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Representing and rendering dynamic scenes from 2D images is a fundamental yet challenging problem in computer vision and graphics. This survey provides a comprehensive review of the evolution and advancements in dynamic scene representation…

Graphics · Computer Science 2025-03-12 Jiaxuan Zhu , Hao Tang

3D Gaussian Splatting has recently enabled fast and photorealistic reconstruction of static 3D scenes. However, dynamic editing of such scenes remains a significant challenge. We introduce a novel framework, Physics-Guided Score…

Graphics · Computer Science 2026-03-26 Gal Fiebelman , Hadar Averbuch-Elor , Sagie Benaim

This paper tackles the challenge of recovering 4D dynamic scenes from videos captured by as few as four portable cameras. Learning to model scene dynamics for temporally consistent novel-view rendering is a foundational task in computer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Junsheng Zhou , Zhifan Yang , Liang Han , Wenyuan Zhang , Kanle Shi , Shenkun Xu , Yu-Shen Liu

Novel-view synthesis plays a crucial role in computer vision with applications in 3D reconstruction, mixed reality, and robotics. Recent approaches, such as 3D Gaussian Splatting (3DGS), have emerged as state-of-the-art solutions, offering…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Ankit Dhiman , Tao Lu , R Srinath , Emre Arslan , Angela Xing , Yuanbo Xiangli , R Venkatesh Babu , Srinath Sridhar

Novel view synthesis has been greatly enhanced by the development of radiance field methods. The introduction of 3D Gaussian Splatting (3DGS) has effectively addressed key challenges, such as long training times and slow rendering speeds,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Gopi Raju Matta , Reddypalli Trisha , Kaushik Mitra

Streaming free-viewpoint video~(FVV) in real-time still faces significant challenges, particularly in training, rendering, and transmission efficiency. Harnessing superior performance of 3D Gaussian Splatting~(3DGS), recent 3DGS-based FVV…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Zhihui Ke , Yuyang Liu , Xiaobo Zhou , Tie Qiu

Novel view synthesis is a task of generating scenes from unseen perspectives; however, synthesizing dynamic scenes from blurry monocular videos remains an unresolved challenge that has yet to be effectively addressed. Existing novel view…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Yeon-Ji Song , Jaein Kim , Byung-Ju Kim , Byoung-Tak Zhang

Novel view synthesis (NVS) boosts immersive experiences in computer vision and graphics. Existing techniques, though progressed, rely on dense multi-view observations, restricting their application. This work takes on the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Songchun Zhang , Huiyao Xu , Sitong Guo , Zhongwei Xie , Hujun Bao , Weiwei Xu , Changqing Zou

Reconstructing and predicting dynamic 3D scenes from multi-view videos is a foundational task for robotics, AR/VR, and digital twins. Recent physics-informed Gaussian Splatting methods achieve impressive future frame extrapolation but lack…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Denis Gridusov , Maxim Popov , Sergey Kolyubin

Sports analysis and viewing play a pivotal role in the current sports domain, offering significant value not only to coaches and athletes but also to fans and the media. In recent years, the rapid development of virtual reality (VR) and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Wenxuan Guo , Zhiyu Pan , Ziheng Xi , Alapati Tuerxun , Jianjiang Feng , Jie Zhou

Implicit neural representation and explicit 3D Gaussian Splatting (3D-GS) for novel view synthesis have achieved remarkable progress with frame-based camera (e.g. RGB and RGB-D cameras) recently. Compared to frame-based camera, a novel type…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Jian Huang , Chengrui Dong , Xuanhua Chen , Peidong Liu

3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Lintao Xiang , Hongpei Zheng , Yating Huang , Qijun Yang , Hujun Yin

One of the most critical factors in achieving sharp Novel View Synthesis (NVS) using neural field methods like Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) is the quality of the training images. However, Conventional RGB…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Gaole Dai , Zhenyu Wang , Qinwen Xu , Ming Lu , Wen Chen , Boxin Shi , Shanghang Zhang , Tiejun Huang

Novel-view synthesis aims to generate novel views of a scene from multiple input images or videos, and recent advancements like 3D Gaussian splatting (3DGS) have achieved notable success in producing photorealistic renderings with efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Xi Liu , Chaoyi Zhou , Siyu Huang

Reconstructing dynamic humans together with static scenes from monocular videos remains difficult, especially under fast motion, where RGB frames suffer from motion blur. Event cameras exhibit distinct advantages, e.g., microsecond temporal…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Xiaoting Yin , Hao Shi , Kailun Yang , Jiajun Zhai , Shangwei Guo , Lin Wang , Kaiwei Wang

Novel view synthesis has seen major advances in recent years, with 3D Gaussian splatting offering an excellent level of visual quality, fast training and real-time rendering. However, the resources needed for training and rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Bernhard Kerbl , Andréas Meuleman , Georgios Kopanas , Michael Wimmer , Alexandre Lanvin , George Drettakis

While the generation of 3D content from single-view images has been extensively studied, the creation of physically consistent 3D dynamic scenes from videos remains in its early stages. We propose a novel framework leveraging generative 3D…

Graphics · Computer Science 2025-10-31 Zhiwei Zhao , Alan Zhao , Minchen Li , Yixin Hu

Achieving robust and precise pose estimation in dynamic scenes is a significant research challenge in Visual Simultaneous Localization and Mapping (SLAM). Recent advancements integrating Gaussian Splatting into SLAM systems have proven…

Robotics · Computer Science 2024-11-14 Yueming Xu , Haochen Jiang , Zhongyang Xiao , Jianfeng Feng , Li Zhang

Dynamic 4D Gaussian Splatting (4DGS) effectively extends the high-speed rendering capabilities of 3D Gaussian Splatting (3DGS) to represent volumetric videos. However, the large number of Gaussians, substantial temporal redundancies, and…

Graphics · Computer Science 2026-01-14 Hyeongmin Lee , Kyungjune Baek

Novel View Synthesis (NVS) for street scenes play a critical role in the autonomous driving simulation. The current mainstream technique to achieve it is neural rendering, such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Zhongrui Yu , Haoran Wang , Jinze Yang , Hanzhang Wang , Zeke Xie , Yunfeng Cai , Jiale Cao , Zhong Ji , Mingming Sun