs and a shortage of mental health professionals, leading to a global mental health crisis. Online mental health communities can help…

Social and Information Networks · Computer Science 2021-04-26 David Wadden , Tal August , Qisheng Li , Tim Althoff

E-communities, social groups interacting online, have recently become an object of interdisciplinary research. As with face-to-face meetings, Internet exchanges may not only include factual information but also emotional information - how…

Anxiety disorder is one of the world's most prevalent mental health conditions, arising from complex interactions of biological and environmental factors and severely interfering one's ability to lead normal life activities. Current methods…

Human-Computer Interaction · Computer Science 2020-12-02 Anis Zaman , Boyu Zhang , Vincent Silenzio , Ehsan Hoque , Henry Kautz

The Web has enabled one of the most visible recent developments in education---the deployment of massive open online courses. With their global reach and often staggering enrollments, MOOCs have the potential to become a major new mechanism…

Social and Information Networks · Computer Science 2014-03-17 Ashton Anderson , Daniel Huttenlocher , Jon Kleinberg , Jure Leskovec

This research paper presents a meta-analysis of the multifaceted role of technology in mental health. The pervasive influence of technology on daily lives necessitates a deep understanding of its impact on mental health services. This study…

Human-Computer Interaction · Computer Science 2023-07-28 Hamza Mohammed

Privacy dashboards and transparency tools help users review and manage the data collected about them online. Since 2016, Google has offered such a tool, My Activity, which allows users to review and delete their activity data from Google…

Computers and Society · Computer Science 2021-06-01 Florian M. Farke , David G. Balash , Maximilian Golla , Markus Dürmuth , Adam J. Aviv

The main aim of the research was to examine educational use of Facebook. The Computer Networks and Communication lesson was taken as the sample and the attitudes of the students included in the study group towards Facebook were measured in…

Social and Information Networks · Computer Science 2010-09-03 Murat Kayri , Ozlem Cakir

Mental health problems among the global population are worsened during the coronavirus disease (COVID-19). How individuals engage with online platforms such as Google Search and YouTube undergoes drastic shifts due to pandemic and…

Computers and Society · Computer Science 2020-09-22 Anis Zaman , Boyu Zhang , Ehsan Hoque , Vincent Silenzio , Henry Kautz

While prior work has investigated the benefits of online health communities and general purpose social media used for health-related purposes, little work examines the use of TikTok, an emerging social media platform with a substantial user…

Human-Computer Interaction · Computer Science 2023-11-21 Rachael Zehrung , Yunan Chen

Online exams have become widely used to evaluate students' performance in mastering knowledge in recent years, especially during the pandemic of COVID-19. However, it is challenging to conduct proctoring for online exams due to the lack of…

Human-Computer Interaction · Computer Science 2021-01-21 Haotian Li , Min Xu , Yong Wang , Huan Wei , Huamin Qu

The ultimate goal of dialog research is to develop systems that can be effectively used in interactive settings by real users. To this end, we introduced the Interactive Evaluation of Dialog Track at the 9th Dialog System Technology…

Computation and Language · Computer Science 2022-08-01 Shikib Mehri , Yulan Feng , Carla Gordon , Seyed Hossein Alavi , David Traum , Maxine Eskenazi

Contemporary self-tracking technologies (STTs), such as smartwatches and smartphone apps, allow people to become self-aware through the datafication of their everyday lives. However, concerns are emerging over the global north/Western…

Human-Computer Interaction · Computer Science 2024-10-17 Sujay Shalawadi , Rosa van Koningsbruggen , Rikke Hagensby Jensen

Long context egocentric video understanding has recently attracted significant research attention, with augmented reality (AR) highlighted as one of its most important application domains. Nevertheless, the task remains highly challenging…

Machine Learning · Computer Science 2026-04-10 Qiance Tang , Ziqi Wang , Jieyu Lin , Ziyun Li , Barbara De Salvo , Sai Qian Zhang

TikTok, a popular short video sharing application, emerged as the dominant social media platform for young people, with a pronounced influence on how young women and people of color interact online. The application has become a global space…

Loneliness has reached epidemic proportions globally, posing serious risks to mental and physical health. As social media platforms increasingly mediate social interaction, understanding their relationship with loneliness has become urgent.…

Human-Computer Interaction · Computer Science 2025-10-09 Yajing Wang , Talayeh Aledavood , Juhi Kulshrestha

Recommender systems on social media increasingly mediate how users encounter mental health content, yet it remains unclear whether they distinguish help-seeking from distress expression. We conduct a controlled 7-day audit of TikTok's "For…

Social and Information Networks · Computer Science 2026-04-17 Pooriya Jamie , Amir Ghasemian , Homa Hosseinmardi

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

We present Activity River, a personal visualization tool which enables individuals to plan, log, and reflect on their self-defined activities. We are interested in supporting this type of reflective practice as prior work has shown that…

Human-Computer Interaction · Computer Science 2020-06-03 Bon Adriel Aseniero , Charles Perin , Wesley Willett , Anthony Tang , Sheelagh Carpendale
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