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Signed Distance Functions (SDFs) are vital implicit representations to represent high fidelity 3D surfaces. Current methods mainly leverage a neural network to learn an SDF from various supervisions including signed distances, 3D point…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Chao Chen , Yu-Shen Liu , Zhizhong Han

While novel view synthesis (NVS) for dynamic scenes has seen significant progress, reconstructing temporally consistent geometric surfaces remains a challenge. Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) offer powerful…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Minje Kim , Younghyun Noh , Jaesoon Kim , Tae-Kyun Kim

This paper addresses the problem of dynamic scene surface reconstruction using Gaussian Splatting (GS), aiming to recover temporally consistent geometry. While existing GS-based dynamic surface reconstruction methods can yield superior…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Renjie Wu , Hongdong Li , Jose M. Alvarez , Miaomiao Liu

Implicit neural fields have made remarkable progress in reconstructing 3D surfaces from multiple images; however, they encounter challenges when it comes to separating individual objects within a scene. Previous work has attempted to tackle…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Gemmechu Hassena , Jonathan Moon , Ryan Fujii , Andrew Yuen , Noah Snavely , Steve Marschner , Bharath Hariharan

State-of-the-art neural implicit surface representations have achieved impressive results in indoor scene reconstruction by incorporating monocular geometric priors as additional supervision. However, we have observed that multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Ziyi Chen , Xiaolong Wu , Yu Zhang

Simulating large scenes with many rigid objects is crucial for a variety of applications, such as robotics, engineering, film and video games. Rigid interactions are notoriously hard to model: small changes to the initial state or the…

Presenting a 3D scene from multiview images remains a core and long-standing challenge in computer vision and computer graphics. Two main requirements lie in rendering and reconstruction. Notably, SOTA rendering quality is usually achieved…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Mulin Yu , Tao Lu , Linning Xu , Lihan Jiang , Yuanbo Xiangli , Bo Dai

Active-stereo-based 3D shape measurement is crucial for various purposes, such as industrial inspection, reverse engineering, and medical systems, due to its strong ability to accurately acquire the shape of textureless objects. Active…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Ryo Furukawa , Kota Nishihara , Hiroshi Kawasaki

Reconstructing the surfaces of deformable objects from correspondences between a 3D template and a 2D image is well studied under Shape-from-Template (SfT) methods; however, existing approaches break down when topological changes accompany…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Kevin Manogue , Tomasz M Schang , Dilara Kuş , Jonas Müller , Stefan Zachow , Agniva Sengupta

Existing methods for the 4D reconstruction of general, non-rigidly deforming objects focus on novel-view synthesis and neglect correspondences. However, time consistency enables advanced downstream tasks like 3D editing, motion analysis, or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Edith Tretschk , Vladislav Golyanik , Michael Zollhoefer , Aljaz Bozic , Christoph Lassner , Christian Theobalt

We propose an algorithm to reconstruct explicit polygonal meshes from discretely sampled Signed Distance Function (SDF) data, which is especially effective at recovering sharp features. Building on the traditional Dual Contouring of Hermite…

Graphics · Computer Science 2026-04-02 Xiana Carrera , Ningna Wang , Christopher Batty , Oded Stein , Silvia Sellán

Implicit neural representations map a shape-specific latent code and a 3D coordinate to its corresponding signed distance (SDF) value. However, this approach only offers a single level of detail. Emulating low levels of detail can be…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Benoit Guillard , Marc Habermann , Christian Theobalt , Pascal Fua

Reconstructing a continuous surface from a raw 3D point cloud is a challenging task. Recent methods usually train neural networks to overfit on single point clouds to infer signed distance functions (SDFs). However, neural networks tend to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Takeshi Noda , Chao Chen , Weiqi Zhang , Xinhai Liu , Yu-Shen Liu , Zhizhong Han

Shape manipulation is a central research topic in computer graphics. Topology editing, such as breaking apart connections, joining disconnected ends, and filling/opening a topological hole, is generally more challenging than geometry…

Graphics · Computer Science 2024-05-14 Yunxiao Zhang , Zixiong Wang , Zihan Zhao , Rui Xu , Shuangmin Chen , Shiqing Xin , Wenping Wang , Changhe Tu

We introduce a novel approach for rendering static and dynamic 3D neural signed distance functions (SDF) in real-time. We rely on nested neighborhoods of zero-level sets of neural SDFs, and mappings between them. This framework supports…

Graphics · Computer Science 2022-12-08 Vinícius da Silva , Tiago Novello , Guilherme Schardong , Luiz Schirmer , Hélio Lopes , Luiz Velho

We introduce a new generative approach for synthesizing 3D geometry and images from single-view collections. Most existing approaches predict volumetric density to render multi-view consistent images. By employing volumetric rendering using…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Salvatore Esposito , Qingshan Xu , Kacper Kania , Charlie Hewitt , Octave Mariotti , Lohit Petikam , Julien Valentin , Arno Onken , Oisin Mac Aodha

Unsigned Distance Functions (UDFs) can be used to represent non-watertight surfaces in a deep learning framework. However, UDFs tend to be brittle and difficult to learn, in part because the surface is located exactly where the UDF is…

Computer Vision and Pattern Recognition · Computer Science 2025-09-19 Hieu Le , Federico Stella , Benoit Guillard , Pascal Fua

Given only a set of images, neural implicit surface representation has shown its capability in 3D surface reconstruction. However, as the nature of per-scene optimization is based on the volumetric rendering of color, previous neural…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Jing Li , Jinpeng Yu , Ruoyu Wang , Zhengxin Li , Zhengyu Zhang , Lina Cao , Shenghua Gao

We propose a novel variational method to compute a highly accurate global signed distance function (SDF) to a given point cloud. To this end, the jump set of the gradient of the SDF, which coincides with the medial axis of the surface, is…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Samuel Weidemaier , Christoph Norden-Smoch , Martin Rumpf

Vision-centric 3D environment understanding is both vital and challenging for autonomous driving systems. Recently, object-free methods have attracted considerable attention. Such methods perceive the world by predicting the semantics of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Lizhe Liu , Bohua Wang , Hongwei Xie , Daqi Liu , Li Liu , Zhiqiang Tian , Kuiyuan Yang , Bing Wang
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