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Addressing the challenges of irregularity and concept drift in streaming time series is crucial for real-world predictive modelling. Previous studies in time series continual learning often propose models that require buffering long…

Machine Learning · Computer Science 2025-04-10 Futoon M. Abushaqra , Hao Xue , Yongli Ren , Flora D. Salim

3D Gaussian Splatting achieves high-fidelity novel view synthesis, but its application to online long-sequence scenarios is still limited. Existing methods either rely on slow per-scene optimization or fail to provide efficient incremental…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Guichen Huang , Ruoyu Wang , Xiangjun Gao , Che Sun , Yuwei Wu , Shenghua Gao , Yunde Jia

This work demonstrates that training autoregressive video diffusion models from a single video stream$\unicode{x2013}$resembling the experience of embodied agents$\unicode{x2013}$is not only possible, but can also be as effective as…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Jason Yoo , Yingchen He , Saeid Naderiparizi , Dylan Green , Gido M. van de Ven , Geoff Pleiss , Frank Wood

Real-time 3D scene reconstruction from RGB-D sensor data, as well as the exploration of such data in VR/AR settings, has seen tremendous progress in recent years. The combination of both these components into telepresence systems, however,…

Human-Computer Interaction · Computer Science 2019-04-15 Patrick Stotko , Stefan Krumpen , Matthias B. Hullin , Michael Weinmann , Reinhard Klein

As Large Language Models (LLMs) scale to million-token contexts, traditional Mechanistic Interpretability techniques for analyzing attention scale quadratically with context length, demanding terabytes of memory beyond 100,000 tokens. We…

Computation and Language · Computer Science 2026-02-03 J Rosser , José Luis Redondo García , Gustavo Penha , Konstantina Palla , Hugues Bouchard

Text-to-video diffusion models enable the generation of high-quality videos that follow text instructions, making it easy to create diverse and individual content. However, existing approaches mostly focus on high-quality short video…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Roberto Henschel , Levon Khachatryan , Hayk Poghosyan , Daniil Hayrapetyan , Vahram Tadevosyan , Zhangyang Wang , Shant Navasardyan , Humphrey Shi

LongSplat addresses critical challenges in novel view synthesis (NVS) from casually captured long videos characterized by irregular camera motion, unknown camera poses, and expansive scenes. Current methods often suffer from pose drift,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Chin-Yang Lin , Cheng Sun , Fu-En Yang , Min-Hung Chen , Yen-Yu Lin , Yu-Lun Liu

This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off between speed and memory that limits current methods.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Wenqiang Sun , Haiyu Zhang , Haoyuan Wang , Junta Wu , Zehan Wang , Zhenwei Wang , Yunhong Wang , Jun Zhang , Tengfei Wang , Chunchao Guo

The grand vision of enabling persistent, large-scale 3D visual geometry understanding is shackled by the irreconcilable demands of scalability and long-term stability. While offline models like VGGT achieve inspiring geometry capability,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Shuai Yuan , Yantai Yang , Xiaotian Yang , Xupeng Zhang , Zhonghao Zhao , Lingming Zhang , Zhipeng Zhang

View-conditioned 3D generators such as SAM 3D, TRELLIS and Hunyuan3D produce high-quality object reconstructions from a single view, but real-world visual observation often arrives as long monocular streams. Naively applying these…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Kaichen Zhou , Zeyang Bai , Xinhai Chang , Mengyu Wang , Paul Liang , Fangneng Zhan

This paper presents VideoStreaming, an advanced vision-language large model (VLLM) for video understanding, that capably understands arbitrary-length video with a constant number of video tokens streamingly encoded and adaptively selected.…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Rui Qian , Xiaoyi Dong , Pan Zhang , Yuhang Zang , Shuangrui Ding , Dahua Lin , Jiaqi Wang

This paper addresses the challenge of text-conditioned streaming motion generation, which requires us to predict the next-step human pose based on variable-length historical motions and incoming texts. Existing methods struggle to achieve…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Lixing Xiao , Shunlin Lu , Huaijin Pi , Ke Fan , Liang Pan , Yueer Zhou , Ziyong Feng , Xiaowei Zhou , Sida Peng , Jingbo Wang

Streaming perception is a critical task in autonomous driving that requires balancing the latency and accuracy of the autopilot system. However, current methods for streaming perception are limited as they only rely on the current and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Chenyang Li , Zhi-Qi Cheng , Jun-Yan He , Pengyu Li , Bin Luo , Hanyuan Chen , Yifeng Geng , Jin-Peng Lan , Xuansong Xie

The advent of 3D Gaussian Splatting (3DGS) has advanced 3D scene reconstruction and novel view synthesis. With the growing interest of interactive applications that need immediate feedback, online 3DGS reconstruction in real-time is in high…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yang LI , Jinglu Wang , Lei Chu , Xiao Li , Shiu-hong Kao , Ying-Cong Chen , Yan Lu

Learning-based 3D visual geometry models have significantly advanced with the advent of large-scale transformers. Among these, StreamVGGT leverages frame-wise causal attention to deliver robust and efficient streaming 3D reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Zunhai Su , Weihao Ye , Hansen Feng , Keyu Fan , Jing Zhang , Dahai Yu , Zhengwu Liu , Ngai Wong

Current motion-conditioned video generation methods suffer from prohibitive latency (minutes per video) and non-causal processing that prevents real-time interaction. We present MotionStream, enabling sub-second latency with up to 29 FPS…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Joonghyuk Shin , Zhengqi Li , Richard Zhang , Jun-Yan Zhu , Jaesik Park , Eli Shechtman , Xun Huang

Recovering a dynamic 3D scene from a long monocular video is crucial for dense geometry, camera motion, and temporal correspondence to remain consistent in a shared coordinate system. Existing methods face two key challenges: (1)…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Chenyi Xu , Yihao Wu , Liqi Yan , Chao Yang , Jianhui Zhang , Fangli Guan , Pan Li

Streaming video generation, as one fundamental component in interactive world models and neural game engines, aims to generate high-quality, low-latency, and temporally coherent long video streams. However, most existing work suffers from…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Kunhao Liu , Wenbo Hu , Jiale Xu , Ying Shan , Shijian Lu

Dense 3D reconstruction from continuous image streams requires both accurate geometric aggregation and stable long-term memory management. Recent feed-forward reconstruction frameworks integrate observations through persistent memory…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Feifei Li , Qi Song , Chi Zhang , Rui Huang

Large Language Models have shown remarkable efficacy in generating streaming data such as text and audio, thanks to their temporally uni-directional attention mechanism, which models correlations between the current token and previous…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Zhening Xing , Gereon Fox , Yanhong Zeng , Xingang Pan , Mohamed Elgharib , Christian Theobalt , Kai Chen