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We present VLH, a novel Visual-Language-Haptic Foundation Model that unifies perception, language, and tactile feedback in aerial robotics and virtual reality. Unlike prior work that treats haptics as a secondary, reactive channel, VLH…

We study the problem of precisely swapping objects in videos, with a focus on those interacted with by hands, given one user-provided reference object image. Despite the great advancements that diffusion models have made in video editing…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Zihui Xue , Mi Luo , Changan Chen , Kristen Grauman

Learning from human video demonstrations offers a scalable alternative to teleoperation or kinesthetic teaching, but poses challenges for robot manipulators due to embodiment differences and joint feasibility constraints. We address this…

Robotics · Computer Science 2025-09-26 Xiaoxiang Dong , Matthew Johnson-Roberson , Weiming Zhi

Physical Human-Human Interaction (pHHI) involves the use of multiple sensory modalities. Studies of communication through spoken utterances and gestures are well established, but communication through force signals is not well understood.…

Human-Object Interaction (HOI) aims to identify the pairs of humans and objects in images and to recognize their relationships, ultimately forming $\langle human, object, verb \rangle$ triplets. Under default settings, HOI performance is…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Chaoyi Ai

Spatial contexts, such as the backgrounds and surroundings, are considered critical in Human-Object Interaction (HOI) recognition, especially when the instance-centric foreground is blurred or occluded. Recent advancements in HOI detectors…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Mingda Jia , Liming Zhao , Ge Li , Yun Zheng

We present Im2Flow2Act, a scalable learning framework that enables robots to acquire real-world manipulation skills without the need of real-world robot training data. The key idea behind Im2Flow2Act is to use object flow as the…

Robotics · Computer Science 2024-10-07 Mengda Xu , Zhenjia Xu , Yinghao Xu , Cheng Chi , Gordon Wetzstein , Manuela Veloso , Shuran Song

Human-Object Interaction (HOI) detection aims to identify humans and objects within images and interpret their interactions. Existing HOI methods rely heavily on large datasets with manual annotations to learn interactions from visual cues.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Francesco Tonini , Lorenzo Vaquero , Alessandro Conti , Cigdem Beyan , Elisa Ricci

We present a dataset for force-grounded, cross-view articulated manipulation that couples what is seen with what is done and what is felt during real human interaction. The dataset contains 3048 sequences across 381 articulated objects in…

Zero-shot human-object interaction (HOI) detection remains a challenging task, particularly in generalizing to unseen actions. Existing methods address this challenge by tapping Vision-Language Models (VLMs) to access knowledge beyond the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Qinqian Lei , Bo Wang , Robby T. Tan

Generating human-object interactions (HOIs) is critical with the tremendous advances of digital avatars. Existing datasets are typically limited to humans interacting with a single object while neglecting the ubiquitous manipulation of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Xintao Lv , Liang Xu , Yichao Yan , Xin Jin , Congsheng Xu , Shuwen Wu , Yifan Liu , Lincheng Li , Mengxiao Bi , Wenjun Zeng , Xiaokang Yang

Synthesizing diverse, uncertainty-aware grasps for multi-fingered hands from partial observations remains a critical challenge in robot learning. Prior generative methods struggle to model the intricate grasp distribution of dexterous hands…

Robotics · Computer Science 2025-09-05 Qian Feng , Jianxiang Feng , Zhaopeng Chen , Rudolph Triebel , Alois Knoll

The Large Vision Language Model (VLM) has recently addressed remarkable progress in bridging two fundamental modalities. VLM, trained by a sufficiently large dataset, exhibits a comprehensive understanding of both visual and linguistic to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Donggoo Kang , Dasol Jeong , Hyunmin Lee , Sangwoo Park , Hasil Park , Sunkyu Kwon , Yeongjoon Kim , Joonki Paik

Planning physically feasible dexterous hand manipulation is a central challenge in robotic manipulation and Embodied AI. Prior work typically relies on object-centric cues or precise hand-object interaction sequences, foregoing the rich,…

Robotics · Computer Science 2026-03-03 Zhenhao Zhang , Jiaxin Liu , Ye Shi , Jingya Wang

Physics-based humanoid control has achieved remarkable progress in enabling realistic and high-performing single-agent behaviors, yet extending these capabilities to cooperative human-object interaction (HOI) remains challenging. We present…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Stefan Lionar , Gim Hee Lee

Vision-Language-Action (VLA) models have shown strong performance in robotic manipulation, but often struggle in long-horizon or out-of-distribution scenarios due to the lack of explicit mechanisms for multimodal reasoning and anticipating…

Understanding and manipulating articulated objects, such as doors and drawers, is crucial for robots operating in human environments. We wish to develop a system that can learn to articulate novel objects with no prior interaction, after…

Robotics · Computer Science 2024-05-03 Harry Zhang , Ben Eisner , David Held

Human-Object Interaction (HOI) detection is a fundamental task in image understanding. While deep-learning-based HOI methods provide high performance in terms of mean Average Precision (mAP), they are computationally expensive and opaque in…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Tsung-Shan Yang , Yun-Cheng Wang , Chengwei Wei , Suya You , C. -C. Jay Kuo

We introduce D3D-HOI: a dataset of monocular videos with ground truth annotations of 3D object pose, shape and part motion during human-object interactions. Our dataset consists of several common articulated objects captured from diverse…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Xiang Xu , Hanbyul Joo , Greg Mori , Manolis Savva

Recent methods have made notable progress in the visual quality of hand-object interaction video synthesis. However, most approaches rely on 2D control signals that lack spatial expressiveness and limit the utilization of synthetic 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Mingjin Chen , Junhao Chen , Zhaoxin Fan , Yujian Lee , Zichen Dang , Lili Wang , Yawen Cui , Lap-Pui Chau , Yi Wang