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Reliable control of myoelectric prostheses is often hindered by high inter-subject variability and the clinical impracticality of high-density sensor arrays. This study proposes a deep learning framework for accurate gesture recognition…

One of the most important object properties that humans and robots perceive through touch is hardness. This paper investigates information-theoretic active sampling strategies for sample-efficient hardness classification with vision-based…

We study embodied reference understanding, the task of locating referents using embodied gestural signals and language references. Human studies have revealed that objects referred to or pointed to do not lie on the elbow-wrist line, a…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Yang Li , Xiaoxue Chen , Hao Zhao , Jiangtao Gong , Guyue Zhou , Federico Rossano , Yixin Zhu

Multi-task learning has shown considerable promise for improving the performance of deep learning-driven vision systems for the purpose of robotic grasping. However, high architectural and computational complexity can result in poor…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Alexander Wong , Yifan Wu , Saad Abbasi , Saeejith Nair , Yuhao Chen , Mohammad Javad Shafiee

Estimation of tactile properties from vision, such as slipperiness or roughness, is important to effectively interact with the environment. These tactile properties help us decide which actions we should choose and how to perform them.…

Robotics · Computer Science 2019-07-10 Kuniyuki Takahashi , Jethro Tan

This paper presents a novel human-robot interaction (HRI) framework that enables intuitive gesture-driven control through a capacitance-based woven tactile skin. Unlike conventional interfaces that rely on panels or handheld devices, the…

Gestures are inherent to human interaction and often complement speech in face-to-face communication, forming a multimodal communication system. An important task in gesture analysis is detecting a gesture's beginning and end. Research on…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Esam Ghaleb , Ilya Burenko , Marlou Rasenberg , Wim Pouw , Ivan Toni , Peter Uhrig , Anna Wilson , Judith Holler , Aslı Özyürek , Raquel Fernández

Whole body tactile perception via tactile skins offers large benefits for robots in unstructured environments. To fully realize this benefit, tactile systems must support real-time data acquisition over a massive number of tactile sensor…

Robotics · Computer Science 2016-03-07 Brayden Hollis , Stacy Patterson , Jeff Trinkle

In recent years, deep learning techniques have been used to develop sign language recognition systems, potentially serving as a communication tool for millions of hearing-impaired individuals worldwide. However, there are inherent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Alvaro Leandro Cavalcante Carneiro , Denis Henrique Pinheiro Salvadeo , Lucas de Brito Silva

Grasping, in both biological and engineered mechanisms, can be highly sensitive to the gripper and object morphology, as well as perception, and motion planning. Here we circumvent the need for feedback or precise planning by using an array…

Vision-based tactile sensors have drawn increasing interest in the robotics community. However, traditional lens-based designs impose minimum thickness constraints on these sensors, limiting their applicability in space-restricted settings.…

Robotics · Computer Science 2025-01-17 Jing Xu , Weihang Chen , Hongyu Qian , Dan Wu , Rui Chen

Robotic cloth manipulation remains challenging due to the high-dimensional state space of fabrics, their deformable nature, and frequent occlusions that limit vision-based sensing. Although dual-arm systems can mitigate some of these…

Robotics · Computer Science 2026-03-12 Dongmyoung Lee , Wei Chen , Xiaoshuai Chen , Rui Zong , Petar Kormushev

Electromyography (EMG) is extensively used in key biomedical areas, such as prosthetics, and assistive and interactive technologies. This paper presents a new hybrid neural network named ConSGruNet for precise and efficient hand gesture…

Cryptography and Security · Computer Science 2025-03-13 Hafsa Wazir , Jawad Ahmad , Muazzam A. Khan , Sana Ullah Jan , Fadia Ali Khan , Muhammad Shahbaz Khan

For machines to interact with the physical world, they must understand the physical properties of objects and materials they encounter. We use fabrics as an example of a deformable material with a rich set of mechanical properties. A thin…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Wenzhen Yuan , Shaoxiong Wang , Siyuan Dong , Edward Adelson

The ongoing usage of artificial intelligence technologies in virtual reality has led to a large number of researchers exploring immersive virtual reality interaction. Gesture controllers and head-mounted displays are the primary pieces of…

Human-Computer Interaction · Computer Science 2024-05-28 Jindi Wang

Existing deep learning approaches for wearable fall detection systems rely on self-attention mechanisms that impose quadratic computational overhead, distributing weights across all time steps. This global weight distribution impairs the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Sana Alamgeer , Ronish Kumar , Awatif Yasmin , Muhammad Irshad , Anne H. H. Ngu

Soft robots are intrinsically capable of adapting to different environments by changing their shape in response to interaction forces with the environment. However, sensing and feedback are still required for higher level decisions and…

Soft Condensed Matter · Physics 2023-10-18 Shibo Zou , Sergio Picella , Jelle de Vries , Vera Kortman , Aimée Sakes , Johannes T. B. Overvelde

Robust grasping represents an essential task in robotics, necessitating tactile feedback and reactive grasping adjustments for robust grasping of objects. Previous research has extensively combined tactile sensing with grasping, primarily…

Robotics · Computer Science 2024-11-22 Yueming Hu , Mengde Li , Songhua Yang , Xuetao Li , Sheng Liu , Miao Li

Mobile devices' user interfaces are still quite similar to traditional interfaces offered by desktop computers, but those can be highly problematic when used in a mobile context. Human gesture recognition in mobile interaction appears as an…

Human-Computer Interaction · Computer Science 2014-02-07 Ricardo João Silveira Santos Gamboa

Simplifying complex 3D meshes is a crucial step in robotics applications to enable efficient motion planning and physics simulation. Common methods, such as approximate convex decomposition, represent a mesh as a collection of simple parts,…

Robotics · Computer Science 2025-09-30 Brandon Vu , Shameek Ganguly , Pushkar Joshi
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