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Related papers: World Models for Policy Refinement in StarCraft II

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The tremendous potential has been demonstrated by large language models (LLMs) in intelligent decision-making problems, with unprecedented capabilities shown across diverse applications ranging from gaming AI systems to complex strategic…

Artificial Intelligence · Computer Science 2025-05-05 Zongyuan Li , Yanan Ni , Runnan Qi , Lumin Jiang , Chang Lu , Xiaojie Xu , Xiangbei Liu , Pengfei Li , Yunzheng Guo , Zhe Ma , Huanyu Li , Hui Wu , Xian Guo , Kuihua Huang , Xuebo Zhang

StarCraft II is a challenging benchmark for AI agents due to the necessity of both precise micro level operations and strategic macro awareness. Previous works, such as Alphastar and SCC, achieve impressive performance on tackling StarCraft…

Artificial Intelligence · Computer Science 2024-06-19 Weiyu Ma , Qirui Mi , Yongcheng Zeng , Xue Yan , Yuqiao Wu , Runji Lin , Haifeng Zhang , Jun Wang

Evaluating large language models (LLMs) in complex decision-making is essential for advancing AI's ability for strategic planning and real-time adaptation. However, existing benchmarks for tasks like StarCraft II fail to capture the game's…

Machine Learning · Computer Science 2025-08-15 Pengbo Shen , Yaqing Wang , Ni Mu , Yao Luan , Runpeng Xie , Senhao Yang , Lexiang Wang , Hao Hu , Shuang Xu , Yiqin Yang , Bo Xu

We present Adaptive Command, a novel framework integrating large language models (LLMs) with behavior trees for real-time strategic decision-making in StarCraft II. Our system focuses on enhancing human-AI collaboration in complex, dynamic…

Human-Computer Interaction · Computer Science 2025-12-24 Weiyu Ma , Dongyu Xu , Shu Lin , Haifeng Zhang , Jun Wang

This paper introduces SC-Phi2, a fine-tuned StarCraft II small language model for macromanagement tasks. Small language models, like Phi2, Gemma, and DistilBERT, are streamlined versions of large language models (LLMs) with fewer parameters…

Computation and Language · Computer Science 2024-10-01 Muhammad Junaid Khan , Gita Sukthankar

Benchmarks are crucial for assessing multi-agent reinforcement learning (MARL) algorithms. While StarCraft II-related environments have driven significant advances in MARL, existing benchmarks like SMAC focus primarily on micromanagement,…

Artificial Intelligence · Computer Science 2025-09-17 Xingxing Hong , Yungong Wang , Dexin Jin , Ye Yuan , Ximing Huang , Zijian Wu , Wenxin Li

Large Language Models (LLMs) have recently demonstrated impressive action sequence prediction capabilities but often struggle with dynamic, long-horizon tasks such as real-time strategic games. In a game such as StarCraftII (SC2), agents…

Artificial Intelligence · Computer Science 2025-08-11 Daechul Ahn , San Kim , Jonghyun Choi

We introduce AVACraft, a multimodal StarCraft II benchmark supporting both Multi-Agent Reinforcement Learning (MARL) and Vision-Language Model (VLM) paradigms. Unlike SMAC-family environments that rely on abstract state representations and…

Artificial Intelligence · Computer Science 2026-05-12 Weiyu Ma , Yuqian Fu , Zecheng Zhang , Bernard Ghanem , Guohao Li

Large language models (LLMs) have recently garnered significant accomplishments in various exploratory tasks, even surpassing the performance of traditional reinforcement learning-based methods that have historically dominated the…

Artificial Intelligence · Computer Science 2024-02-01 Xiao Shao , Weifu Jiang , Fei Zuo , Mengqing Liu

This paper introduces SC2LE (StarCraft II Learning Environment), a reinforcement learning environment based on the StarCraft II game. This domain poses a new grand challenge for reinforcement learning, representing a more difficult class of…

Large language models (LLMs) have demonstrated exceptional potential in complex reasoning,pioneering a new paradigm for autonomous agent decision making in dynamic settings. However, in Real-Time Strategy (RTS) scenarios, LLMs suffer from a…

Multiagent Systems · Computer Science 2026-03-26 Li Ma , Hao Peng , Yiming Wang , Hongbin Luo , Jie Liu , Kongjing Gu , Guanlin Wu , Hui Lin , Lei Ren

StarCraft Multi-Agent Challenge (SMAC) has been one of the most commonly used experimental environments in multi-agent reinforcement learning (MARL), where the specific task is to control a set number of allied units to defeat enemy forces.…

Artificial Intelligence · Computer Science 2025-03-07 Yue Deng , Weiyu Ma , Yuxin Fan , Ruyi Song , Yin Zhang , Haifeng Zhang , Jian Zhao

Large language models (LLMs) have recently gained much attention in building autonomous agents. However, the performance of current LLM-based web agents in long-horizon tasks is far from optimal, often yielding errors such as repeatedly…

Computation and Language · Computer Science 2025-04-01 Hyungjoo Chae , Namyoung Kim , Kai Tzu-iunn Ong , Minju Gwak , Gwanwoo Song , Jihoon Kim , Sunghwan Kim , Dongha Lee , Jinyoung Yeo

Large language models (LLMs) have shown great potential in decision-making due to the vast amount of knowledge stored within the models. However, these pre-trained models are prone to lack reasoning abilities and are difficult to adapt to…

Machine Learning · Computer Science 2025-06-02 Wei Chen , Jiahao Zhang , Haipeng Zhu , Boyan Xu , Zhifeng Hao , Keli Zhang , Junjian Ye , Ruichu Cai

Effective planning requires strong world models, but high-level world models that can understand and reason about actions with semantic and temporal abstraction remain largely underdeveloped. We introduce the Vision Language World Model…

Artificial Intelligence · Computer Science 2025-09-09 Delong Chen , Theo Moutakanni , Willy Chung , Yejin Bang , Ziwei Ji , Allen Bolourchi , Pascale Fung

This paper presents the World-Action Model (WAM), an action-regularized world model that jointly reasons over future visual observations and the actions that drive state transitions. Unlike conventional world models trained solely via image…

Artificial Intelligence · Computer Science 2026-04-01 Yuci Han , Alper Yilmaz

We present the Multi-Agent Transformer World Model (MATWM), a novel transformer-based world model designed for multi-agent reinforcement learning in both vector- and image-based environments. MATWM combines a decentralized imagination…

Machine Learning · Computer Science 2025-06-24 Azad Deihim , Eduardo Alonso , Dimitra Apostolopoulou

Since the emergence of the Large Language Model (LLM), LLM has been widely used in fields such as writing, translating, and searching. However, there is still great potential for LLM-based methods in handling complex tasks such as…

Artificial Intelligence · Computer Science 2025-02-18 Zongyuan Li , Chang Lu , Xiaojie Xu , Runnan Qi , Yanan Ni , Lumin Jiang , Xiangbei Liu , Xuebo Zhang , Yongchun Fang , Kuihua Huang , Xian Guo

Small language models (SLM) are increasingly used as interactive decision-making agents, yet most decision-oriented evaluations ignore emotion as a causal factor influencing behavior. We study emotion-sensitive decision making by combining…

Artificial Intelligence · Computer Science 2026-04-09 Jiaju Lin , Xingjian Du , Qingyun Wu , Ellen Wenting Zou , Jindong Wang

Reinforcement Learning (RL) has made significant strides in complex tasks but struggles in multi-task settings with different embodiments. World model methods offer scalability by learning a simulation of the environment but often rely on…

Machine Learning · Computer Science 2025-02-25 Ignat Georgiev , Varun Giridhar , Nicklas Hansen , Animesh Garg
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