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GAIL is a recent successful imitation learning architecture that exploits the adversarial training procedure introduced in GANs. Albeit successful at generating behaviours similar to those demonstrated to the agent, GAIL suffers from a high…

Machine Learning · Computer Science 2019-03-11 Lionel Blondé , Alexandros Kalousis

Learning to imitate expert behavior from demonstrations can be challenging, especially in environments with high-dimensional, continuous observations and unknown dynamics. Supervised learning methods based on behavioral cloning (BC) suffer…

Machine Learning · Computer Science 2019-09-27 Siddharth Reddy , Anca D. Dragan , Sergey Levine

Deep reinforcement learning (DRL) has achieved great successes in many simulated tasks. The sample inefficiency problem makes applying traditional DRL methods to real-world robots a great challenge. Generative Adversarial Imitation Learning…

Machine Learning · Computer Science 2021-04-15 Jie Huang , Rongshun Juan , Randy Gomez , Keisuke Nakamura , Qixin Sha , Bo He , Guangliang Li

Generative adversarial imitation learning (GAIL) has attracted increasing attention in the field of robot learning. It enables robots to learn a policy to achieve a task demonstrated by an expert while simultaneously estimating the reward…

Machine Learning · Computer Science 2019-11-04 Kyoichiro Kobayashi , Takato Horii , Ryo Iwaki , Yukie Nagai , Minoru Asada

We present the ADaptive Adversarial Imitation Learning (ADAIL) algorithm for learning adaptive policies that can be transferred between environments of varying dynamics, by imitating a small number of demonstrations collected from a single…

Machine Learning · Computer Science 2020-08-31 Yiren Lu , Jonathan Tompson

Generative Adversarial Imitation Learning (GAIL) trains a generative policy to mimic a demonstrator. It uses on-policy Reinforcement Learning (RL) to optimize a reward signal derived from a GAN-like discriminator. A major drawback of GAIL…

Machine Learning · Computer Science 2024-10-30 Tianjiao Luo , Tim Pearce , Huayu Chen , Jianfei Chen , Jun Zhu

Recent years have seen substantial progress in neural generation of text, images, and audio, supported by mature training pipelines and large-scale optimization. For graphs, however, comparable progress has been more limited. We attribute…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 André Eberhard , Gerhard Neumann , Pascal Friederich

Imitation learning is the problem of recovering an expert policy without access to a reward signal. Behavior cloning and GAIL are two widely used methods for performing imitation learning. Behavior cloning converges in a few iterations but…

Machine Learning · Computer Science 2020-11-11 Rohit Jena , Changliu Liu , Katia Sycara

In generative adversarial imitation learning (GAIL), the agent aims to learn a policy from an expert demonstration so that its performance cannot be discriminated from the expert policy on a certain predefined reward set. In this paper, we…

Machine Learning · Computer Science 2021-08-20 Zhihan Liu , Yufeng Zhang , Zuyue Fu , Zhuoran Yang , Zhaoran Wang

Recent developments in multi-agent imitation learning have shown promising results for modeling the behavior of human drivers. However, it is challenging to capture emergent traffic behaviors that are observed in real-world datasets. Such…

Deriving robust control policies for realistic urban navigation scenarios is not a trivial task. In an end-to-end approach, these policies must map high-dimensional images from the vehicle's cameras to low-level actions such as steering and…

Machine Learning · Computer Science 2024-09-06 Gustavo Claudio Karl Couto , Eric Aislan Antonelo

Adversarial Imitation Learning (AIL) is a broad family of imitation learning methods designed to mimic expert behaviors from demonstrations. While AIL has shown state-of-the-art performance on imitation learning with only small number of…

Machine Learning · Computer Science 2020-02-21 Ruohan Wang , Carlo Ciliberto , Pierluigi Amadori , Yiannis Demiris

This paper considers learning robot locomotion and manipulation tasks from expert demonstrations. Generative adversarial imitation learning (GAIL) trains a discriminator that distinguishes expert from agent transitions, and in turn use a…

Machine Learning · Computer Science 2022-06-24 Tianyu Wang , Nikhil Karnwal , Nikolay Atanasov

The offline datasets for imitation learning (IL) in multi-agent games typically contain player trajectories exhibiting diverse strategies, which necessitate measures to prevent learning algorithms from acquiring undesirable behaviors.…

Multiagent Systems · Computer Science 2025-02-17 Shiqi Lei , Kanghoon Lee , Linjing Li , Jinkyoo Park

Current reinforcement learning (RL) algorithms can be brittle and difficult to use, especially when learning goal-reaching behaviors from sparse rewards. Although supervised imitation learning provides a simple and stable alternative, it…

Machine Learning · Computer Science 2020-10-06 Dibya Ghosh , Abhishek Gupta , Ashwin Reddy , Justin Fu , Coline Devin , Benjamin Eysenbach , Sergey Levine

Image and video generative models that are pre-trained on Internet-scale data can greatly increase the generalization capacity of robot learning systems. These models can function as high-level planners, generating intermediate subgoals for…

Imitation learning (IL) aims to learn an optimal policy from demonstrations. However, such demonstrations are often imperfect since collecting optimal ones is costly. To effectively learn from imperfect demonstrations, we propose a novel…

Machine Learning · Computer Science 2019-01-31 Yueh-Hua Wu , Nontawat Charoenphakdee , Han Bao , Voot Tangkaratt , Masashi Sugiyama

Graph-based Active Learning (AL) leverages the structure of graphs to efficiently prioritize label queries, reducing labeling costs and user burden in applications like health monitoring, human behavior analysis, and sensor networks. By…

Machine Learning · Computer Science 2025-06-13 Maryam Khalid , Akane Sano

Large Language Models (LLMs) integrated with Retrieval-Augmented Generation (RAG) techniques have exhibited remarkable performance across a wide range of domains. However, existing RAG approaches primarily operate on unstructured data and…

Artificial Intelligence · Computer Science 2026-04-22 Ge Chang , Jinbo Su , Jiacheng Liu , Pengfei Yang , Yuhao Shang , Huiwen Zheng , Hongli Ma , Yan Liang , Yuanchun Li , Yunxin Liu

Zero-shot action recognition requires a strong ability to generalize from pre-training and seen classes to novel unseen classes. Similarly, continual learning aims to develop models that can generalize effectively and learn new tasks…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Shreyank N Gowda , Davide Moltisanti , Laura Sevilla-Lara