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Affordances have been introduced in literature as action opportunities that objects offer, and used in robotics to semantically represent their interconnection. However, when considering an environment instead of an object, the problem…

Robotics · Computer Science 2016-07-04 Francesco Riccio , Roberto Capobianco , Marc Hanheide , Daniele Nardi

We explore how intermediate policy representations can facilitate generalization by providing guidance on how to perform manipulation tasks. Existing representations such as language, goal images, and trajectory sketches have been shown to…

Robotics · Computer Science 2024-11-06 Soroush Nasiriany , Sean Kirmani , Tianli Ding , Laura Smith , Yuke Zhu , Danny Driess , Dorsa Sadigh , Ted Xiao

Despite increasing research efforts on household robotics, robots intended for deployment in domestic settings still struggle with more complex tasks such as interacting with functional elements like drawers or light switches, largely due…

Robotics · Computer Science 2024-09-19 Tim Engelbracht , René Zurbrügg , Marc Pollefeys , Hermann Blum , Zuria Bauer

Curved objects pose a fundamental challenge for skill transfer in robotics: unlike planar surfaces, they do not admit a global reference frame. As a result, task-relevant directions such as "toward" or "along" the surface vary with position…

Robotics · Computer Science 2025-11-25 Cem Bilaloglu , Tobias Löw , Sylvain Calinon

Our ability to interact with the world around us relies on being able to infer what actions objects afford -- often referred to as affordances. The neural mechanisms of object-action associations are realized in the visuomotor pathway where…

Neurons and Cognition · Quantitative Biology 2020-02-24 Aria Yuan Wang , Michael J. Tarr

To perform versatile mobile manipulation tasks in human-centered environments, the ability to efficiently transfer learned tasks and experiences from one robot to another or across different environments is key. In this paper, we present…

Robotics · Computer Science 2024-03-22 Christoph Pohl , Fabian Reister , Fabian Peller-Konrad , Tamim Asfour

Objects we interact with and manipulate often share similar parts, such as handles, that allow us to transfer our actions flexibly due to their shared functionality. This work addresses the problem of transferring a grasp experience or a…

Robotics · Computer Science 2023-08-21 Ahmet Tekden , Marc Peter Deisenroth , Yasemin Bekiroglu

Reasoning the human-object interactions (HOI) is essential for deeper scene understanding, while object affordances (or functionalities) are of great importance for human to discover unseen HOIs with novel objects. Inspired by this, we…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Zhi Hou , Baosheng Yu , Yu Qiao , Xiaojiang Peng , Dacheng Tao

Visual affordance grounding aims to segment all possible interaction regions between people and objects from an image/video, which is beneficial for many applications, such as robot grasping and action recognition. However, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Hongchen Luo , Wei Zhai , Jing Zhang , Yang Cao , Dacheng Tao

3D affordance segmentation aims to link human instructions to touchable regions of 3D objects for embodied manipulations. Existing efforts typically adhere to single-object, single-affordance paradigms, where each affordance type or…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Chunlin Yu , Hanqing Wang , Ye Shi , Haoyang Luo , Sibei Yang , Jingyi Yu , Jingya Wang

Lexical semantics and cognitive science point to affordances (i.e. the actions that objects support) as critical for understanding and representing nouns and verbs. However, study of these semantic features has not yet been integrated with…

Computation and Language · Computer Science 2022-07-07 Jack Merullo , Dylan Ebert , Carsten Eickhoff , Ellie Pavlick

In this paper, we present an approach for robot learning of social affordance from human activity videos. We consider the problem in the context of human-robot interaction: Our approach learns structural representations of human-human (and…

Robotics · Computer Science 2016-04-22 Tianmin Shu , M. S. Ryoo , Song-Chun Zhu

Dexterous functional tool-use grasping is essential for effective robotic manipulation of tools. However, existing approaches face significant challenges in efficiently constructing large-scale datasets and ensuring generalizability to…

Robotics · Computer Science 2025-11-14 Sizhe Wang , Yifan Yang , Yongkang Luo , Daheng Li , Wei Wei , Yan Zhang , Peiying Hu , Yunjin Fu , Haonan Duan , Jia Sun , Peng Wang

In this work, we focus on the task of weakly supervised affordance grounding, where a model is trained to identify affordance regions on objects using human-object interaction images and egocentric object images without dense labels.…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Peiran Xu , Yadong Mu

Affordance refers to the functional properties that an agent perceives and utilizes from its environment, and is key perceptual information required for robots to perform actions. This information is rich and multimodal in nature. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Yizhou Huang , Fan Yang , Guoliang Zhu , Gen Li , Hao Shi , Yukun Zuo , Wenrui Chen , Zhiyong Li , Kailun Yang

Visual affordance learning is crucial for robots to understand and interact effectively with the physical world. Recent advances in this field attempt to leverage pre-trained knowledge of vision-language foundation models to learn…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Qian Zhang , Lin Zhang , Xing Fang , Mingxin Zhang , Zhiyuan Wei , Ran Song , Wei Zhang

Robots need to understand their environment to perform their task. If it is possible to pre-program a visual scene analysis process in closed environments, robots operating in an open environment would benefit from the ability to learn it…

Robotics · Computer Science 2019-03-12 Leni K. Le Goff , Oussama Yaakoubi , Alexandre Coninx , Stephane Doncieux

Perceiving potential ``action possibilities'' (\ie, affordance) regions of images and learning interactive functionalities of objects from human demonstration is a challenging task due to the diversity of human-object interactions.…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Hongchen Luo , Wei Zhai , Jiao Wang , Yang Cao , Zheng-Jun Zha

We present Advancing Front Mapping (AFM), a provably robust algorithm for the computation of surface mappings to simple base domains. Given an input mesh and a convex or star-shaped target domain, AFM installs a (possibly refined) version…

Computational Geometry · Computer Science 2024-01-08 Marco Livesu

Affordance refers to the perception of possible actions allowed by an object. Despite its relevance to human-computer interaction, no existing theory explains the mechanisms that underpin affordance-formation; that is, how affordances are…

Human-Computer Interaction · Computer Science 2022-01-10 Yi-Chi Liao , Kashyap Todi , Aditya Acharya , Antti Keurulainen , Andrew Howes , Antti Oulasvirta